Mesina2 wrote...
Need to read new updates.
I'm still waiting on that engineer footage from Bioware TV so I can give some...
Mesina2 wrote...
Need to read new updates.
Josh123914 wrote...
wow, you really do live up to your name don't you?The Spamming Troll wrote...
its not like everything the sentinel does is half biotic and half tech. how come you dont want cryo blast to feature a biotic aspect to it?
We are talking about class Exclusive powers (Tech Armor, Singularity, Combat Drone) and about how they should reflet the Biotic side more, not ones the Sentinel shares with other classes, the reason why we won't demand Cryo blast to have that is because we know fully well that Engineer's share that power as well. Doing so would be like, say, demanding Pull gives you an Adrenaline Burst because the half combat Vanguard uses it
Modifié par No Snakes Alive, 04 septembre 2011 - 08:48 .
uh sorry but, who are you directing this at? if it's Spamming Troll okNo Snakes Alive wrote...
Josh123914 wrote...
wow, you really do live up to your name don't you?The Spamming Troll wrote...
its not like everything the sentinel does is half biotic and half tech. how come you dont want cryo blast to feature a biotic aspect to it?
We are talking about class Exclusive powers (Tech Armor, Singularity, Combat Drone) and about how they should reflet the Biotic side more, not ones the Sentinel shares with other classes, the reason why we won't demand Cryo blast to have that is because we know fully well that Engineer's share that power as well. Doing so would be like, say, demanding Pull gives you an Adrenaline Burst because the half combat Vanguard uses it
Seriously. The poor attempts at trolling are so out of control. I'm getting really sick of the 'playing stupid' posts that derail threads and waste people's time. The Sentinel is the Biotic and Tech hybrid class. The classes all share a certain amount of powers and imagine that: there's a complete balance between Biotics and Tech for those the Sentinel shares (one direct damage of each kind in Warp and Overload and one CC of each kind in Throw and Cryo).
The asinine suggestion that we who think the Sentinel's ONE heavy melee attack animation should showcase the class's roots as a Biotic and Tech hybrid class might as well be asking for all its other shared powers to feature both Biotics and Tech is just obnoxious. They already have one class-exclusive that leans entirely toward the Tech side - it's not unreasonable to be disappointed in the heavy melee doing the same. They're supposed to be THE Biotic and Tech class, not Engineer-Lites with a couple of regular Biotic powers other classes also have thrown on top.
At least Amplfication embraces the nature of the class in both its mechanics (boost for alternating between Bio and Tech powers) and activation animation (looks like a Biotic field going crazy over the Omnitool). It's incredibly logical for Sentinel fans to want their class's uniqueness as the Biotic and Tech hybrid class of the series embraced by the developers in other areas that make sense too.
Another 1/10 troll attempt.
Modifié par Josh123914, 04 septembre 2011 - 09:08 .
Josh123914 wrote...
uh sorry but, who are you directing this at? if it's Spamming Troll okNo Snakes Alive wrote...
Josh123914 wrote...
wow, you really do live up to your name don't you?The Spamming Troll wrote...
its not like everything the sentinel does is half biotic and half tech. how come you dont want cryo blast to feature a biotic aspect to it?
We are talking about class Exclusive powers (Tech Armor, Singularity, Combat Drone) and about how they should reflet the Biotic side more, not ones the Sentinel shares with other classes, the reason why we won't demand Cryo blast to have that is because we know fully well that Engineer's share that power as well. Doing so would be like, say, demanding Pull gives you an Adrenaline Burst because the half combat Vanguard uses it
Seriously. The poor attempts at trolling are so out of control. I'm getting really sick of the 'playing stupid' posts that derail threads and waste people's time. The Sentinel is the Biotic and Tech hybrid class. The classes all share a certain amount of powers and imagine that: there's a complete balance between Biotics and Tech for those the Sentinel shares (one direct damage of each kind in Warp and Overload and one CC of each kind in Throw and Cryo).
