FemShep today done, Interview with Jen Hale+ New Artwork from just hired artist Patryk-garrett
#726
Posté 29 août 2011 - 02:25
#727
Posté 29 août 2011 - 02:33
Eudaemonium wrote...
Did Miranda have hair physics at all? Seeing as RedShep's head will in all likelihood be a prerendered texture, I assume her hair will work in a similar way.
Miranda's hair was pretty much glued to her body, like the Lady of the Forest from Dragon Age Origins. But RedShep's hair is too short for that but still long enough that you would notice it if the wind blew. Then again several of the old presets also had neck length hair but were evidently heavily waxed.
Modifié par Killer3000ad, 29 août 2011 - 02:42 .
#728
Posté 29 août 2011 - 03:42
#729
Posté 29 août 2011 - 04:15
#730
Posté 29 août 2011 - 04:44
Which is one of the reason behind the femshep polls/votes on facebook.
They're hyping the 3D hair physics....that have been around since the first Tomb Raider.
Just wait until they get to the breast physics!
#731
Posté 29 août 2011 - 04:48
Evilatem wrote...
ME3 is using a different engine, which has hair physics.
Which is one of the reason behind the femshep polls/votes on facebook.
They're hyping the 3D hair physics....that have been around since the first Tomb Raider.
Just wait until they get to the breast physics!
Correction.
They're still using the same engine with some modifications.
#732
Posté 29 août 2011 - 05:09
#733
Posté 29 août 2011 - 06:24
Savber100 wrote...
Evilatem wrote...
ME3 is using a different engine, which has hair physics.
Which is one of the reason behind the femshep polls/votes on facebook.
They're hyping the 3D hair physics....that have been around since the first Tomb Raider.
Just wait until they get to the breast physics!
Correction.
They're still using the same engine with some modifications.
Correction
Only if your playing the PS3 ME2
according to producer Jesse Houston ~ "One of the first things you’re going to see is improved graphics. We actually created the engine for Mass Effect 3 and used that to make Mass Effect 2 PS3. So we took the content, the story and all of the other assets that made up Mass Effect 2 and we put it into the Mass Effect 3 engine."
Modifié par Evilatem, 29 août 2011 - 06:25 .
#734
Posté 29 août 2011 - 06:30
I played on PS3 though, it was pretty good!
#735
Posté 29 août 2011 - 06:46
#736
Posté 29 août 2011 - 09:26
Correction.Evilatem wrote...
Correction
Only if your playing the PS3 ME2
according to producer Jesse Houston ~ "One of the first things you’re going to see is improved graphics. We actually created the engine for Mass Effect 3 and used that to make Mass Effect 2 PS3. So we took the content, the story and all of the other assets that made up Mass Effect 2 and we put it into the Mass Effect 3 engine."
Mass Effect 1-3 all use Unreal Engine 3. BioWare have modified and tweaked the engine further with each game. It's why ME2 looks different to ME1. They're all on the same engine, but with different modifications and tweaks. The PS3 ME2 uses the ME3 version of the engine, it does not use a different engine. BioWare did not "create" the engine, they modified one of the most popular ones currently in the market and have tweaked it successively with each game in the series.
Modifié par OnlyShallow89, 29 août 2011 - 09:26 .
#737
Posté 29 août 2011 - 11:50
Second actuallyEvilatem wrote...
They're hyping the 3D hair physics....that have been around since the first Tomb Raider.
#738
Posté 30 août 2011 - 04:51
OnlyShallow89 wrote...
Correction.Evilatem wrote...
Correction
Only if your playing the PS3 ME2
according to producer Jesse Houston ~ "One of the first things you’re going to see is improved graphics. We actually created the engine for Mass Effect 3 and used that to make Mass Effect 2 PS3. So we took the content, the story and all of the other assets that made up Mass Effect 2 and we put it into the Mass Effect 3 engine."
Mass Effect 1-3 all use Unreal Engine 3. BioWare have modified and tweaked the engine further with each game. It's why ME2 looks different to ME1. They're all on the same engine, but with different modifications and tweaks. The PS3 ME2 uses the ME3 version of the engine, it does not use a different engine. BioWare did not "create" the engine, they modified one of the most popular ones currently in the market and have tweaked it successively with each game in the series.
Window XP and Windows Vista are both still "Windows" even though they are different versions, would you call that the same engine?
#739
Posté 30 août 2011 - 04:55
IsaacShep wrote...
Second actuallyEvilatem wrote...
They're hyping the 3D hair physics....that have been around since the first Tomb Raider.In Tomb Raider 1 Lara didn't have the ponytail because they couldn't finish the coding on time
Oh yeah, yup, you're right she had the little nub ponytail bun thing.
#740
Posté 30 août 2011 - 04:55
#741
Posté 30 août 2011 - 05:40
#742
Posté 30 août 2011 - 05:59
Myaku1313 wrote...
Operating systems are a different story. Though a better comparison would be 7 to vista maybe?
point taken
how about the source engine from halflife to halflife 2?
#743
Posté 30 août 2011 - 05:59
Bismth wrote...
where can i ride jennifer hale
#744
Posté 30 août 2011 - 07:05
Half-Life is GoldSrc, which is a heavily modified Quake engine.Evilatem wrote...
point taken
how about the source engine from halflife to halflife 2?
Half-Life 2 is Source, which was built almost from the ground up. The similarities are few.
All the Mass Effect games are on the same engine, OK? It's the same engine that powers Gears of War 1-3, Bulletstorm, Unreal Tournament, Alpha Protocol, Hunted: The Demon's Forge and so on. They all run on Unreal Engine 3. However, they use different versions of Unreal Engine 3 (It's still the same engine, though!) and many have different modifications to it. Mass Effect 1 and Mass Effect 3, to use the two polar examples, both have the same engine, but the changes and version are different.
Mass Effect 3 does not run on a new engine. It runs on a newly modified and tweaked version of the engine. It will be a more up-to-date release of the engine, it will have different changes and tweaks done to it, but it is the same engine.
If I have a brick, it's a brick, right? If I paint that brick blue and stick googly eyes to it, it didn't stop being a brick, but it's modified. It's still the same brick, however. That is what we're talking about.
#745
Posté 30 août 2011 - 08:48
#746
Posté 30 août 2011 - 08:53
#747
Posté 30 août 2011 - 09:12
Alanosborn1991 wrote...
http://www.bioware.com/biowaretv
Made by me =D
Epic awesomeness.
I'm glad this version of femshep won.
Can't wait to see her in a trailer.
Modifié par Kamagawa, 30 août 2011 - 09:22 .
#748
Posté 30 août 2011 - 06:50
Only thing changed is the eyes, but even I, who liked the old pic realize it's a vast improvement.
#749
Posté 30 août 2011 - 09:40
Edit: It's broken in the original, too. Weird.
Modifié par OnlyShallow89, 30 août 2011 - 09:40 .
#750
Posté 30 août 2011 - 09:58
He changed the nose and mouth too, actually.Amieera wrote...
Only thing changed is the eyes, but even I, who liked the old pic realize it's a vast improvement.





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