Ahglock wrote...
The Spamming Troll wrote...
No Snakes Alive wrote...
I'm pretty sure ME3 isn't "catering to your tastes" since protections are returning in a big way. And aside from one possible evolution of Throw having, potentially, some unknown effect on Armor, I'm pretty sure protections will still act the same. Even the Adept's new power is catered towards them doing what they already do, just more rapidly.
And the victim act is insanely old and full of sh.
the only reason im replying to you is because your so arogant, not becasue you bring up good points. so ill just say whatever it is you need to hear.......
you are right. im wrong.
enojoy your weekend.
He is a troll so just ignore him spamming. If someone can't get through a single post without being an insulting douche bag there is no point in responding to them.
For the record I don't see any insults in that post. And I've made plenty of posts with valid points and no insults toward him and even apologized for assuming he was just trolling (and what an off-base assumption to make about Spamming Troll and the false claims he continues to... spam... trollishly). He didn't seem to give a damn though and the insults and whining continued, but I'M obviously the troll here.
lolol /logic. I mean he even responds to a video of someone clearly making excellent use of four of the Adept's five castable powers - Throw, Warp, Pull, and Singularity - and acts like only Warpbombs were used. So either he didn't even watch the video, can't tell the difference between the Adept's powers, or he's trolling. I've got my guess. But it's whatever; I don't really care and Bioware is keeping the protections system intact for those of us who do enjoy the challenge and variety it adds anyway, and that's what matters.
So how about we stop the butthurt routine and bring this back on topic. Any word yet on the Engineer footage? I'm betting if we can confirm that Sentry Turret has a limited number of uses like Frag Grenades we'll end up with three classes that have some sort of boost mode power and three with expendable abilities like Turrets and Grenades. An even split would make sense too because theyve already somewhat hinted at Vanguards having a power that coincides well with Charge (a mode like Overpower or Amplification would accomplish that) and people are expecting Infiltrators to end up with something like Proxy Mines, which would probably be disposable like grenades. Just a thought.
Modifié par No Snakes Alive, 10 septembre 2011 - 10:36 .