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Deus Ex: Human Revolution gameplay and playthrough thread


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#26
Bryy_Miller

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bussinrounds wrote...

3 days only ? Sounds like a good rental.


Three days is nothing to shake a stick at. Most games take an average of three days to complete.

#27
sympathy4saren

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Is the interface efficient? How many augmentations are there? How does the augmentation system function?

#28
Bryy_Miller

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sympathy4saren wrote...

Is the interface efficient?


What do you mean, sir?

How many augmentations are there?


I'm not sure, but there could be around 30. And by the halfway point (again, doing all side quests but four, hacking everything possible, exploring everywhere possible), I had about 23.

How does the augmentation system function?


Most are automatic, but a few require manual activation (such as X-ray vision, silent running). And most take up battery power (you can upgrade to get more juice, but it really only makes any difference if you invest in getting to the ultimate battery level).

#29
naughty99

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Weskerr wrote...

naughty99 wrote...

1. How long did your playthrough last?

2. How much of that was open exploration vs. cut scenes and more linear levels with limited exploration?


1. 22 hours - however, you will die a lot in this game if you choose the medium or hard difficulty and you will be reloading a lot if you want to re-hear dialogue or want to approach a mission purely covertly but then mess up. That adds at least another 10 hours.

2. The cutscenes are few and far between. You will always have open exploration - not a compromise between open and limited. No levels are linear.


It sounds like the game lasts around 20-30 hours. Certainly not something I would pay full price for, hopefully next year it will be heavily discounted on Steam.

Great to hear that there is a lot of open exploration and not so many cut scenes. I have grown weary of games with lots of cut scenes.

How about the replay value? Do you think you will play the game again a few more times?

Modifié par naughty99, 27 août 2011 - 01:44 .


#30
slimgrin

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I think the interface is good, and I can see myself playing 2 or 3 times to try out different builds. I also want to try the hardest setting.

#31
Nigawatts

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naughty99 wrote...

Weskerr wrote...

naughty99 wrote...

1. How long did your playthrough last?

2. How much of that was open exploration vs. cut scenes and more linear levels with limited exploration?


1. 22 hours - however, you will die a lot in this game if you choose the medium or hard difficulty and you will be reloading a lot if you want to re-hear dialogue or want to approach a mission purely covertly but then mess up. That adds at least another 10 hours.

2. The cutscenes are few and far between. You will always have open exploration - not a compromise between open and limited. No levels are linear.


It sounds like the game lasts around 20-30 hours. Certainly not something I would pay full price for, hopefully next year it will be heavily discounted on Steam.

Great to hear that there is a lot of open exploration and not so many cut scenes. I have grown weary of games with lots of cut scenes.

How about the replay value? Do you think you will play the game again a few more times?


If 20-30 hours is a no buy to you, then you must not play that many games. Dragon Age 2 took me 33 hours and that was with every side quest. In fact the only long games that come to mind recently are Fallout 3 and NV.

ME3 will no doubt only be around 20-30 hours. So I guess the next game you're buying is Skyrim and then that's it for you the next 2 years.

#32
Funkcase

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If this game was ten hours long I would still love it, it's got a seriously great atmosphere.

#33
naughty99

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Despite all its flaws, I still got pretty close to 180 hours or so out of DA2 and haven't even finished the game. I found that nightmare mode is a lot more challenging than DA:O Nightmare mode and I died frequently, especially during my first playthrough. Part of the reason my playing time was longer than most is also probably because I paused and micromanaged every party member action, without using tactics.

My first playthrough I stopped after 117 hours at the beginning of Act 3, as I had to start a new playthrough in order to help beta test the first patch. As for my second playthrough, I'm in the middle of Act 2, probably another 50-60 hours so far, but haven't played the game for several months.

I imagine Skyrim will probably eat up my available time for gaming, certainly, I would agree, especially greatly enhanced replay value from the Radiant Story feature as well as likely tens of thousands of mods available for free.

I have played a few short games like Bioshock, ME2, etc., which can be enjoyable, I would simply be more inclined to wait until they go on sale. Deus Ex looks like a lot of fun, though, and hopefully it will be available on the cheap next year.

Modifié par naughty99, 27 août 2011 - 03:16 .


#34
Epic Legion

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Dragon Age 2 took me 33 hours and that was with every side quest.

Wait, what? It took me 18 hours and after 10 hours of visting copy&paste boring locations I had enough.

