implodinggoat wrote...
Now I'll agree that protection is more of a pain in the ass to crowd control focused classes particularly the Adept; but it definitely beats the alternative of the ME1 system where Biotics allowed you to instantly incapacitate any enemy on the battlefield and besides if that's the experience you really want then you can always turn the difficulty down so that most enemies don't have defenses.
The Adept does need more options against enemies with protection and hopefully the ME3 version of biotic powers will provide those options; but going back to the semi omnipotence of the ME1 Adept isn't the answer.
who is advocating for ME1 biotics? i agree, everyone agrees.
i dare you to answer this: is it a bad idea to make evolutions of your biotics that work on protections?
Modifié par The Spamming Troll, 18 janvier 2012 - 02:39 .





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