Actually, you're thinking of the Sentinel's Amplification (which was also scrapped) - Overpower was going to be a power for the Adept, which would allow you to use multiple biotic powers without a cooldown for a short period of time.littlezack wrote...
Chomposaur wrote...
Does anybody know what Overpower and Lockdown were going to be like? I'd like to know what kind of stuff was cut from the game. Also I wish Slam/Dark Channel were available for a mutli-player class.
Don't know about Lockdown, but Overpower would basically give you cooldown bonuses for using tech and biotic powers in succession.
Lockdown (which was intended for the Infiltrator) was a power that was only usable for when you were under Tactical Cloak, which would essentually freeze an enemy and prevent him from moving or attacking for a brief period of time.





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