Allow me to save you the trouble, though my list isnt exactly like how you've done it.
SOLDIER
Adrenaline Rush
Recharge Speed = ?, Duration = 4 sec, Time Dilation = 30%, Weapon Damage Bonus = 50%
Rank 2: Increase recharge speed by 25%
Rank 3: Increase power duration by 30%
Rank 4: Decrease health and shield damage taken by 25% OR Increase time dilation by 15%, Increase weapon
damage bonus by 25%
Rank 5: Increase power duration by 40% OR Increase melee damage by 50%
Rank 6: Increase shield strength by 50% OR Use 1 offensive power while Adrenaline Rush is active
Concussive Shot
Recharge Speed = ?, Damage = 100, Force = 300N
Rank 2: Increase recharge speed by 25%
Rank 3: Increase force and damage by 20%
Rank 4: Increase force and damage by 30% OR Increase impact radius by 1.50 meters
Rank 5: Increase force and damage to frozen targets by 100% OR Increase recharge speed by 35%
Rank 6: Power Concussive Shot with the properties of the active ammo power, enabling it to burn, freeze,
disrupt, warp or pierce armor OR Increase damage to organics by 100% over 10
seconds. Increase force by 50%
Frag Grenade
Damage = 600, Radius = 6.50 m
Rank 2: Increase grenade capacity by 1
Rank 3: Increase damage by 20%
Rank 4: Increase damage by 30% OR Increase impact radius by 30%
Rank 5: Increase grenade capacity by 2 OR Increase damage to organics by 40% over 10 seconds.
Rank 6: Increase damage to armor by 50% OR Increase damage to shields by 50%
Incendiary Ammo
Health Damage Bonus = +10%, Armor Damage Bonus = +10%
Rank 2: Improve the odds of panicking a target by 15%
Rank 3: Increase health and armor damage bonuses by 4%
Rank 4: Increase health and armor damage bonuses by 6% OR Squadmates gain Incendiary Ammo at 50% effectiveness
Rank 5: Increase ammo capacity by 30% OR Increase headshot damage by 25%
Rank 6: Increase health and armor damage bonuses by 10% OR Ignite enemies with an intermittent explosion
that covers 2.50 meters for 100 damage
Disruptor Ammo
Health Damage Bonus = +5%, Shield & Barrier Damage = +20%
Rank 2: Improve the odds of stunning a target by 15%
Rank 3: Increase health damage bonus by 2%. Increase shield and barrier damage bonuses by 8%.
Rank 4: Increase health damage bonus by 3%. Increase shield and barrier damage bonuses by 12% OR
Squadmates gain Disrupter Ammo at 50% effectiveness.
Rank 5: Increase ammo capacity by 30% OR Increase headshot damage by 25%
Rank 6: Increase health damage by 5%. Increase shield and barrier damage by 20% OR Improve the odds of
stunning a target by 25%
Cryo Ammo
Freeze Duration = 3 sec, Movement Speed = -15%, Armor Weakening = -25%
Rank 2: Improve the odds of freezing a target by 30%
Rank 3: Increase freeze duration by 40%
Rank 4: Increase freeze duration by 40% OR Squadmates gain Cryo Ammo at 50% effectiveness.
Rank 5: Increase ammo capacity by 30% OR Increase headshot damage to frozen enemies by 35%
Rank 6: Improve the odds of freezing a target by 50%. Decrease a frozen target’s movement speed by an
additional 20% OR Increase damage to frozen targets from all sources by 50%. Weaken the armor of chilled targets by 25%.
Combat Mastery
Reputation Bonus = 4%, Weapon Damage Bonus = 5%, Weight Capacity Bonus = 20
Rank 2: Increase weapon damage bonus by 5%. Increase reputation bonus by 4%.
Rank 3: Increase weight capacity bonus by 30 points. Increase reputation bonus by 4%.
Rank 4: Increase weapon damage bonus by 5%. Increase power damage bonus by 10% OR Increase reputation
bonus by 8%. Increase power duration by 25%.
Rank 5: Increase squadmate weapon damage by 20% OR Increase headshot damage by 20%.
