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ME3 Powers - The Complete List


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#1601
Guest_lightsnow13_*

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Loki_344 wrote...

Someone With Mass wrote...

Boost32 wrote...
sorry but kaidan have Reave, Overload and Boost yours tech and biotic powers



Liara has Warp, Warp Ammo and Singularity and Garrus has Proximity Mines, AP Ammo and Concussion Shot.

Their passive powers can also boost tech and biotic powers.

Turian Rebel

6th Rank
Squad Damage   x% increase to entire squad's combat power damage.
OR
Sniper Rifles   Increases Sniper Rifle Damage by x%

Wouldn't that only work for grenades, ammo powers, and concussive shot in this case.


I was thinking about that too! It could work with carnage too..but really, I don't think theres enough combat powers to qualify that being really useful..but then again..the bonus could be pretty good. 50%? That'd be useful. Grenades...ammo, CS, carnage.. I think Ash gets a new ability as well - marksman? I suppose it could have its uses. But it's more of a "wait and tell" situation.

#1602
jasonsantanna

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Someone With Mass wrote...

Boost32 wrote...
he have this attitude because tali is a permanent member, if she wasnt he would be irritable too


No, I wouldn't be a whiny little brat.

I'd acknowledge the situation and simply accept it, because there's nothing I can do about it that would change anything.





Your right . . . let's not forget that playing the game and reading about it is two different things . . . the changes and/or game play may surprise some of us

#1603
JeffZero

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Biotic Focus is amazing. Holy wow, I approve.

#1604
Aimi

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lightsnow13 wrote...

I was thinking about that too! It could work with carnage too..but really, I don't think theres enough combat powers to qualify that being really useful..

Adrenaline. Rush.

#1605
Someone With Mass

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Loki_344 wrote...
Turian Rebel

6th Rank
Squad Damage   x% increase to entire squad's combat power damage.
OR
Sniper Rifles   Increases Sniper Rifle Damage by x%

Wouldn't that only work for grenades, ammo powers, and concussive shot in this case.


Ah, you're right. I thought it just said "power damage". Well, Concussive Shot can take the property of any ammo power, so you really just have to use Disruptor Ammo and then you have a glorified Overload.

Or if you're the right class, you can provide a nice tech boost yourself.

Either that, or bring Tali/secret squadmate with you.

#1606
implodinggoat

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daqs wrote...

lightsnow13 wrote...

I was thinking about that too! It could work with carnage too..but really, I don't think theres enough combat powers to qualify that being really useful..

Adrenaline. Rush.


Adrenaline Rush doesn't deal any damage on its own, its just multiplies your weapon damage so I doubt that Garrus's boost to squad combat power damage would have any effect on it.

#1607
AVPen

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implodinggoat wrote...

daqs wrote...

lightsnow13 wrote...

I was thinking about that too! It could work with carnage too..but really, I don't think theres enough combat powers to qualify that being really useful..

Adrenaline. Rush.


Adrenaline Rush doesn't deal any damage on its own, its just multiplies your weapon damage so I doubt that Garrus's boost to squad combat power damage would have any effect on it.

I believe his passive evolution would affect Ammo Powers, though.
EDIT. Never mind, someone mentioned that already.... my brain's half-gone. -_-

Modifié par AVPen, 19 janvier 2012 - 04:34 .


#1608
jasonsantanna

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I just hope we dont have to do a LM type thing to open up squad powers, I hope its just a matter of getting enough xp pts. to open up that power. . . .

#1609
Boost32

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Someone With Mass wrote...

Loki_344 wrote...
Turian Rebel

6th Rank
Squad Damage   x% increase to entire squad's combat power damage.
OR
Sniper Rifles   Increases Sniper Rifle Damage by x%

Wouldn't that only work for grenades, ammo powers, and concussive shot in this case.


Ah, you're right. I thought it just said "power damage". Well, Concussive Shot can take the property of any ammo power, so you really just have to use Disruptor Ammo and then you have a glorified Overload.

