daqs wrote...
I don't think this is emphasized enough.lightsnow13 wrote...
ME2 had more variety, but ultimately there were too many characters making others either similar or not as good.
For instance, Miranda and Kasumi were hands-down the best squadmates in the game. You got them early, they debuffed anything, and each had ancillary abilities (Miri's passive made the whole squad better and she could detonate and set up Warp bombs, Kasumi was better offensively and had great crowd control). Zaeed and Grunt were the best damage dealers; Zaeed was better at range, and Grunt was a superb tank. Garrus was the most destructive against synthetics and shielded enemies, and Jacob was the best pullbot. After that? Meh. Samara and Jack were the poor man's Jacob and the homeless man's Jacob, respectively. Legion was a worse version of Garrus, and you got him too late in the game anyway. Tali and Mordin were both okay, but too specialized and not well balanced for higher difficulties. Morinth was a gimmick. That's a full half of the team that was either redundant to some extent or just not that useful.
While I agree, I also disagree with some of the characters lol. Zaeed + Garrus was probably the best team against blue suns or synthetics. Amazing. Only one with disrupter ammo. Mordin was actually really good. When you get heavy incinerate - or incinerate blast for difficulties less than hardcore - it does MASSIVE amount of damage. Miri was useful, but I have to admit, I really only used her when I would want a warp bomb. Kasumi was superb with her ability to get her out of danger and one hit kill someone (if you've whittled them down with your guns). But late game I felt like she was somewhat useless.
But yeah, as much as I LOVE samara - she really is a character who you use because she's fun. Not necessary. Reave is fun to use. Tali and Legion were way too specialized. It debilitated them immensely. Thane....yeah...warp bombs..but I'd rather bring Miri. Jack just sucked. Shockwave was the least useful biotic ability.





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