Morroian wrote...
Babli wrote...
Wrong. There are many conversations where you can choose how Adam will react. First conversation with Pritchard or, conversation with Megans mother are good examples right from the beginning.Morroian wrote...
The conversations are either purely investigate options or a minigame with an objective.
Many? No not many because I'd forgotten about those they were so few, there's also 1 with Malik IIRC, and they are near the beginning of the game. Not enough to push it into rpg territory IMHO.
On my first playthrough I was agressive to the guy on the reception in the Police station to get in, becuase of this he lost his job as I black mailed him. So later in the game when I returned he tried to kill me becuase he got fired. On my second playthorugh I was nicer to him and he let me in on good spirit. He still got fired and came to see me later on, but instead of needing to kill or knock him out I was able to tell him I will get him a job as Sarif security, as he wont be stuck behind a desk, and the pay is better. And if they fail you have to sneak into the police station (I dont know how this turns out yet though) This sounds like an RPG to me.
Modifié par Funkcase, 08 septembre 2011 - 10:44 .





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