Or if you're the right class, you can provide a nice tech boost yourself.

Either that, or bring Tali/secret squadmate with you.

but im a engineer, tali dont bring anything useful to me, i can already disrupt shield, sent my drone or use sabotage, the only diference would be the tech boost
kaidan can do things that i cant and give me the tech boost

what im saying is that party isnt balanced, it dont need more char it need more diversity

#1610
Aimi

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implodinggoat wrote...

Adrenaline Rush doesn't deal any damage on its own, its just multiplies your weapon damage so I doubt that Garrus's boost to squad combat power damage would have any effect on it.

Ah, yeah, you're right, my bad. In ME2 AR wasn't affected by +% power damage at all. :pinched:

#1611
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More diversity? I'm sorry, I don't mean to be rude but ME3 already has more diversity than ME1 and 2.

ME1 was ridiculous how repetitive the abilities and characters were. It almost didn't matter who you brought. ME2 had more variety, but ultimately there were too many characters making others either similar or not as good.

But! If you're an engineer, tali can be useful. Not only can you have defense drone and combat drone out, but you'll have a reduced cooldown if you spec tali. You can spam incinerate/overload, or whatever other tech ability you want more frequently.

#1612
Someone With Mass

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Boost32 wrote...
but im a engineer, tali dont bring anything useful to me, i can already disrupt shield, sent my drone or use sabotage, the only diference would be the tech boost
kaidan can do things that i cant and give me the tech boost

what im saying is that party isnt balanced, it dont need more char it need more diversity


Well, if you're just after the biotic powers to make up for the Engineer's lack of such powers, Liara can do that for you just fine.

And the party is very balanced. It has two biotics, two techs, two combat focused characters and two characters that falls in between techs and biotics.

If you've killed one of them that has the power balance you want, then it's completely your own fault.

#1613
Boost32

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lightsnow13 wrote...

More diversity? I'm sorry, I don't mean to be rude but ME3 already has more diversity than ME1 and 2.

ME1 was ridiculous how repetitive the abilities and characters were. It almost didn't matter who you brought. ME2 had more variety, but ultimately there were too many characters making others either similar or not as good.

But! If you're an engineer, tali can be useful. Not only can you have defense drone and combat drone out, but you'll have a reduced cooldown if you spec tali. You can spam incinerate/overload, or whatever other tech ability you want more frequently.

sorry but they arent more redundant in me2 than in me3,  you had all class combination at your disposal but now we dont have
never find tali drone usefull the cooldown is to long, defensive drone only attack enemies who are near tali (to me its useless), the only thing she would bring me is the CD reduction
i fail to see how she can be that useful

#1614
jasonsantanna

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lightsnow13 wrote...

More diversity? I'm sorry, I don't mean to be rude but ME3 already has more diversity than ME1 and 2.

ME1 was ridiculous how repetitive the abilities and characters were. It almost didn't matter who you brought. ME2 had more variety, but ultimately there were too many characters making others either similar or not as good.

But! If you're an engineer, tali can be useful. Not only can you have defense drone and combat drone out, but you'll have a reduced cooldown if you spec tali. You can spam incinerate/overload, or whatever other tech ability you want more frequently.



For me its the other way around ME1 you need a tech if were a combat class to open things or  for decryption
ME2 you could bring anyone to complete any mission , it didn't matter . . . no depth

#1615
Aimi

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lightsnow13 wrote...

ME2 had more variety, but ultimately there were too many characters making others either similar or not as good.

I don't think this is emphasized enough.

For instance, Miranda and Kasumi were hands-down the best squadmates in the game. You got them early, they debuffed anything, and each had ancillary abilities (Miri's passive made the whole squad better and she could detonate and set up Warp bombs, Kasumi was better offensively and had great crowd control). Zaeed and Grunt were the best damage dealers; Zaeed was better at range, and Grunt was a superb tank. Garrus was the most destructive against synthetics and shielded enemies, and Jacob was the best pullbot. After that? Meh. Samara and Jack were the poor man's Jacob and the homeless man's Jacob, respectively. Legion was a worse version of Garrus, and you got him too late in the game anyway. Tali and Mordin were both okay, but too specialized and not well balanced for higher difficulties. Morinth was a gimmick. That's a full half of the team that was either redundant to some extent or just not that useful.