Rank 6: Increase weight capacity bonus by 50 points OR Increase weapon damage bonus by 10%. Increase
damage of all ammo powers by 40%.
Fitness
Health & Shield Bonus = 15%. Melee Damage Bonus = 15%.
Rank 2: Increase health and shield bonuses by 10%.
Rank 3: Increase melee damage bonus by 20%
Rank 4: Increase melee damage bonus by 30% OR Increase health and shield bonuses by 15%
Rank 5: Increase melee damage by 75% for 30 seconds after an enemy is killed by a heavy melee OR Decresse
shield-recharge delay by 15%
Rank 6: Increase melee damage bonus by 30%. Increase weapon damage by 25% for 20 seconds an enemy is killed
by a heavy melee OR Increase health and shield bonuses by 25%.
INFILTRATOR
Disruptor Ammo
Health Damage Bonus = +5%, Shield & Barrier Damage = +20%
Rank 2: Improve the odds of stunning a target by 15%
Rank 3: Increase health damage bonus by 2%. Increase shield and barrier damage bonuses by 8%.
Rank 4: Increase health damage bonus by 3%. Increase shield and barrier damage bonuses by 12% OR
Squadmates gain Disrupter Ammo at 50% effectiveness.
Rank 5: Increase ammo capacity by 30% OR Increase headshot damage by 25%
Rank 6: Increase health damage by 5%. Increase shield and barrier damage by 20% OR Improve the odds of
stunning a target by 25%
Cryo Ammo
Freeze Duration = 3 sec, Movement Speed = -15%, Armor Weakening = -25%
Rank 2: Improve the odds of freezing a target by 30%
Rank 3: Increase freeze duration by 40%
Rank 4: Increase freeze duration by 40% OR Squadmates gain Cryo Ammo at 50% effectiveness.
Rank 5: Increase ammo capacity by 30% OR Increase headshot damage to frozen enemies by 35%
Rank 6: Improve the odds of freezing a target by 50%. Decrease a frozen target’s movement speed by an
additional 20% OR Increase damage to frozen targets from all sources by 50%. Weaken the armor of chilled targets by 25%.
Incinerate
Recharge Speed = ?, Damage = 300
Rank 2: Increase recharge speed by 25%
Rank 3: Increase damage by 20%
Rank 4: Increase damage by 30% OR Increase impact radius by 2 meters.
Rank 5: Increase damage by an additional 40% over 8 seconds OR Increase recharge speed by 25%
Rank 6: Increase damage to frozen and chilled targets by an additional 100% OR Increase damage to armored
targets by 50%
Tactical Cloak
Recharge Speed = ?, Duration = 8 sec, Damage Bonus = 50%
Rank 2: Increase recharge speed by 25%
Rank 3: Increase power duration by 30%
Rank 4: Increase power duration by 40% OR Increase damage bonus by 40%
Rank 5: Increase recharge speed by 30% OR Increase melee damage by 50% while cloaked.
Rank 6: Fire one power while cloaked and remain hidden OR Increase sniper rifle damage by 40% while cloaked.
Sticky Grenade
Damage = 750, Radius = 2m
Rank 2: Increase grenade capacity by 1
Rank 3: Increase damage by 20%
Rank 4: Increase damage by 30% OR Increase impact radius by 30%
Rank 5: Increase grenade capacity by 2 OR Increase damage to armored units by 50%
Rank 6: Increase damage by 40% OR Grenades stay active for 15 seconds when attached to a wall or surface,
exploding when an enemy approaches. Increase impact radius by 50%
Sabotage
Recharge Speed = ?, Hack Duration = 12sec, Radius = 2.50m, Backfire = 150
Rank 2: Increase recharge speed by 25%
Rank 3: Increase impact radius by 30%
Rank 4: Increase power duration by 50% OR Increase damage taken by 30% when enemy weapons overheat.
Rank 5: Synthetics explode when destroyed, dealing 350 points of damage across a 4 meter radius OR Increase recharge speed by 25%
Rank 6: Hacked synthetics fighting on your side move faster and do 100% more damage OR Increase all tech
power damage done to target by 100% for 10 seconds.
