ME3 Powers - The Complete List
#2101
Posté 24 janvier 2012 - 12:07
Anyone have any idea if the Defense Drone will look like a Combat Drone or different? And how about what Decoy is going to look like?
#2102
Posté 24 janvier 2012 - 12:09
#2103
Posté 24 janvier 2012 - 12:51
XDMMX wrote...
I will always call him dodo from now on.
Who is Dodo ?????
#2104
Posté 24 janvier 2012 - 12:54
#2105
Posté 24 janvier 2012 - 12:57
Mayhem br wrote...
XDMMX wrote...
I will always call him dodo from now on.????????
Who is Dodo ?????
The less you know, the better.
#2106
Posté 24 janvier 2012 - 01:52
XDMMX wrote...
Mayhem br wrote...
XDMMX wrote...
I will always call him dodo from now on.????????
Who is Dodo ?????
The less you know, the better.
Because is a good surprise and you dont want to spoil it for me or because its a terrible thing and
you dont want me to "cancel my pre order"
Modifié par Mayhem br, 24 janvier 2012 - 01:52 .
#2107
Posté 24 janvier 2012 - 02:22
#2108
Posté 24 janvier 2012 - 02:24
jasonsantanna wrote...
Marksman would have to be a all around weapons power now not just for pistols. . . Because isn't Ash weapons load out sniper rifle and assault rifle. . . .
I think you are right.. it seems to be a just a temporary weapon damage boost
#2109
Posté 24 janvier 2012 - 02:24
it's simply a mode that increases rate of fire and improves accuracy...
which is going to be beastly with a Revenant
and with a Soldier's AR specced to allow 1 move during the effect, an Adrenaline Rushed Marksman Revenant Soldier is going to clean house more than s/he already did
#2110
Posté 24 janvier 2012 - 02:46
ZenJestr wrote...
yea it's just like Carnage is now; it works for all weapons.
it's simply a mode that increases rate of fire and improves accuracy...
which is going to be beastly with a Revenant
and with a Soldier's AR specced to allow 1 move during the effect, an Adrenaline Rushed Marksman Revenant Soldier is going to clean house more than s/he already did
ARush didn't increased Shepard's DoT. The extra damage is there to compensate the slowmo effect. In ME2 someone who can shoot accurately and at max RoF will inflict (roughly) the exact same amount of damage, in the same amount of (gameplay) time.
Assuming this hasn't changed in ME3, it means that stacking ARush with Marksman has little effect compared to a non-Soldier who uses it and makes his/her shots count.
#2111
Posté 24 janvier 2012 - 02:48
#2112
Posté 24 janvier 2012 - 02:49
which I'm sure will come in handy against Phantoms
Modifié par ZenJestr, 24 janvier 2012 - 02:50 .
#2113
Posté 24 janvier 2012 - 02:55
#2114
Posté 24 janvier 2012 - 02:58
jasonsantanna wrote...
I ask this before . . . Maybe nobody knew the answer but how is concussive shot going to differ from carnage . . . Once your able to add ammo powers to CS. . .
Good question they do not appear very different, both seem to be burst, one time use from the footage we've seen.
#2115
Posté 24 janvier 2012 - 03:04
Cloaking_Thane wrote...
jasonsantanna wrote...
I ask this before . . . Maybe nobody knew the answer but how is concussive shot going to differ from carnage . . . Once your able to add ammo powers to CS. . .
Good question they do not appear very different, both seem to be burst, one time use from the footage we've seen.
Concussive Shot is more force and CC, whereas Carnage is straight up damage blast.
#2116
Posté 24 janvier 2012 - 03:04
Concussive Shot is similar to Throw
Carnage is similar to a Warp Explosion
plus you can spec CS to essentially turn into Overload (Disruptor Ammo), Incinerate (Incendiary Ammo), Cryo Blast (Cryo Ammo), Warp (Warp Ammo), etc.
#2117
Posté 24 janvier 2012 - 03:07
jasonsantanna wrote...
@Shepard the Leper . . . How do you know AR and Marksman won't be able to stack. . . Don't the other powers stack ala tech shield + barrier. . . .? Im confused why wouldn't it ?
I didn't say that. I only tried to point out that stacking ARush with Marksman has little impact on Shepard's potential Damage over Time output. ARush's slowmo effect obviously makes it a lot easier to achieve the top DoT values, but Markman can provide the same service to all other five classes.
I like how Marksman and ARush can work together, more synergy between powers is great. But I doubt I'll be using it on my Soldier. They've got enough passive abilities already, I'd favor something I can use directly on the enemy - not the 5th buff to boost weapon damage
#2118
Posté 24 janvier 2012 - 03:10
#2119
Posté 24 janvier 2012 - 03:11
#2120
Posté 24 janvier 2012 - 03:15
#2121
Posté 24 janvier 2012 - 03:17
Cloaking_Thane wrote...
So Marksman can be equipped at all times now ala tech armor? Penalty?
No, it's pretty much the same as it was in ME1.
A bonus to the rate of fire and accuracy over a certain amount of time.
#2122
Posté 24 janvier 2012 - 03:23
#2123
Posté 24 janvier 2012 - 03:26
Mayhem br wrote...
XDMMX wrote...
I will always call him dodo from now on.????????
Who is Dodo ?????
Without spoiling too much, you can figure this one out on your own. What, besides being stupid, is the dodo bird most well known for? And what in the Mass Effect universe is widely thought to be the same? Bingo, codename dodo invented.
#2124
Posté 24 janvier 2012 - 03:29
No Snakes Alive wrote...
Anyone else think about how if they did allow us to have 2 bonus powers (and that's a big if), an Engineer with Defense Drone AND Decoy on top of their Combat Drone and Sentry Turret would essentially turn Shepard into commander of a small robotic army. That build would be ridic.
True, but then I don't know why but I see Decoy as more of a hologram (of Shepard) rather than yet another robot, pretty much in the same way Decoy works on Assassins Creed Revolutions. Seems somewhat likely to me consider who is rumoured to have Decoy.
Also... god it's great to be able to enter a topic in here that isn't just whining.
#2125
Posté 24 janvier 2012 - 05:19
DayusMakhina wrote...
No Snakes Alive wrote...
Anyone else think about how if they did allow us to have 2 bonus powers (and that's a big if), an Engineer with Defense Drone AND Decoy on top of their Combat Drone and Sentry Turret would essentially turn Shepard into commander of a small robotic army. That build would be ridic.
True, but then I don't know why but I see Decoy as more of a hologram (of Shepard) rather than yet another robot, pretty much in the same way Decoy works on Assassins Creed Revolutions. Seems somewhat likely to me consider who is rumoured to have Decoy.
Also... god it's great to be able to enter a topic in here that isn't just whining.
Yeah that's why I was asking before if anyone has any idea what Decoy will look like, in case it was mentioned in the script how that works (fat chance, I know). I imagine it'll be a hologram too, but of Shepard him/herself? Don't know. I just picture a sort of holographic combat droney looking thing myself. *Shrugs. No idea really.
And yeah I love that this topic is free of whining... when Spamming Troll isn't posting! Oooo sick burn. (JK dude don't rage at me; we're like best friends now.)





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