Chris Priestly wrote...
And I disagree. While the art for DAO was good, it was not distinctive. DA II had a distinctive style.
To illustrate, think of cosplay. For DAO pretty much the only cosplay we had was Morrigan. The reason being, she was pretty much the only defineable character. The man, unless you happen to look like Alistair or whomever, were just guys in suits of armor. They could have been DAO, they could have been LotR. Hard to say. Now we get Isabelas and Aveines and Flemeths, but we also get Hawkes, Varrics, Fenrises... Fenri... a bunch of Fenris.
YOU may not like it as much, and that always comes down to "beauty is in the eye of the beholder", but the art was changed to make it destinct from other fantasy games, and it accomplished that very well.
You know. I'm a webdeveloper. I'm working for a guy who want a social website that have some his ideas included. Few days ago he decided that he will make a "facebook wall". You know. List of ours and your friends activities.
But then he decide that yours activities will not display on that "wall". He decided to put it into user profile. Only from user profile you can post activity.
I asked him "WHY ?". Now it's harder for user. NOONE who was testing this site (common folks, no real tester) did find where they can post activity. If they are talking under activity, they must move from one page to another to track discussions that are his or someone else. Everything is worst for user and have no point.
So I ask - WHY you want it like this ? What is the reason for this ?
He answered - because NOW it not look like Facebook or Google+. I asked - that the only reason ? He answered YES.
So Chris, what I think is that when you make ANY changes in art, game-play, mechanics etc. Ask yourself - how this is better ? And is it better than previous version of this thing ? It's nice to have your own unique art style as long as it is better.
For me and other folks that I read here, that unique character styles is bad. It's bad because I think that Fenris look silly for example.
And I can't change that. Isabella from the start is wearing sailor uniform. Problem is - when I run in full plate - she still is using sailor uniform. That look silly. You literally send people to fight with bunch of enemies and they wear only clothes etc.
Darkspawns were dark, ugly, evil and scary. When I first met big one in the tower I was thinking - WOW!. Thast one tough son of the... Problem is that in DA II this feeling disappear. More to that - it disappear in awakening. Darskawns in DA II look just like clowns in they eye of the color-blind.
And there is huge problem with art design. In DA:O everything was dark. Loot of shadows, lights etc. Also there was loot of details. Graphic was old but it did look very nice. Even now when I replay DA:O - I think that art design was nice. I love armors for example. They have so much detail that it's pleasure to look at them. I would buy crate of beer to whoever made them.
In DA II everything is bright and "shiny" and "cartoonish". And because of that - poor quality graphic just show. Especially textures. It's just look bad in every way.
It didn't improve at all. More to that - it got worst. Loot of details that we saw in DA:O are missing. That tiny stuff here and there. In the city, in the village etc.
In my opinion. You made a changes just to make changes. It was just to get "unique style" while it's not better any bit. It's worst.
Modifié par Dariuszp, 28 août 2011 - 09:43 .