Operational Mastery
Reputation Bonus = 4%, Weapon Damage Bonus = 2.50%, Weight Capacity Bonus = 15, Sniper Time-Dilation = 25%
Rank 2: Increase reputation bonus by 4%. Increase weight capacity bonus by 20 points.
Rank 3: Increase sniper time-dilation by 10%. Increase weapon damage bonus by 2.50%. Increase reputation bonus by 4%.
Rank 4: Increase weapon damage bonus by 5%. Increase power damage by 10% OR Increase power duration by
25%. Increase reputation bonus by 8%.
Rank 5: Increase squadmate weapon damage by 10%. Increase squadmate power damage and force by 15% OR
Increase weight capacity bonus by 35 points.
Rank 6: Increase power damage and duration by 25% OR Increase sniper rifle damage by 15%. Increase headshot
damage by 15%.
Fitness
Health & Shield Bonus = 15%. Melee Damage Bonus = 15%.
Rank 2: Increase health and shield bonuses by 10%.
Rank 3: Increase melee damage bonus by 20%
Rank 4: Increase melee damage bonus by 30% OR Increase health and shield bonuses by 15%
Rank 5: Increase melee damage by 75% for 30 seconds after an enemy is killed by a heavy melee OR Decresse
shield-recharge delay by 15%
Rank 6: Increase melee damage bonus by 30%. Increase weapon damage by 25% for 20 seconds an enemy is killed
by a heavy melee OR Increase health and shield bonuses by 25%.
VANGUARD
Incendiary Ammo
Health Damage Bonus = +10%, Armor Damage Bonus = +10%
Rank 2: Improve the odds of panicking a target by 15%
Rank 3: Increase health and armor damage bonuses by 4%
Rank 4: Increase health and armor damage bonuses by 6% OR Squadmates gain Incendiary Ammo at 50%
effectiveness
Rank 5: Increase ammo capacity by 30% OR Increase headshot damage by 25%
Rank 6: Increase health and armor damage bonuses by 10% OR Ignite enemies with an intermittent explosion that covers 2.50 meters for 100 damage
Cryo Ammo
Freeze Duration = 3 sec, Movement Speed = -15%, Armor Weakening = -25%
Rank 2: Improve the odds of freezing a target by 30%
Rank 3: Increase freeze duration by 40%
Rank 4: Increase freeze duration by 40% OR Squadmates gain Cryo Ammo at 50% effectiveness.
Rank 5: Increase ammo capacity by 30% OR Increase headshot damage to frozen enemies by 35%
Rank 6: Improve the odds of freezing a target by 50%. Decrease a frozen target’s movement speed by an additional 20% OR Increase damage to frozen targets from all sources by 50%. Weaken the armor of chilled targets by 25%.
Pull
Recharge Speed = ?, Duration = 4 sec
Rank 2: Increase recharge speed by 25%
Rank 3: Increase duration by 40%
Rank 4: Increase duration by 50% OR Increase impact radius by 2 meters
Rank 5: Inflict 20 damage per second to lifted targets OR Increase all damage to targets lifted by Pull by 25%
Rank 6: Launch two Pull projectiles to seek two targets instead of one OR Increase recharge speed by 60%
Biotic Charge
Recharge Speed = ?, Damage = 250, Force = 500N, Barrier Restored = 50%
Rank 2: Increase recharge speed by 25%
Rank 3: Increase damage and force by 20%
Rank 4: Increase damage and force by 30% OR Hit up to 2 additional target within 2 meters of the impact point.
