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Forest Boundary


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#1
Qutayba

Qutayba
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I've noticed in one of the demo areas and also several campaign areas there is a boundary of trees on the edge of the map that gives the player a vista of an ongoing forest.  It looks like it's set up similar to the blue collision "fence," only consisting of a 2-dimensional screen of trees.  Has anyone been able to find where this tool is?  Since you can only load areas and area layouts from the demo and campaign, I haven't been able to load a raw level to click on the object.  A search through the model database has also left me empty-handed.  Alternatively, is there a way to "reverse engineer" an area layout into a raw level, so I can attempt to click on the object and get its reference?

#2
KalDurenik

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hmm i have found it... its called something like prp treeline1 0

#3
Qutayba

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Perfect! Thank you. I probably had trouble finding it because it actually had a descriptive name like "treeline" and not "trlinq76w". :P Unfortunately, it looks like I'll have to place them individually.

#4
KalDurenik

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yes my suggestion is that you place one and just copy.