Had someone check the demo's data files for any powers of the Secret Squadmate #2 (can we start saying who the secret squadmates are, especially since they've now been revealed in the new artbook?), and he found some data on Slam and a new power called Dark Channel that the character has:
SLAM:
"sfxgamecontent.sfxpowercustomaction_slam": {"cooldowntime": [ "(BaseValue=4,RankBonuses[0]=0.0f,RankBonuses[1]=0.25f,RankBonuses[2]=0.0f,Formula=DivideByBonusSum)"],
"damage": [ "(BaseValue=50.0f,RankBonuses[2]=0.3f)"],
"effectduration": [ "(BaseValue=1.5)"],
"evolve_bioticcombomult": [ "0.5f"],
"evolve_forcebonus": [ "0.4f"],
"evolve_forcebonus2": [ "0.5f"],
"evolve_impactradius": [ "200.0f"],
"evolve_ragdollduration": [ "5.0f"],
"evolve_rechargespeedbonus": [ "0.5f"],
"force": [ "(BaseValue=900.0,RankBonuses[2]=0.3f)"],
"henchmancooldowntime": [ "(BaseValue=8,RankBonuses[0]=0.0f,RankBonuses[1]=0.25f,RankBonuses[2]=0.0f,Formula=DivideByBonusSum)"],
"impactradius": [ "(BaseValue=0,Formula=BonusIsHardValue)"],
"initialforce": [ "(BaseValue=600.0f)"],
"maximumimpacttargets": [ "(BaseValue=0)"],
"maximumrange": [ "(BaseValue=6000)"] },
DARK CHANNEL:
"sfxgamecontent.sfxpowercustomaction_darkchannel": {
"cooldowntime": ["(BaseValue=10,Formula=DivideByBonusSum,RankBonuses[1]=0.25f)"],
"damage": [ "(BaseValue=20.0f,RankBonuses[2]=0.2f)"],
"effectduration": [ "(BaseValue=30.0f)"],
"evolve_armorbarrierdamage": ["0.75f"],
"evolve_damagebonus": [ "0.3f"],
"evolve_damagebonus2": [ "0.5f"],
"evolve_durationbonus": [ "0.4f"],
"evolve_movespeedpenalty": [ "0.3f"],
"evolve_rechargespeedbonus": [ "0.35f"],
"force": [ "(BaseValue=50.0f)"],
"henchmancooldowntime": [ "(BaseValue=20,Formula=DivideByBonusSum,RankBonuses[1]=0.25f)"
],
"maximumrange": [ "(BaseValue=6000.0f)"] },