Rank 5: Increase weapon damage by 15% for 3 seconds after a successful Biotic Charge OR Increase power damage and force by 25% for 15 seconds after a successful Biotic Charge
Rank 6: Give Biotic Charge a 25% chance of not triggering a cooldown OR Increase barriers by an additional 50% after a successful Biotic Charge
Shockwave
Recharge Speed = ?, Damage = 200, Force = 600N, Radius = 2m, Range = 10m
Rank 2: Increase recharge speed by 25%
Rank 3: Increase force and damage by 20%
Rank 4: Increase force and damage by 30% OR Increase impact radius by 30%
Rank 5: Increase force and damage of biotic detonations by 50% OR Increase the distance that Shockwave cascades by 50%
Rank 6: Increase recharge speed by 40% OR Suspend targets in the air for a short time
Nova
Damage = 350, Force = 450 N, Radius = 4m
Rank 2: Increase impact radius by 35%
Rank 3: Increase damage and force by 30%
Rank 4: Increase damage and force by 40% OR Increase impact radius by 40%
Rank 5: Increase recharge speed of all power by 25% for 15 seconds OR Gain the option to use Nova two times in a row by reducing its barrier consumption by 50% but at the cost of reducing damage and force by 40%
Rank 6: Increase damage to barriers, shields, and armored targets by 100% OR Nova gains a 25% chance of not using up barriers.
Assault Mastery
Reputation Bonus = 4%, Weapon Damage Bonus = 2.50%, Power Damage Bonus = 5%, Weight Capacity Bonus = 15
Rank 2: Increase reputation bonus by 4%. Increase weight capacity bonus by 20 points.
Rank 3: Increase power damage bonus by 5%. Increase weapon damage bonus by 2.50%. Increase reputation bonus by 4%.
Rank 4: Increase power damage by 10%. Increase weapon damage by 5% OR Increase force bonus by 30%. Increase reputation bonus by 8%.
Rank 5: Increase squadmate power damage by 15%. Increase squadmate weapon damage by 10% OR Increase weight capacity bonus by 35 points.
Rank 6: Increase shotgun damage by 15% OR Increase power damage bonus by 25%. Increase power duration and force by 25%.
Fitness
Health & Shield Bonus = 15%. Melee Damage Bonus = 15%.
Rank 2: Increase health and barrier bonuses by 10%.
Rank 3: Increase melee damage bonus by 15%
Rank 4: Increase melee damage bonus by 25% OR Increase health and barrier bonuses by 15%
Rank 5: Increase melee damage by 75% for 30 seconds after an enemy is killed by a heavy melee OR Decrease shield-recharge delay by 15%
Rank 6: Increase melee damage bonus by 25%. Increase recharge speed of Biotic Charge by 200% after an enemy
is killed by heavy melee OR Increase health and barrier bonuses by 25%.
SENTINEL
Throw
Recharge Speed = ?. Force = 600N.
Rank 2: Increase recharge speed by 25%
Rank 3: Increase force by 30%
Rank 4: Increase force by 40% OR Increase impact radius by 2 meters
Rank 5: Increase force and damage of biotic detonations by 50% OR Reset recharge time after a biotic combo detonates
Rank 6: Launch two Throw projectiles to seek two targets instead of one OR Increase recharge speed by 60%
Warp
Recharge Speed = ?, Damage = 250, Duration = 10 sec
Rank 2: Increase recharge speed by 25%
Rank 3: Increase damage by 20%
Rank 4: Increase damage by 30% OR Increase force, damage and impact radius of combo detonations by 50%
Rank 5: Increase damage by 40%. Increase duration by 60% OR Increase weapon damage taken by a target by 15%. Increase power damage taken by a target by 15% for 10 seconds.
Rank 6: Increase damage to barriers and armor by 50%. Weaken armored targets by an additional 25% OR Increase recharge speed by 35%
Lift Grenade
Damage = 450, Radius = 5 m, Duration = 4 sec
Rank 2: Increase grenade capacity by 1
Rank 3: Increase damage by 20%
Rank 4: Increase damage by 30% OR Increase impact radius by 30%
Rank 5: Increase grenade capacity by 2 OR Increase power duration by 50%
Rank 6: Slam floating target to the ground as Lift wears off, stunning them for 3 seconds OR Increase damage by 30%. Increase impact radius by 30%
Tech Armor
Recharge Speed = 4 sec. Damage Reduction = 25%. Explosion Damage = 200. Explosion Radius = 3m
Rank 2: Increase recharge speed after armor detonation by 25%
Rank 3: Increase detonation damage by 20%. Increase impact radius by 20%.
