Resuming my work now. Today is OP ME2 bonus powers edition!
IF YOU WANT TO AVOID GAMEPLAY SPOILERS, DO NOT LOOK AT THE TEXT BELOW!!!Stasis appears to function similarly to ME2's. I don't think I will be able to determine if the stasis knockdown glitch is present. Rank 2 stasis appears to last 5.25 seconds, while rank 3 lasts for 6.5 seconds. Its first evolution path has also been changed. While deep stasis is still an option, Stasis Field has replaced enhanced stasis. It will cause every enemy within a certain radius at the impact point to be affected by stasis. If the glitch is still present, I can imagine this being VERY good (perhaps comboed with Adrenaline rush?). If hard knockdown still one shots husk, this power will be a staple.
I also found a line that says that doing damage to a target in stasis has a chance of removing the effect ( I have found a line describing this as "Vulnerability stasis"). This makes me disinclined to believe the glitch is still present, as this would make it activation VERY easy. This would appear to be a branching power, as right beneath it is a VERY interesting line. Apparently, the opposing power in the tree allows it to bypass resistances. So, it can't affect everything right off the bat, ala Mass Effect 2. Finally, there would appear to be an evolution branch which mirrors ME2's choice. It is also worth mentioning that targets still build up resistance to the power, and some of the more interesting evolutions speed up that process.
WHOA, interesting evolutions for stasis coming up. There is an evolution which has you choosing between a stasis which drains the health and protection of enemies, and a cooldown reduction. Another has a choice between a stasis bubble (which will freeze any enemies who walk into it), and an explosion at the end of it. This explosion is not damaging, but it does have the effect of slowing any enemy in its vacinity (safe to assume no hard knockdown?). These changes would appear to be ranks 5 and 6, repectively. It would also seem that this pushes its evolution choices past 6 options; either the leak has conflicting information, or some of the effects in the first paragraphs are applied to ranks 2 and 3 (I think the latter likely, given the language of the leak).
WOW, I HAVE CONIFRMATION THAT THE GLITCH IS STILL PRESENT! I found a line that appears to play during the game's loading screen, which says that enemies leaving Stasis become disoriented, making them more susceptible to damage. A small disclaimer: the developers always intended for enemies to take more damage after stasis ends. The glitch was the AMOUNT of extra damage that enemies would take. I believe it safe to assume that stasis's multiplier will not be as large in this game. Also, I found nothing which suggests hard knockdown after a stasis.
Reave appears to function similarly to Mass Effect 2. Its first branch would appear to be retained from Mass Effect 2. Unfortunately, that is all I am able to find at the moment. I read the document by searching for keywords. Sometimes, the effects are mentioned with an alternate name for a power (such as Anti-Organic Ammo/Shredder), or not at all. The only way for me to find other Reave stuff is to scour the entire document, which I do not have time for. Sorry.

Flashbang is another power which appear to be intact, however I believe you must reach rank three for its better effects to become active (power damping, and weapon overheating). As I'm certain most of you have guessed, there will be a carrying capacity, and you will be able to upgrade that. Also, like Frag Grenades, there is no recharge time. The first evolution is still a choice between damage and radius (The Improved Flashbang option still retains all its better properties). The second is a choice between duration and shield damage. The final choice is between concussive force, and a bundle of radius and damage.
I am now leaving to get lunch, but when I return, I shall focus on all things grenade related. All I'll say about them, is that you should be hype for cluster grenade. From the description, its definitely my favorite.
Modifié par Fathom72, 16 janvier 2012 - 03:34 .