THIS IS NOT NEWS. NOTHING IS PROMISED, only acknowledged.
[quote][quote]berelinde wrote...
If you did, you would simply *have* to put in an option to pause dialogue on all platforms. There is literally nothing worse than having to replay the exact same conversation five times because each time you tried to sit down to play through it, your spouse/partner/parent/child/other-non-ignorable-person walked in and wanted to have a chat.[/quote]
[quote]Allan Schumacker wrote...
I think conversation/cutscene pause should be added regardless of what we do with saves

(it is a logged user story so it's definitely a tracked goal for DA3)[/quote]
Translation: NOTHING PROMISED, but they know and it's something they consider worthwhile. The emphasis is there as acknowledgement that some things that are desired wind up not working out in the finished product. It happens. Still, it makes me absolutely giddy with happiness to know that I may one day hear an entire game conversation without missing parts because I had to yell "I'm in the middle of something, hon! I'll be right there!" into the next room every three seconds until the dialogue was over.
I know that the console versions have mechanics in place to pause, whether it's hitting the X button, minimizing the game, or what have you, but if you do those things on the PC, the game just keeps on playing when it's minimized.
Modifié par berelinde, 02 octobre 2012 - 09:43 .