Rank 4: Increase detonation damage by 30%. Increase impact radius by 30% OR Increase damage protection by
an additional 5%
Rank 5: Increase power damage and force by 20% while armor is active OR Increase melee damage by 30% while the power is active
Rank 6: Reduce power speed penalty by 30% OR Increase damage protection by an additional 10%
Overload
Recharge Speed = 2.67, Damage = 220
Rank 2: Increase recharge speed by 25%
Rank 3: Increase damage by 20%
Rank 4: Hit 2 additional target within 8 meters with 60% less damage OR Increase damage by 30%
Rank 5: Incapacitate weaker organic enemies for a short duration OR Increase recharge speed by 25%
Rank 6: Increase damage by 15%. Hit 1 additional target within 8 meters with 60% less damage OR Increase damage to barriers and shields by an additional 100%
Cryo Blast
Recharge Speed = ?, Freeze Duration = 3sec, Movement Speed = -15%
Rank 2: Increase recharge speed by 25%
Rank 3: Increase power duration by 40%
Rank 4: Increase power duration by 60% OR Increase impact radius by 2 meters
Rank 5: Decrease movement speed of chilled targets by an additional 20% OR Increase damage to chilled and frozen targets by 10%
Rank 6: Increase recharge speed by 50% OR Increase damage to frozen and chilled targets by 15%. Weaken armored targets by an additional 25%
Offensive Mastery
Reputation Bonus = 4%, Weapon Damage Bonus = 2.50%, Power Damage Bonus = 5%, Weight Capacity Bonus = 15
Rank 2: Increase reputation bonus by 4%. Increase weight capacity bonus by 20 points.
Rank 3: Increase power damage bonus by 5%. Increase weapon damage bonus by 2.50%. Increase reputation bonus by 4%.
Rank 4: Increase damage and force bonuses by 15% OR Increase reputation bonus by 8%. Increase power duration by 25%
Rank 5: Increase the force and damage of squadmate powers by 15%. Increase squadmate weapon damage by 10% OR Increase weight capacity bonus by 35 points.
Rank 6: Increase power damage and force bonuses by 25%. Increase power duration by 25% OR Use two powers in a row by giving the first power a 15% chance to cause no cooldown
Fitness
Health & Shield Bonus = 15%. Melee Damage Bonus = 15%.
Rank 2: Increase health and barrier bonuses by 10%.
Rank 3: Increase melee damage bonus by 20%
Rank 4: Increase melee damage bonus by 30% OR Increase health and shield bonuses by 15%
Rank 5: Increase squadmate health and shields by 30% OR Decrease shield-recharge delay by 15%
Rank 6: Increase melee damage bonus by 30%. Increase damage protection by 20% for 30 seconds after an enemy is killed by heavy melee OR Increase health and shield bonuses by 25%.
ADEPT
Warp
Recharge Speed = ?, Damage = 250, Duration = 10 sex
Rank 2: Increase recharge speed by 25%
Rank 3: Increase damage by 20%
Rank 4: Increase damage by 30% OR Increase force, damage and impact radius of combo detonations by 50%
Rank 5: Increase damage by 40%. Increase duration by 60% OR Increase weapon damage taken by a target by 15%. Increase power damage taken by a target by 15% for 10 seconds.
Rank 6: Increase damage to barriers and armor by 50%. Weaken armored targets by an additional 25% OR Increase recharge speed by 35%
Throw
Recharge Speed = ?. Force = 600N.
Rank 2: Increase recharge speed by 25
Rank 3: Increase force by 30%
Rank 4: Increase force by 40% OR Increase impact radius by 2 meters
Rank 5: Increase force and damage of biotic detonations by 50% OR Reset recharge time after a biotic combo detonates
Rank 6: Launch two Throw projectiles to seek two targets instead of one OR Increase recharge speed by 60%
Shockwave
Recharge Speed = ?, Damage = 200, Force = 600N, Radius = 2m, Range = 10m
Rank 2: Increase recharge speed by 25%
Rank 3: Increase force and damage by 20%
Rank 4: Increase force and damage by 30% OR Increase impact radius by 30%
Rank 5: Increase force and damage of biotic detonations by 50% OR Increase the distance that Shockwave cascades by 50%
Rank 6: Increase recharge speed by 40% OR Suspend targets in the air for a short time
Singularity
Recharge Speed = ?, Duration = 4 sec, Radius = 1.50m
Rank 2: Increase recharge speed by 25%
Rank 3: Increase Singularity’s hold duration by 20%. Increase impact radius by 20%
Rank 4: increase Singularity’s hold duration by 30%. Additional enemies can be lifted before Singularity fades. OR Increase impact radius by 25%
Rank 5: Inflict 20 damage per second to lifted targets OR Increase recharge speed by 30%
Rank 6: Expand the Singularity field by 35% for 10 seconds OR Detonate Singularity when the field dies to inflict 300 damage across 5 meters.