The asinine suggestion that we who think the Sentinel's ONE heavy melee attack animation should showcase the class's roots as a Biotic and Tech hybrid class might as well be asking for all its other shared powers to feature both Biotics and Tech is just obnoxious. They already have one class-exclusive that leans entirely toward the Tech side - it's not unreasonable to be disappointed in the heavy melee doing the same. They're supposed to be THE Biotic and Tech class, not Engineer-Lites with a couple of regular Biotic powers other classes also have thrown on top.
At least Amplfication embraces the nature of the class in both its mechanics (boost for alternating between Bio and Tech powers) and activation animation (looks like a Biotic field going crazy over the Omnitool). It's incredibly logical for Sentinel fans to want their class's uniqueness as the Biotic and Tech hybrid class of the series embraced by the developers in other areas that make sense too.
Another 1/10 troll attempt.
but if it's me I'm just saying it doesn't make much sense that the
Biotic/Tech Hybrid has no special Biotic talents and has arguably better
Tech Moves than the Engineer.
dreman9999 wrote...
Warping cryo....throw cryo....Lift cryo?The Spamming Troll wrote...
its not like everything the sentinel does is half biotic and half tech. how come you dont want cryo blast to feature a biotic aspect to it?
So you want cryo to freeze and weaken...(which it already doe)s....Stagger and freeze ...(which it already does).... Or imoblize and freeze (which it already does)?
Josh123914 wrote...
wow, you really do live up to your name don't you?The Spamming Troll wrote...
its
not like everything the sentinel does is half biotic and half tech. how
come you dont want cryo blast to feature a biotic aspect to it?
We
are talking about class Exclusive powers (Tech Armor, Singularity,
Combat Drone) and about how they should reflet the Biotic side more, not
ones the Sentinel shares with other classes, the reason why we won't
demand Cryo blast to have that is because we know fully well that
Engineer's share that power as well. Doing so would be like, say,
demanding Pull gives you an Adrenaline Burst because the half combat
Vanguard uses it
No Snakes Alive wrote...
Josh123914 wrote...
uh sorry but, who are you directing this at? if it's Spamming Troll okNo Snakes Alive wrote...
Josh123914 wrote...
wow, you really do live up to your name don't you?The Spamming Troll wrote...
its not like everything the sentinel does is half biotic and half tech. how come you dont want cryo blast to feature a biotic aspect to it?
We are talking about class Exclusive powers (Tech Armor, Singularity, Combat Drone) and about how they should reflet the Biotic side more, not ones the Sentinel shares with other classes, the reason why we won't demand Cryo blast to have that is because we know fully well that Engineer's share that power as well. Doing so would be like, say, demanding Pull gives you an Adrenaline Burst because the half combat Vanguard uses it
Seriously. The poor attempts at trolling are so out of control. I'm getting really sick of the 'playing stupid' posts that derail threads and waste people's time. The Sentinel is the Biotic and Tech hybrid class. The classes all share a certain amount of powers and imagine that: there's a complete balance between Biotics and Tech for those the Sentinel shares (one direct damage of each kind in Warp and Overload and one CC of each kind in Throw and Cryo).
The asinine suggestion that we who think the Sentinel's ONE heavy melee attack animation should showcase the class's roots as a Biotic and Tech hybrid class might as well be asking for all its other shared powers to feature both Biotics and Tech is just obnoxious. They already have one class-exclusive that leans entirely toward the Tech side - it's not unreasonable to be disappointed in the heavy melee doing the same. They're supposed to be THE Biotic and Tech class, not Engineer-Lites with a couple of regular Biotic powers other classes also have thrown on top.
At least Amplfication embraces the nature of the class in both its mechanics (boost for alternating between Bio and Tech powers) and activation animation (looks like a Biotic field going crazy over the Omnitool). It's incredibly logical for Sentinel fans to want their class's uniqueness as the Biotic and Tech hybrid class of the series embraced by the developers in other areas that make sense too.
Another 1/10 troll attempt.
but if it's me I'm just saying it doesn't make much sense that the
Biotic/Tech Hybrid has no special Biotic talents and has arguably better
Tech Moves than the Engineer.
I was agreeing with you in calling out yet another trolling attempt from someone whose name indicates we should only expect as much. I agree completely that the Sentinel being the series' Biotic/Tech hybrid class should have its Biotic AND Tech nature showcased where applicable (heavy melee animation, class exclusive power, etc.).
