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Lacerate/Bleeding damage is pathetic.


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37 réponses à ce sujet

#1
jackofall1

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I have both the Dual Wield expert from the DW tree, and Lacerate from the Assassin tree. And I backstab and crit a LOT as a rogue.

The bleeding effects do not proc often. And when they do, the most damage I've seen floating over the enemy is 1.

Looks like, 1 damage every second for a short time.

This is pointless. Utterly trivial amount of damage when even white enemies have infinetly more health.

Bleeding/lacerate couldn't possibly contribue more that .02 percent of my rogues damage.

Thats two more wasted talent points on broken skills, and still no love for the 360 console.

I want my points back, please.

#2
jackofall1

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Wow, no views.



Is is that uninteresting?



Bump.

#3
Zenthar Aseth

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Re-speccccccccccccccccccccccccc

#4
jackofall1

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I wish peeps would read posts before commenting. I can't RE-specccccccccccccccccccccccccccc.



Console fail.

#5
Falklol

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The only thing I can say is, this is what you get for buying a game for a console when it's available on the PC.

Modifié par Falklol, 22 novembre 2009 - 03:43 .


#6
F-C

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as far as the dual wield talent, i would take it for the increased crit chance alone.



however the assassin talent would be rather lackluster if it was really that bad. at the same time its basically free damage too so im not sure.

#7
AgenTBC

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The solution isn't to allow respecs, it is to make talents not useless. I no longer EVER take crap like skills which cause bleeding (damage over time) in RPGs because it almost always ends up being pathetic.



Never, never, never trust that game designers make these types of skills useful. Ever. They always grossly underpower them.

#8
nisallik

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I think that many people going down the Dual-Wield path on Dual Weapons primarily want the last talent to be able to wield 2 longswords, so it is not exactly a wasted talent.

#9
cembandit

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There is a respec mod.

http://social.bioware.com/project/469/

No love for consoles though :(

Modifié par cembandit, 22 novembre 2009 - 03:56 .


#10
jackofall1

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Falklol wrote...

The only thing I can say is, this is what you get for buying a game for a console when it's available on the PC.


You would figure, that they'd put more effort into enhancing the console version and creating gateways for patches and support. Because, if they're playing on the console, at least you know they or someone they knew spent the $60 to buy the game.

Unlike the vast majority of people who would .torrent and crack the game for free.

Just a thought.

#11
newcomplex

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Are you guys ****ing brain dead? The OP is trying to say that the ability is under powered and needs to be fixed. The point of his post wasn't that he wanted to respec.


#12
Frash807

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This is why I save all the time and create new saves. If I don't like something I go and choose a new talent.

#13
Viskharn

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People really need to learn and start buying games from elder scrolls and bioware on the PC console, modifiable games like these simply have to be played on PC, otherwise you are really limiting your enjoyment.



I feel your pain Jack and i have made the mistake with these sort of games before. Being able to respec should have been introduced to begin with, and after Diablo 2 you would think developers would have taken the hint.



Being able to respec has made the game infinitely more enjoyable, it is simply amazing.



As for your post, i believe your strength score and combined weapon damage contributes to lacerate damage.

#14
jdeneweth

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if 1dps is 0.02% of your damage then your dps is 5000. why are you complaining about dps if you do 5000?



1 dps is actually a lot in this game, its probably a bigger % of your over all than you realize. I don't know if the scrolling combat text rounds, or if actual damage is rounded. The leap from the DoT ticking for 1 to 2 is pretty big though, so I wouldn't be supprised if that 1 was really a 1.3 or a 1.42.



I can't speak for the lacerate ability because I've never picked assassin, but the DW expertise ability also increases crit chance as well as the passive proc chance.




#15
clonmac27

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1 damage every second or so isn't too bad. Like someone else said here, it is free extra damage that won't cost you any stamina or anything. Plus, you need that talent to be able to take the final talent in the assassin line, so it isn't a complete waste of a talent point.

#16
Eunomios

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Viskharn wrote...

People really need to learn and start buying games from elder scrolls and bioware on the PC console, modifiable games like these simply have to be played on PC, otherwise you are really limiting your enjoyment.

I feel your pain Jack and i have made the mistake with these sort of games before. Being able to respec should have been introduced to begin with, and after Diablo 2 you would think developers would have taken the hint.

Being able to respec has made the game infinitely more enjoyable, it is simply amazing.

As for your post, i believe your strength score and combined weapon damage contributes to lacerate damage.


We are customers who purchased a product. If gamers weren't supposed to buy DAO for 360/Ps3 then EA and bioware should not have made console versions. I paid Just as much as a PC gamer therefore I demand the same support for my product or will never trust their future products b/c of failed customer support.

Consoles still have not seen a patch but sure loads of DLC are starting to be added.

The problem is with video game products that are bought new, you can NEVER get a full refund after playing it once. So even if DAO console gamers are dissappointed they either have to purchse the game AGAIN to experience it to full effect on PC platform, or settle for a 20$ credit at gamestop.