Pull
Recharge Speed = ?, Duration = 4 sec
Rank 2: Increase recharge speed by 25%
Rank 3: Increase duration by 40%
Rank 4: Increase duration by 50% OR Increase impact radius by 2 meters
Rank 5: Inflict 20 damage per second to lifted targets OR Increase all damage to targets lifted by Pull by 25%
Rank 6: Launch two Pull projectiles to seek two targets instead of one OR Increase recharge speed by 60%
Cluster Grenade
Damage = 350, Force = 1000N, Radius = 4m
Rank 2: Increase grenade capacity by 1
Rank 3: Increase damage by 20%. Increase force by 20%.
Rank 4: Increase damage by 30%. Increase force by 30% OR Increase impact radius by 35%
Rank 5: Increase grenade capacity by 2 OR Increase damage to already-lifted targets by 100%
Rank 6: Increase shrapnel count by 2 OR Increase damage by 50%. Increase force by 50%.
Biotic Mastery
Reputation Bonus = 4%, Power Damage Bonus = 10%, Weight Capacity Bonus = 10
Rank 2: Increase reputation bonus by 4%. Increase weight capacity bonus by 20 points.
Rank 3: Increase reputation bonus by 4%. Increase damage bonus and force bonus by 10%
Rank 4: Increase damage bonus by 15%. Increase force bonus by 15% OR Increase power duration by 25%, Increase reputation bonus by 8%.
Rank 5: Increase the force and damage of squadmate powers by 15% OR Increase damage bonus and force bonus by 10%. Increase weight capacity by 20 points.
Rank 6: Increase recharge speed of all powers by 40% for 30 seconds when detonating biotic combos OR Increase damage bonus and force bonus by 25%. Increase power duration by 25%.
Fitness
Health & Shield Bonus = 15%. Melee Damage Bonus = 15%.
Rank 2: Increase health bonus and barrier bonus by 10%.
Rank 3: Increase melee damage bonus by 20%
Rank 4: Increase melee damage bonus by 30% OR Increase health bonus and barrier bonus by 15%
Rank 5: Increase melee damage by 75% for 30 seconds when an enemy is killed by heavy melee OR Decrease shield-recharge delay by 15%
Rank 6: Increase melee damage bonus by 30%. Increase power damage by 30% for 20 seconds after an enemy is killed by heavy melee OR Increase health and shields by 25%.
ENGINEER
Incinerate
Recharge Speed = ?, Damage = 300
Rank 2: Increase recharge speed by 25%
Rank 3: Increase damage by 20%
Rank 4: Increase damage by 30% OR Increase impact radius by 2 meters.
Rank 5: Increase damage by an additional 40% over 8 seconds OR Increase recharge speed by 25%
Rank 6: Increase damage to frozen and chilled targets by an additional 100% OR Increase damage to armored targets by 50%
Overload
Recharge Speed = 2.67, Damage = 220
Rank 2: Increase recharge speed by 25%
Rank 3: Increase damage by 20%
Rank 4: Hit 2 additional target within 8 meters with 60% less damage OR Increase damage by 30%
Rank 5: Incapacitate weaker organic enemies for a short duration OR Increase recharge speed by 25%
Rank 6: Increase damage by 15%. Hit 1 additional target within 8 meters with 60% less damage OR Increase damage to barriers and shields by an additional 100%
Cryo Blast
Recharge Speed = ?, Freeze Duration = 3sec, Movement Speed = -15%
Rank 2: Increase recharge speed by 25%
Rank 3: Increase power duration by 40%
Rank 4: Increase power duration by 60% OR Increase impact radius by 2 meters
Rank 5: Decrease movement speed of chilled targets by an additional 20% OR Increase damage to chilled and frozen targets by 10%
Rank 6: Increase recharge speed by 50% OR Increase damage to frozen and chilled targets by 15%. Weaken armored targets by an additional 25%
Combat Drone
Recharge Speed = ?, Drone Damage = 40, Drone Shields = 500
Rank 2: Increase recharge speed by 25%
Rank 3: Increase drone’s damage by 30%. Increase drone’s shield by 30%.