Spamming Troll's the spamming troll and everything you want from the Sentinel class that he passive-aggressively tried to belittle like they're just unreasonable demands actually make a ton of sense. I couldn't agree wth you more.
Amplification feels like a SENTINEL power and their heavy melee should too. As it stands right now, Tech Armor and their dual Omni-blade attack seem too Tech-oriented for them.
Modifié par The Spamming Troll, 04 septembre 2011 - 09:45 .
Modifié par No Snakes Alive, 04 septembre 2011 - 10:40 .




Modifié par The Spamming Troll, 05 septembre 2011 - 12:02 .
Overload?The Spamming Troll wrote...
electricity isnt featured in any tech power tho. maybe he just got whacked by an enemy shock stick er something.
maybe an ice-blade is the vnagaurds melee attack. fire, electricity, ice....what else is there?
also, are all those enemies using the locust? itd be interesting if enemies featured different guns for different difficulty levels. like casual = pistol, insanity = revenant.
The Spamming Troll wrote...
electricity isnt featured in any tech power tho. maybe he just got whacked by an enemy shock stick er something.
maybe an ice-blade is the vnagaurds melee attack. fire, electricity, ice....what else is there?
also, are all those enemies using the locust? itd be interesting if enemies featured different guns for different difficulty levels. like casual = pistol, insanity = revenant.
blitzkkrieg wrote...
I'm not saying "I'm NEVER using the sentinels melee because I HATE it." I'm just saying that each class's melee reflects it's focus to an extent, and that the sentinel's melee doesn't do it quite as well.
Soldier: A plain and simple knife stirke, not really techy or biotic...y.
Engineer: Clearly resembling incinerate, a tech power
Adept: Biotic (falcon) punch
(What I am presuming to be) Infiltrator: the regular omni-blade, but with some electricity, indicating some tech influence.
Each of these does a fair job of representing what the class is all about. Sentinel double omni-blade stab just seems kinda bland. Just my opinion.
Modifié par The Spamming Troll, 05 septembre 2011 - 12:47 .
The Spamming Troll wrote...
i dont see anything about electricity being in overload on the wiki, and the infiltrator doesnt have overload either. i think an electrical melee would be awesome anyways tho.
you know, comparing the other malee attacks one against the other, the sentinels is pretty lack luster. duck head + throw both arms straight in front of you = melee. lol it is pretty much the worst one. (which means i was actually defending bioware on something, which feels like something i havent done in a loooongg time.)
i think the chokeslam is available to everyone. i know ive seen two instances of shepard reaching over cover and choke slamming someone to the ground, and i know it wasnt in a vangaurd vid either.
Alocormin wrote...
I wish there was something less 'x-treem' they did with the Sentinel melee and more... biotic/tech.
No Snakes Alive wrote...
That's the cover-to-cover Omniblade kill every class has and unrelated to the Vanguard spiking enemies on their heads speculation.
Also, the wiki doesn't have to say it utilizes electricity when it's common sense that short-circuiting synthetics and shields is an electrical attack.
No Snakes Alive wrote...
Got one of those badass pics for the Sentinel's melee? Even though i
hooe they change one of those orange Omniblades into a blue/purple
Biotiblade, I like the animation a lot and think it fits the class well.
Those pics are pretty sweet. Now if only we could get the gif versions of the whole melee attack for each class lol.
Modifié par blitzkkrieg, 05 septembre 2011 - 02:49 .
Biotic Sage wrote...
@ Spamming Troll
Your argument against Overload being electrical in nature isn't going to convince anybody. Not sure why we want to have that tedious discussion anyway, sometimes it seems like people just get caught up in the quicksand of trying to prove each other wrong and forget what they were even talking about in the first place.
And besides, if you really wanted to make a legitimate argument against the electrical infiltrator heavy melee attack (which once again, I don't know why you would), you could have said: "The Infiltrator doesn't even have Overload as one of his powers." But then someone will obviously just counter by saying that Disruptor Ammo is electrical in nature, and we're right back into it.
Tedium takes on a new meaning on the BSN.
Modifié par No Snakes Alive, 05 septembre 2011 - 05:30 .