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Lacerate/Bleeding damage is pathetic.


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#26
F-C

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Loetek wrote...

Falklol wrote...

The only thing I can say is, this is what you get for buying a game for a console when it's available on the PC.


Wait a minute... you can respec your guys on PC version? How? Toolset?


the pc version can do it through the toolkit, and there is also a player made mod for the game that puts a respec inside the game for you.

any game that can have player made mods should be bought on the pc in my opinion, but im not going to sit here and bash on someone for getting it on a console. its their choice and their money, and for all i know they dont have a decent computer, even though you can get one that would play this game for a few hundred dollars these days.

#27
ITSSEXYTIME

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1 damage isn't that bad... ice weapons only add 1 damage would you say that ability is useless? What about poisons that only add 3-4 damage?



Regardless: I don't see what the big deal is: so you picked one talent you don't like. Who cares?

#28
qualalombor

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The point is that there are a lot of useless talents, that look appealing in the description. For instance, the "Critical shot" costs 3 talent points, but it is totally useless. Critical shot takes about the twice the time to shoot, and the damage is about twice the normal damage. But you still lose the stamina cost. In good game design there is an overall balance between the skills/talents/classes etc. In this game, however, you can end up with a very poor character build even if you think every decision through carefully.



In RPG a part of the fun is seeing your character develop and become a better fighter. The broken talents do take away some of the fun in my opinion.

#29
Discobird

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qualalombor wrote...

The point is that there are a lot of useless talents, that look appealing in the description. For instance, the "Critical shot" costs 3 talent points, but it is totally useless. Critical shot takes about the twice the time to shoot, and the damage is about twice the normal damage. But you still lose the stamina cost.

It's useful for shattering frozen/petrified enemies but yeah, other than that it's terrible.

#30
Ulrik the Slayer

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ITSSEXYTIME wrote...

1 damage isn't that bad... ice weapons only add 1 damage would you say that ability is useless? What about poisons that only add 3-4 damage?

Regardless: I don't see what the big deal is: so you picked one talent you don't like. Who cares?


The Frost/Fire/Whatever sustained spells actually deal more damage the more Magic/Spellpower you have. Currently my Mage adds like 20-30 damage per attack with it. Poison also have interestning side-effects such as Stun which is, to me, the big deal about them. Hardly fair to compare the three, since two of them are that much better.

#31
Owlkapwn

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welp whiner i dont know wot your doing wrong but my bleed dmg is doing bout 10 a tick. Mabey u dont have your stats right. And for the most part the ppl i seen complaing bout this game r the one`s who cant wrap there heads around the numbers. Its not a mindless hack n slash its a stat heavy rpg. If u want a game like this were u just kill stuff go play borderlands. O and for the console haters out there....um why? i have them this game both for pc and consol and i find that i have more fun on my console then pc i hate hot keays and seting up my keybord just for a game. I would rather just play and not ave to worry. O and -xm- your wrong the 4th dual weild skill is useful if your makeing a combat rogue style. And alos im setting at lvl 25 with unused points i have all rouge skills filled and the 1st 3 duel weild skill (DW daggers) and as far as -xm-`s usless skill thing ....wrong like i said its stats and i have 40 to dex and 40 to cunning and my bleed ticks r good 10 per tick every second between atks is good. specialy when comeing from stealth after that 1st back stab then a stun. I was in party chat with 5 other ppl last night all playing DA:O haveing a nice chat...mabey its the fact the pc ppls bet friend is there pc and thats why they hate on console ppl cuz well we have friends. Peace out. O btw 1.8k hit arrows of slaying fom stealth.

#32
Owlkapwn

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good point on the posions Ulirk. The deathroot posions go good with Cope De Grace

#33
Gliese

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Lacerate: Whenever a backstab deals at least 10 damage, lacerate inflict 0.25 x that damage over 4 sec according to the reference list of the detailed tool tips mod. Sounds fish with only 1 damage, might be some form or resistance or other effect at play?

Unless you hit for something like 16 damage. Lacerate would then tick 1 damage the next 4 sec. The question is if the effect stack or not. If not, you'd want to do as high damage as possible, so get mark of death, death hex etc in place first if you can.

Let's say it doesn't stack and you have time to hit 3-4 times over 4 sec, that would mean a 6-8% damage increase. If you hit 6-8 times it's a 3-4% boost.
Yeah not the greatest talent around but it all adds up. Anyhow mostly speculating here as I'm not sure about the exact mechanics.

Modifié par Gliese, 12 décembre 2009 - 04:15 .


#34
Gliese

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qualalombor wrote...

The point is that there are a lot of useless talents, that look appealing in the description. For instance, the "Critical shot" costs 3 talent points, but it is totally useless. Critical shot takes about the twice the time to shoot, and the damage is about twice the normal damage. But you still lose the stamina cost.


Yeah but critical shot also give +10 attack and +10 AP (+20 with master archer). Haven't used archery much but I imagine that would be useful against tougher targets like yellows and oranges with some physical toughness (armour and defense).

Modifié par Gliese, 12 décembre 2009 - 04:19 .


#35
DragoonKain3

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Critical Shot is farking awesome in conjunction with Cone of Cold/Blizzard. You don't need to run up to the frozen enemy unlike with Overpower/Critical Strike/Mighty Blow; just point and click at the most dangerous frozen mob, and boom, instadeath. Oh yeah, unlike Stonefist, it has only a 10s cooldown, meaning its always immediately ready when CoC is up.





But yeah, back to topic, 1 dps for lacerate is not bad for passive skill, among with other bonuses. It's after all a passive skill, meaning it does not cost you anything but a talent point. It's on par in power with Bravery, which while a global +1 damage, usually results in less than 1dps most of the time.



So no, not useless by any stretch of the imagination.



Now the question is, is it worth the talent point? Not when DLC tainted blade applies it to you as well lol.

#36
noahjcarver

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Lacerate never adds bleeding damage to my backstabs. I've tried with no alterations to the vanilla DA: O and it just doesn't add any bleeding damage. I would love to figure out why lacerate does not work in my game. I vaguely remember it working on my first playthrough as a backstabber, but it hasn't added any bleeding affects for the PC, or any other assassin NPC\\companion, for 99% of the time I've been playing DA: O,

#37
ncknck

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isnt Lacerate a passive skill, and a prereq for yet another passive. Im not sure why complaining about always active free skills.

#38
noahjcarver

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I'm just wondering if there is some bug or override happening that breaks my lacerate skill, or if anybody else has had Lacerate not seem to work, passively as it is.