TobyHasEyes wrote...
:happy:
To me the Cluster Grenade seems basically to be Shockwave limited to the area of detonation (of the grenade), with added warp damage
That and grenades do have a different feel. A high explosive grenade in ME1 played different to Carnage.
All of which I think are valid reasons to find tossing grenades enjoyable
Given how a warp bomb tosses people all over the place what does it really add to an adepts gameplay though. You can toss a warp bomb out every few seconds especially if you travel light.(think the travel light/recharge time thing thing is poorly thought out even if I want to play more of a caster).So really what does it add to a persons gameplay as an adept?
The number of adepts that actually want cluster grneade is pretty small I susepct. That does not make cluster grenade bad, just probably not the best idea they could come up with if they actually want adept players to be happy. Overpower, the overower buble mentioned by biotic sage, stasis, a power that consumed your singulairties pretty much anything beats this in gameplay since they would actually add a dynamic to your gameplay outside of a fast series of warp bombs.





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