Personality
Dog: Dog is a happy, loyal companion who interacts with your party more than some of the human NPCs do. Even though he can't speak, his happy barks, menacing growls and playful antics are sure to add enjoyment to your camp.
Dogmeat: Dogmeat is happy, loyal companion which is apparently visable only to the player. He has about as much personality as an unusually friendly brick.
Edge - Dog
Combat Utility:
Dog: A terrifying warhound capable of tearing through enemies quicker than a starving elf through a bowl of gruel, Dog is an extremely useful ally particularily skilled at taking out enemy casters.
Dogmeat: When Dogmeat is not busy giving away your stealth position he is usually jumping in front of your bullets or charging behomoths on his own. Dogmeat in combat is about as useful as a pile of rocks to a drowning man.
Edge - Dog.
Out of Combat Utility:
Dog: Dog can bring you a plethora of useful items, uniqe gifts and just plain funny junk.
Dogmeat: Dogmeat can bring you ammo or drugs. Useful things, but stale after a short time.
Edge - Dog
Appearance:
Dog: Dog looks scary as hell. Large, slavering jaws set in a massive head over a hugely muscled torso. he can also look quite adorabe with his inquisitive expressions and furiously wagging tiny tail.
Dogmeat: Dogmeat looks like a half-starved, half-coyote mutt and runs like someone put pins in al his joints. Only his stealthy stalk animation reminds m of a real dog.
Edge - Dog
Annnnd...............discuss!
Modifié par Sloth Of Doom, 21 novembre 2009 - 09:00 .





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