Modifié par daqs, 19 janvier 2012 - 04:48 .


#1616
Boost32

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Someone With Mass wrote...

Boost32 wrote...
but im a engineer, tali dont bring anything useful to me, i can already disrupt shield, sent my drone or use sabotage, the only diference would be the tech boost
kaidan can do things that i cant and give me the tech boost

what im saying is that party isnt balanced, it dont need more char it need more diversity


Well, if you're just after the biotic powers to make up for the Engineer's lack of such powers, Liara can do that for you just fine.

And the party is very balanced. It has two biotics, two techs, two combat focused characters and two characters that falls in between techs and biotics.

If you've killed one of them that has the power balance you want, then it's completely your own fault.

its not my fault, it was impossible to know i wouldnt have a biotic/tech because of it

Modifié par Boost32, 19 janvier 2012 - 04:48 .


#1617
jasonsantanna

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daqs wrote...

lightsnow13 wrote...

ME2 had more variety, but ultimately there were too many characters making others either similar or not as good.

I don't think this is emphasized enough.

For instance, Miranda and Kasumi were hands-down the best squadmates in the game. You got them early, they debuffed anything, and each had ancillary abilities (Miri's passive made the whole squad better and she could detonate and set up Warp bombs, Kasumi was better offensively and had great crowd control). Zaeed and Grunt were the best damage dealers; Zaeed was better at range, and Grunt was a superb tank. Garrus was the most destructive against synthetics and shielded enemies, and Jacob was the best pullbot. After that? Meh. Samara and Jack were the poor man's Jacob and the homeless man's Jacob, respectively. Legion was a worse version of Garrus, and you got him too late in the game anyway. Tali and Mordin were both okay, but too specialized and not well balanced for higher difficulties. Morinth was a gimmick. That's a full half of the team that was either redundant to some extent or just not that useful.



 I agree. . . .Posted Image

#1618
Loki_344

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Boost32 wrote...
sorry but they arent more redundant in me2 than in me3,  you had all class combination at your disposal but now we dont have
never find tali drone usefull the cooldown is to long, defensive drone only attack enemies who are near tali (to me its useless), the only thing she would bring me is the CD reduction
i fail to see how she can be that useful


It's a brand new day with a brand new game. You can't just assume that what was true for characters in the last game will still hold true for them in this new installment. We don't have any information on power cooldown times, or how big of a reduced cooldown bonus characters get, so you shouldn't write off Tali or others just yet, unless you are determined too.

Modifié par Loki_344, 19 janvier 2012 - 04:55 .


#1619
Graunt

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implodinggoat wrote...

AVPen wrote...

implodinggoat wrote...

PS:   Without spoiling any names,  how many permanent squadmates are there in ME3 anyway?

Six (providing you didn't get Tali and Garrus killed in ME2).


SIX?!   Down from 12.  What the hell, things just get worse and worse.  Does that include the DLC squaddie too?

**** that means, I've got Liara, Tali, and Garrus which I like.  Kadien who's dull as hell or Ashley who I don't like and who's worthless to me on the battlefield.   Vega who seems dull and has a stupid hair cut and one mystery character who may or may not ****** me off.


All of these characters other than Garrus are dull.  The yet to be seen DLC character is NA yet.

#1620
Someone With Mass

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Boost32 wrote...
its not my fault, it was impossible to know i wouldnt have a biotic/tech because of it


Well, then maybe it's better to take that into consideration before you kill off the biotic/tech squadmate.

That's what I did.

#1621
implodinggoat

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lightsnow13 wrote...