#35
Nigawatts

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Epic Legion wrote...

Dragon Age 2 took me 33 hours and that was with every side quest.

Wait, what? It took me 18 hours and after 10 hours of visting copy&paste boring locations I had enough.


Pfft look at homeboy above you. 180 hours in that game? Either you grinded at night time till your hands were nubs...or you did not understand the fundamentals of the classes and kept getting roflstomped in fights on Nightmare mode.

#36
Bryy_Miller

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naughty99 wrote...

How about the replay value? Do you think you will play the game again a few more times?


There's some. I think I'm going to do a stealth run, but after that, who knows.

#37
Saaziel

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I haven't finished it yet, but I've been running into errors since the get-go.

Overall; Good not great. Seems like a case of "Trying to hard" , "Over everything" & "Style over substance".

Listen , i know its hardwired in the industry's head that game & flims are merging into this big mess of a cinematic experience, personally I'd rather have one or the other not some Frankenstein hybrid for joe-everyone & their mom.

It looks great , the story is fine but it drives like the Hindenburg. Controls are sluggish , cover is meh and the the rest (Upgrades , Inventory , Hacking and so on) lacks finishing. If they'd focused more on gameplay instead of going all out epicness (like everything else being released: Paradoxically making epics trivial) then it would have been a much better game.

At the very least; its playable with a decent storyline.

#38
naughty99

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Nigawatts wrote...

Epic Legion wrote...

Dragon Age 2 took me 33 hours and that was with every side quest.

Wait, what? It took me 18 hours and after 10 hours of visting copy&paste boring locations I had enough.


Pfft look at homeboy above you. 180 hours in that game? Either you grinded at night time till your hands were nubs...or you did not understand the fundamentals of the classes and kept getting roflstomped in fights on Nightmare mode.


The enemies don't respawn at night time, but I did try to find all of them. Yes I got "roflstomped" :P new vocabulary for me thanks. But mainly it takes a lot longer if you play the game without tactics, constantly pausing to micromanage every action by each party member. 

Modifié par naughty99, 27 août 2011 - 09:08 .


#39
Chromie

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But even if you were reloading how did it take 180 hours?! The game doesn't have play time when you reload.

Deus Ex HR will definitely have replay valvue for me I've played the first one through completely at least 12 times. When I start seeing mods for it I know I'll be stuck playing it again.

Modifié par Ringo12, 27 août 2011 - 10:26 .


#40
naughty99

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Ringo12 wrote...

But even if you were reloading how did it take 180 hours?! The game doesn't have play time when you reload.

Deus Ex HR will definitely have replay valvue for me I've played the first one through completely at least 12 times. When I start seeing mods for it I know I'll be stuck playing it again.


Steam tracks the total time.

Never tried the first Deus Ex. Maybe they will both go on sale next year at some point.

Modifié par naughty99, 28 août 2011 - 12:51 .


#41
Chromie

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I'm amazed really. I play on Nightmare my first play through and I found it incredibly easy and only clocked out at 22 hours.

#42
naughty99

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Ringo12 wrote...

I'm amazed really. I play on Nightmare my first play through and I found it incredibly easy and only clocked out at 22 hours.


This is getting off topic, but do you mean to say that you actually found DA:O nightmare mode more challenging? In my case it was the complete reverse. At 22 hours I think I had not even made it inside Kirkwall yet. It probably took me about 10-15 hours just to complete the demo area the first time.

I've watched a few youtube tutorials of people playing without pausing the game on DA2 nightmare mode, but I quickly get killed that way. Also, I enjoyed pausing and micro-managing every party member action, rather than relying on tactics.

I found Nightmare mode in DA:O to be a complete joke because you could simply spam cheap healing potions to get through anything. Also in DA2 every enemy has some sort of immunity, and the rogues that can stealth are really challenging IMO. Of course, there were a lot of other aspects of DA:O that I much preferred.

Modifié par naughty99, 28 août 2011 - 02:40 .


#43
RinpocheSchnozberry

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I did a 40 hour good guy stealth, social, hacker run. Ghost and Smooth Operator on almost every mission. Explored the crap out of the maps. I had a fan-****ing-tastic time. It wasn't as much of a mind blower as the original, but you kind of knew what to expect in a Deus Ex game.

Very much worth a buy!

#44
Taldira

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Spoilers obviously.


This game is legendary. 32 hours without doing some side quests, and I'm going to start a new playthrough on Give Me Deux Ex difficulty.

