dreman9999 wrote..[*]1. Bu they do have a reponse, the want to turn humans into a reaper. As to why humans....being that it's a trilogy and it will be explain later....It's going to br fully explained in ME3.
[*]2.Their first plan fail, so they tried something eles. The Alpha relay....but that was soon destoryed. Their desire is always a surpise attack and wanted to use the fastest way to do so. Only now using the citdel relay is not an opinion because the races are watching for that.....So they try a bad the back door, but it destoryed.
[*]3.Yes, if its done from a distance to a computer system by accessing it, that's hacking. But that not the point, they wanted to take the ship out to give shepard no way out. And it never was shut down because EDI stoped it from happening. What I been trying to say and you not getting is the fact that EDI was the only reason why Shepard got off that Ship. If EDI was not there, the ship would be shut down and no one would be able to hack the collector system to get Shepard out.
[*]4.No, it not irrelivent, why? Because it part of the over arching plot. It happen wheather you played it or not. The trial at the start of ME3 is all about what you did in the arrival dlc. It part of the plot so it's relivent.
[*]5.Again, if that what they feel, it's what they feel. If you don't like it, tuff luck. People don't agree on thing they think is logiclly right all the time. Politics, freedom of speech, game forums.... If they don't agree with you, get over it. That how life is.
First, bulleted lists need to die.

Second:
1) So would it have been better if Shepard never learned that the Citadel was a dark space relay? It could always be explained further in ME3, right?
2) How was building the human Reaper anything but an opportunity for humanity to catch on to the Collectors? What was so important it couldn't wait?
3) They didn't need to take out the Normandy to trap Shepard. All they needed was to take out the Kodiak. Then ust hold off the Normandy while they head for the nearest relay. ...
4) It's irrelevent from the perspective of ME2's main plot. Not everyone bought Arrival. Not all playthroughs include Arrival. The events themselves may be relevant to the overall story, just as the First Contact War or Krogan Rebellions are relevant. But the DLC itself is not, at least for the purposes of ME2.
5) Nothing happens in a story for no reason. Writers have absolute control over the universe they create. People say and do what they do not because of emotions or logic, but because they dance to the writer's tune. Ash and Kaidan don't "feel" anything. If the writer has them act irrationally, they act irrationally. It is the responibility of the writers to maintain thier "character" and keep them consistent to thier natures.
On Horizon this either A) did not happen or

Did happen, but we were given no context to understand how this is thier nature, as it is contrary to how they acted in ME1. Either way, it was very poorly done.