Biotic Sage wrote...
I'm very much against that high number of squad points that the devs have said we can get. I think Shep should only be able to max out 6/9 powers (8 standard powers + 1 bonus power = 9 powers total). It takes 21 points to max out a power in ME3 so with 178 that means we could max out 8 and a half of our powers...if that truly is the case then I will be VERY disappointed. I have already expressed my opinion on the matter many times on these forums: that being able to max out virtually every single power would undermine leveling progression choices the player makes. Undermining player choices/character build choices = bad RPG. There has to be an inherent sacrifice in choosing to max out a power (i.e. I just got to level 56 and if I choose to max out Throw then I won't have enough points at level 60 to max out my Pull).
I think the above paragraph ESPECIALLY applies to ME3 because most of us will be starting at Level 30, meaning the following argument does not apply: "Well you are still sacrificing not having a particular power maxed out early on in the game; even if you can technically max out every power by level 60, you probably won't even reach level 60 and if you do it won't be until very late in the game." Does not apply because it seems as though we will in fact be reaching level 60 in ME3, and quite easily if we are importing.
I'm also paying close attention to how many powers we can max out. With the top tier evolutions costing 5 to 6 pts, I know I'm going to struggle with the tradeoff between power versatility and depth. For 6 points, you can get the final evolution vs. levelling a totally different power to its 3rd rank. Now that is a big tradeoff.
All this makes me glad that respeccing using credits was confirmed:lol:
Slightly off-topic - should we talk about hypothetical build ideas? Here's mine:
* Claymore soldier v2 - use ARush + improved combat mobility to get heavy melee kills. Chain CQC kills to get "martial artist" damage bonuses.
* CQC Infiltrator - use shotguns as primary, posible forego sniper rifles to reduce weight. Use cloak + heavy melee + decoys to destroy small enemy groups. I wonder if they nerfed the GPS + cloak synergy?