I don't know much about that Dice engine is it more for landscape and scenery?LolaLei wrote...
kellyofthemagi wrote...
Darrah said they would when they could pretty much. I still don't think they will say much till after they release a trailer then they will answer more questions .LolaLei wrote...
Well we'll probably have another year to wait yet, so they'll be finishing up and polishing/bug testing/promoting then, I would imagine.
Oooo you know what this means? They'll start showing us stuff soon!
True, they'll probably show us some concept art though.
The Official Knight-Captain Cullen Discussion thread 2.0.
#16301
Posté 17 septembre 2012 - 05:51
#16302
Posté 17 septembre 2012 - 05:53
The last one was more for the mechanics of the game.LolaLei wrote...
kellyofthemagi wrote...
One tell tale sign is if the monthly questions stop.
I think they'll keep going for a little while yet.
#16303
Posté 17 septembre 2012 - 05:55
http://social.biowar.../index/14139499
We won't abandon this one... but that one might also generate some good discuss/excitement. So roll on over!!
#16304
Posté 17 septembre 2012 - 05:57
HA HA you got your wish! Can I rub your head for good luck.LOL Anyway this thread is moving now!LolaLei wrote...
I can't believe how dead this thread has been this past week. Still, we aren't too far off passing the official Merrill thread. I hope things pick up soon, the whole forum looks like it's starting to die on its arse again. Hell, right now I'd go for a completely fake leak if it generates discussion/speculation again.
#16305
Posté 17 septembre 2012 - 06:04
#16306
Posté 17 septembre 2012 - 06:07
LolaLei wrote...
LOL! Perfect timing eh!
Ha, too perfect; no complaints though, the lack of information was driving me nuts. lol
#16307
Posté 17 septembre 2012 - 06:09
I'm not. Quite the reverse, in fact.LolaLei wrote...
Gah I'm so excited!!!!
I've been saying for months that the only thing that would prevent me from pre-ordering DA3 (or buying it at all) would be protagonist with a fixed religious/political affilliation. Now it's time for me to put my money where my mouth is.
Ladies (and whatever gentlemen have wandered into this thread), it has been an honor.
#16308
Posté 17 septembre 2012 - 06:10
#16309
Posté 17 septembre 2012 - 06:12
#16310
Posté 17 septembre 2012 - 06:13
Modifié par LolaLei, 17 septembre 2012 - 06:13 .
#16311
Posté 17 septembre 2012 - 06:13
#16312
Posté 17 septembre 2012 - 06:13
kellyofthemagi wrote...
I don't know much about that Dice engine is it more for landscape and scenery?
It is ridiculously gorgeous, I can tell you that much. If you search Frostbite 2, you'll see some great environment shots.
#16313
Posté 17 septembre 2012 - 06:14
Miss_BlackJack wrote...
The thread was locked...
Seriously? Why?
#16314
Posté 17 septembre 2012 - 06:15
Tonia Laird wrote...
kellyofthemagi wrote...
I don't know much about that Dice engine is it more for landscape and scenery?
It is ridiculously gorgeous, I can tell you that much. If you search Frostbite 2, you'll see some great environment shots.
Really? That's awesome! I bet you guys must be so excited!
#16315
Posté 17 septembre 2012 - 06:15
#16316
Posté 17 septembre 2012 - 06:16
LolaLei wrote...
Miss_BlackJack wrote...
The thread was locked...
Seriously? Why?
They want speculation in one thread I think..
#16317
Posté 17 septembre 2012 - 06:16
Awesome! I'll check that out Tonia. Thanks for the imfo and Congrats are inorder ( Bows to the DA Dev Team).Tonia Laird wrote...
kellyofthemagi wrote...
I don't know much about that Dice engine is it more for landscape and scenery?
It is ridiculously gorgeous, I can tell you that much. If you search Frostbite 2, you'll see some great environment shots.
#16318
Posté 17 septembre 2012 - 06:17
Tonia Laird wrote...
It's nice to be able to finally tell people what I'm actually working on now, even if I can't talk about it that much!
Ha, good, but even if you can't say much, what we got is better than nothing
#16319
Posté 17 septembre 2012 - 06:17
Tonia Laird wrote...
It's nice to be able to finally tell people what I'm actually working on now, even if I can't talk about it that much!
I hadn't realised that the team had been working on it for 2 years lol.
#16320
Posté 17 septembre 2012 - 06:19
So Tonia your with us huh? Cullen for LI and companion LOL:OTonia Laird wrote...
It's nice to be able to finally tell people what I'm actually working on now, even if I can't talk about it that much!
#16321
Posté 17 septembre 2012 - 06:19
kellyofthemagi wrote...
So Tonia your with us huh? Cullen for LI and companion LOL:OTonia Laird wrote...
It's nice to be able to finally tell people what I'm actually working on now, even if I can't talk about it that much!
LOL that was smooth!
#16322
Posté 17 septembre 2012 - 06:20
LolaLei wrote...
Tonia Laird wrote...
It's nice to be able to finally tell people what I'm actually working on now, even if I can't talk about it that much!
I hadn't realised that the team had been working on it for 2 years lol.
Holy smokes, two years?
Is it really coming out at the end of 2013, I went you the blog that you guys posted up in here and didn't see anything, unless I'm blind. lol
Modifié par Miss_BlackJack, 17 septembre 2012 - 06:21 .
#16323
Posté 17 septembre 2012 - 06:21
Miss_BlackJack wrote...
LolaLei wrote...
Tonia Laird wrote...
It's nice to be able to finally tell people what I'm actually working on now, even if I can't talk about it that much!
I hadn't realised that the team had been working on it for 2 years lol.
Holy smokes, two years?
Is it really coming out at the end of 2013, I went you the blog that you guys posted up here and didn't see anything, unless I'm blind. lol
Yeah Mark Darrah said in his post. There should be a link to it on one of the previous pages in here.
#16324
Guest_charlottecorday_*
Posté 17 septembre 2012 - 06:22
Guest_charlottecorday_*
#16325
Posté 17 septembre 2012 - 06:23
LolaLei wrote...
Miss_BlackJack wrote...
LolaLei wrote...
Tonia Laird wrote...
It's nice to be able to finally tell people what I'm actually working on now, even if I can't talk about it that much!
I hadn't realised that the team had been working on it for 2 years lol.
Holy smokes, two years?
Is it really coming out at the end of 2013, I went you the blog that you guys posted up here and didn't see anything, unless I'm blind. lol
Yeah Mark Darrah said in his post. There should be a link to it on one of the previous pages in here.
Wow, that long? Doesn't feel like it at all. Guess that's a good indication!





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