Can't believe that I fell for such an obvious trap with biochip and then felt repercussions of my decision biting me in the ass 3 hours later.

Oh and the endings were just wow. Nothing mind blowing or "Awesome!", but they just fit the whole theme of the game. Jensen telling his thoughts about what he did and why... damn, just don't know how to put it, but it was very satisfying.

Go buy this game, it deserves all the praise it's getting.

#45
In Exile

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The game is really fun. I figured the deal with the biochip, but went for it anyway to see what happened. I had a laser rifle, so that actually trivialized the encounter (the way the consequence works out, it actually makes it easier to do certain things in-game).

I played on Give Me Deus Ex first time around, build a hacker character and played non-lethal only (though I had a few kills for a particular group of mercenaries in China at a particular apartment complex).  It takes a hell of a long time, and you die pretty much off the bat if you ever get shot at, but any weapon with a laser pointer trivializes encounters. 

I had a hard time with the boss battles... but after the 2nd one I took a particular upgrade that's absolutely make of WIN which made it possible to complete a particularly challenging sequence at the time you return to the 2nd hub on Give Me Deus Ex.

Modifié par In Exile, 28 août 2011 - 06:31 .


#46
RinpocheSchnozberry

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:o:o:o Possible light spoilers.... :o:o:o


In Exile wrote...
I played on Give Me Deus Ex first time around, build a hacker character and played non-lethal only (though I had a few kills for a particular group of mercenaries in China at a particular apartment complex). 


I know exactly what you're talking about.  Normally, I enjoy games at a detached level.  I very rarely get drawn in, even to games I love.  However, at that apartment complex, I went through that particular batch of mother****ers like a fallen goddamn angel.  All those poor people, living like dogs in a kenel, writing desperate letters with gloss of hope...  some how it just pissed me off.  I killed every one of those mercs and I enjoyed it.

Great game.  B)B)B)  Great game.

#47
Kronner

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It's pretty amazing game, only rivaled by The Witcher 2 this year IMHO. I do not like the boss battles though, they seem out of place and forced to me.

#48
Bostur

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I'm not quite done yet, but so far I'm impressed.

It feels like Deus Ex and that is probably the most important thing for a sequel.

The game dares to be its own instead of taking the easy route and borrowing a mix of features from others. It feels like the game elements fit together and are designed for their particular purpose. I'm particularly impressed with the implant system. On the surface it looks like any MMO talent tree, but DE:HR avoids the pitfall of saturating it with passive stats. Most implant categories either directly interact with the world, or provides tools for the player to work more effeciently. This works well because the implant system and the game world supplement each other so well. Getting a safe landing implant, or a better radar map really does make a difference its not just useless fluff.

The hacking mini-game is excellent. On the surface it seems trivial and simple, but it has quite a bit of hidden depth. I think the core mechanics could be expanded upon and become a game of its own, but in this case it needs to be relatively simple so that it doesn't draw too much attention away from the rest of the game.


The visual style of the cutscenes seems very out of place. It feels like some kind of noisy filter was added, and it looks more like a grainy TV broadcast than something real occuring - a stark contrast to the clean visuals of the gameplay. It's a weird design decision but not something that takes anything away from my enjoyment.

The boss fights also seems a bit out of place. This is the only place where DE:HR seems to have blindly copied a concept from other games without fitting it in properly. Alpha Protocol suffered from the same issue. Fortunately there are only a few boss fights so no big deal.


These days a lot of developers talk about forgetting game genres and focusing on fun games. Very few manage to succeed with this, but I think DE:HR got it right. It's not a shooter, it's not an RPG, a platformer or any other conventional genre. It is simply Deus Ex.

#49
Vilegrim

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Amazing game, Done a street samurai style run (lots of violence + hacking) trying a more stealthy run now, then it's time for a Gandhi 'no one dies today' run.

Also: Jennsen or Shepard, who is more badass?

Modifié par Vilegrim, 28 août 2011 - 10:55 .


#50
Bostur

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Vilegrim wrote...

Amazing game, Done a street samurai style run (lots of violence + hacking) trying a more stealthy run now, then it's time for a Gandhi 'no one dies today' run.

Also: Jennsen or Shepard, who is more badass?


Jensen doesn't feel badass to me, or maybe thats due to my peaceloving, caring interpretation ;-)

He does have some very bad ass close combat moves though.


Shepard feels more badass in dialogues.