Rank 4: Increase drone’s damage by 40%. Increase drone’s shield by 40% OR Drone explodes when destroyed, dealing 156 points of damage across a 5 meter radius.
Rank 5: Upgrade drone’s short-range attack to deal 130 points of damage across a 2.50 meter radius. Drone stuns enemies for a short duration OR Increase drone’s damage by 50%. Increase drone’s shields by 50%.
Rank 6: Upgrade drone with long-range rockets that deal 195 points of damage across a 1.50 meter radius OR Upgrade drone’s electrical pulse to jump and hit 3 additional targets.
Sabotage
Recharge Speed = ?, Hack Duration = 12sec, Radius = 2.50m, Backfire = 150
Rank 2: Increase recharge speed by 25%
Rank 3: Increase impact radius by 30%
Rank 4: Increase power duration by 50% OR Increase damage taken by 30% when enemy weapons overheat.
Rank 5: Synthetics explode when destroyed, dealing 350 points of damage across a 4 meter radius OR Increase recharge speed by 25%
Rank 6: Hacked synthetics fighting on your side move faster and do 100% more damage OR Increase all tech power damage done to target by 100% for 10 seconds.
Sentry Turret
Recharge Speed = ?, Turret Damage = 25, Turret Shields = 500
Rank 2: Increase recharge speed by 25%
Rank 3: Increase turret’s shields by 30%. Increase turret’s damage by 30%.
Rank 4: Increase turret’s shields by 40%. Increase turret’s damage by 40% OR Upgrade turret with shock attack to stun enemies
Rank 5: Upgrade turret with cryo ammo, giving it a chance to freeze enemies for 3 seconds OR Upgrade turret with armor-piercing ammo, giving it a 100% damage bonus against armor.
Rank 6: Upgrade turret with long-range rockets that deal 195 points of damage across a 1.50 meter radius OR Upgrade turret with a close-range flamethrower that deals 71.50 points of damage per second.
Tech Mastery
Reputation Bonus = 4%, Power Damage Bonus = 10%, Weight Capacity Bonus = 10
Rank 2: Increase weight capacity bonus by 20 points. Increase reputation bonus by 4%.
Rank 3: Increase power damage bonus by 10%. Increase reputation bonus by 4%
Rank 4: Increase power damage bonus by 15% OR Increase duration of all powers by 25%. Increase reputation bonus by 8%
Rank 5: Increase the force and damage of squadmate powers by 30% OR Increase power damage bonus by 10%. Increase weight capacity by 20 points.
Rank 6: Increase Combat Drone and Sentry Turret’s shields by 100%. Increase Combat Drone and Sentry Turret’s damage by 50% OR Increase power damage bonus by 25%. Increase power duration by 25%.
Fitness
Health & Shield Bonus = 15%. Melee Damage Bonus = 15%.
Rank 2: Increase health and shield bonuses by 10%.
Rank 3: Increase melee damage bonus by 20%
Rank 4: Increase melee damage bonus by 30% OR Increase health and shield bonuses by 15%
Rank 5: Increase melee damage by 75% for 30 seconds when an enemy is killed by heavy melee OR Decrease shield-recharge delay by 15%
Rank 6: Increase melee damage bonus by 30%. Increase power damage by 30% for 20 seconds an enemy is killed by heavy melee OR Increase health and shield bonuses by 25%.
That's every power listed exactly as stated in game, with the exception of recharge considering we don't have enough information to work out what they'd be as standard.