Modifié par Eunomios, 22 novembre 2009 - 06:38 .


#17
SydneySilence

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I honestly don't see a point in the bleeding either. My assassin basically has no purpose having it other than to waste levels and skills getting an ability that is the equivalent of throwing a paper weight at him.

#18
-XM-

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If you were unfortunate enough and someone with a big gun forced you to buy a console version (I am sorry to hear such terrible news, I hope the police catch the people who committed this atrocious crime upon you), then you should try to save before level ups and test things. Read up on what the talents do. I would recommend the manual, but there's none, so I'll recommend the missing manual website, the wiki (not the terrible official one, it's useless) and the forums.

Also, unless for whatever strange reason, you are trying to dual wield two main-hand weapons you should probably not take anything beyond the DW Finesse (2nd talent) in the first DW line. Maybe if you're trying to make some strange warrior hybrid tank/DPS, or just for style, otherwise it's pretty pointless. Other than that the benefits are: 3rd one only gives +2.5% crit chance and last one only gives -2.5% fatigue whilst dual wielding. As you can see there are a lot of other places for you to spend talent points on, unless it's at the end of the game and you're running out of talents to get.

The assassin's lacerate, is only incidental to going for Feast of the Fallen, which is very good. So after that, just think of it as bonus passive damage that you got while going for a talent actually worth investing in.

Modifié par -XM-, 22 novembre 2009 - 07:10 .


#19
Dr. Explosion

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Frash807 wrote...

This is why I save all the time and create new saves. If I don't like something I go and choose a new talent.


This here is prolly yer best bet.
Create a perma-save called "back-up", or sumthin like that, and save to it EVERY TIME you level up ANY character and then play for a bit, using your new talent/spell to see if'n you like it. If ya like the talent/spell, then game on; if not re-load, re-select and rejoice.

This doesn't solve the problem of crappy talents/spells, but it helps with avoiding them.

-XM- wrote...

If you were unfortunate enough and someone with a big gun forced you to
buy a console version (I am sorry to hear such terrible news, I hope
the police catch the people who committed this atrocious crime upon
you), then you should try to save before level ups and test things.
Read up on what the talents do. I would recommend the manual, but
there's none, so I'll recommend the missing manual website, the wiki
(not the terrible official one, it's useless) and the forums.

Also,
unless for whatever strange reason, you are trying to dual wield two
main-hand weapons you should probably not take anything beyond the DW
Finesse (2nd talent) in the first DW line. Maybe if you're trying to
make some strange warrior hybrid tank/DPS, or just for style, otherwise
it's pretty pointless. Other than that the benefits are: 3rd one only
gives +2.5% crit chance and last one only gives -2.5% fatigue whilst
dual wielding. As you can see there are a lot of other places for you
to spend talent points on, unless it's at the end of the game and
you're running out of talents to get.

The assassin's lacerate,
is only incidental to going for Feast of the Fallen, which is very
good. So after that, just think of it as bonus passive damage that you
got while going for a talent actually worth investing in.


edit: hmmm...seems I've been ninja'd[smilie]../../../images/forum/emoticons/pinched.png[/smilie]good advice though

Modifié par Conall Cameron, 22 novembre 2009 - 07:19 .


#20
WickedAwesome

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I believe bleeding damage a second would be nice at 5 a second. Either that, or a low number that increases slightly based on cunning.

#21
jdeneweth

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SydneySilence wrote...

I honestly don't see a point in the bleeding either. My assassin basically has no purpose having it other than to waste levels and skills getting an ability that is the equivalent of throwing a paper weight at him.


I believe the "point" of assassin is the 2 dex and 2.5% critical you get for picking it as a specialization and the skill that makes cunning add to backstab damage. 

#22
WickedAwesome

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jdeneweth wrote...

SydneySilence wrote...

I honestly don't see a point in the bleeding either. My assassin basically has no purpose having it other than to waste levels and skills getting an ability that is the equivalent of throwing a paper weight at him.


I believe the "point" of assassin is the 2 dex and 2.5% critical you get for picking it as a specialization and the skill that makes cunning add to backstab damage. 

OH U!
We probably should just talking about bleeding. It is pretty bad. Assassin itself isn't, really.

Modifié par WickedAwesome, 22 novembre 2009 - 07:32 .


#23
jackofall1

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Lolz...totally pointless to post anything in a forums these days.



Everyone on here has a "When life gives you lemons, make lemonade." mind set.



I'm more of a "F*** the lemons, and bail." kinda guy.



Adios.

#24
Loetek

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Falklol wrote...

The only thing I can say is, this is what you get for buying a game for a console when it's available on the PC.


Wait a minute... you can respec your guys on PC version? How? Toolset?

#25
J.O.G

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it's also a tactics thingy, a bleeding mage may fail his spells, and your rogue can go and take care of a more dangerous opponent when the current enemy is bleeding and low enough on the health bar.



Respec Mod