More diversity? I'm sorry, I don't mean to be rude but ME3 already has more diversity than ME1 and 2.

ME1 was ridiculous how repetitive the abilities and characters were. It almost didn't matter who you brought. ME2 had more variety, but ultimately there were too many characters making others either similar or not as good.


I partly agree with you.  

In ME1 the only powers that were really worth a damn were Sabotage and the Biotics.   And  In ME2 some of the squadies had power sets which were either largely useless or underpowered (Jack, Jacob) or which lacked any real focus or purpose (Legion) or which were highly similar to other squadies (Samara, Thane).  But; most of the squad had something they excelled at better than anyone else.

In ME3 all the power sets of character's I've seen so far look more versatile than the characters in ME2.   You've got less squad members; but each one seems more useful in more situations with the exception of Ashley who I can't think of any use for.   Though I do wish there had been a Sentinel squadmate besides Kaiden.

#1622
Boost32

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Someone With Mass wrote...

Boost32 wrote...
its not my fault, it was impossible to know i wouldnt have a biotic/tech because of it


Well, then maybe it's better to take that into consideration before you kill off the biotic/tech squadmate.

That's what I did.

or i can just play again and save kaidan, even if i hate that guy

#1623
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jasonsantanna wrote...

lightsnow13 wrote...

More diversity? I'm sorry, I don't mean to be rude but ME3 already has more diversity than ME1 and 2.

ME1 was ridiculous how repetitive the abilities and characters were. It almost didn't matter who you brought. ME2 had more variety, but ultimately there were too many characters making others either similar or not as good.

But! If you're an engineer, tali can be useful. Not only can you have defense drone and combat drone out, but you'll have a reduced cooldown if you spec tali. You can spam incinerate/overload, or whatever other tech ability you want more frequently.



For me its the other way around ME1 you need a tech if were a combat class to open things or  for decryption
ME2 you could bring anyone to complete any mission , it didn't matter . . . no depth


Hm... I respectfully disagree. While I understand having to bring someone specifically, ultimately there was less customization with the abilities.

Garrus/Tali/Kaidan were all too similar with their tech skills. They didn't evolve and they were exactly the same for each squadmate. They all just did a base damage - it really didn't matter what you used. Except for sabotage.

Ash/Wrex/Garrus were too similar because of their weapon specs. Ash was pretty much useless because of it. She didn't have the abilities the others had.

liara/wrex/kaidan had similar biotic potential as well.

I just couldn't give a darn about any of the characters in ME1 because of it.

Modifié par lightsnow13, 19 janvier 2012 - 05:02 .


#1624
jasonsantanna

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Graunt wrote...

implodinggoat wrote...

AVPen wrote...

implodinggoat wrote...

PS:   Without spoiling any names,  how many permanent squadmates are there in ME3 anyway?

Six (providing you didn't get Tali and Garrus killed in ME2).


SIX?!   Down from 12.  What the hell, things just get worse and worse.  Does that include the DLC squaddie too?

**** that means, I've got Liara, Tali, and Garrus which I like.  Kadien who's dull as hell or Ashley who I don't like and who's worthless to me on the battlefield.   Vega who seems dull and has a stupid hair cut and one mystery character who may or may not ****** me off.


All of these characters other than Garrus are dull.  The yet to be seen DLC character is NA yet.



But we  don't know that yet ,characters  have to grow through out a story to be interesting , Liara for  one changed from her ME1 appearance she grew up . . . . so maybe the VS will act different and show growth as a character not to mention they are in a war setting this time it should hopefully reflect in their personality ,if the writing is done correctly . . .

#1625
implodinggoat

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Someone With Mass wrote...

Boost32 wrote...
its not my fault, it was impossible to know i wouldnt have a biotic/tech because of it


Well, then maybe it's better to take that into consideration before you kill off the biotic/tech squadmate.

That's what I did.


Dude with ME1 style combat the only real consideration with squaddies was how much you liked their personality.  When it came time to make the choice on Virmire I barely considered how useful their powers were.