The question is could you, and should you go for Level 60? Whether you are aiming for effectiveness OR fun, the answer to this question may well be "no".
In ME1 your character is actually more powerful around Level 30 than at Level 60. The reason is simple: once you max out a few crucial, "core" powers, the rest of the squad points give you continuously diminishing returns - and that is without counting the fact that you get progressively *LESS* squad points at higher levels (which is utterly ridiculous IMO). However, enemy Health and DPS both increase linearly with Level. So you'd be slightly stronger at Level 60, while enemies will be twice as strong.
It is even more dubitable with ME2/ME3's Global Power Cooldown system. Why would you ever max out 5 powers, if you're only using 2~3 of them more than 95% of the time? I personally felt that some classes in ME2, the Soldier in particular, have too many squad points to spend.
In conclusion, if there are 178 points to spend on Level 60 - which I doubt - then I will definitely try to *NOT* level my character up to Level 60. Somewhere around Level 45 would be fine already.
Modifié par iOnlySignIn, 01 septembre 2011 - 08:40 .