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Smudboy's Mass Effect series analysis.


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#3501
Killjoy Cutter

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Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


I'm not sure those last two entirely make sense, either.

#3502
dreman9999

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Killjoy Cutter wrote...

Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


I'm not sure those last two entirely make sense, either.

The only solid radiation is partical rediation and that's in space, cosmic rays, and cosmic wind. It would never narually on planets.Radiation is repelled by element that absorb it or layer of heavy matter, dense mass, or metal. Mass effect field can't make the mass to reflect or absorb rediation.

Now, for toxins...I have to look into that.

Modifié par dreman9999, 08 septembre 2011 - 06:19 .


#3503
Someone With Mass

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When exposed to something toxic, they tend to put on their helmets.

#3504
dreman9999

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Someone With Mass wrote...

When exposed to something toxic, they tend to put on their helmets.

Same thing with radiation.

#3505
Someone With Mass

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dreman9999 wrote...

Someone With Mass wrote...

When exposed to something toxic, they tend to put on their helmets.

Same thing with radiation.


And heat.

So the ME fields don't really need to block those, unless the crew is not prepared.

Modifié par Someone With Mass, 08 septembre 2011 - 06:30 .


#3506
Fixers0

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Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


With exception of Shepard walking through them when the plot demands it, you mean?

Someone With Mass wrote...

When exposed to something toxic, they tend to put on their helmets.


Or their breather mask, same with heat or radiation.

Modifié par Fixers0, 08 septembre 2011 - 06:27 .


#3507
Someone With Mass

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Fixers0 wrote...

With exception of Shepard walking through them when the plot demands it, you mean?


If you're really that sensitive to alterations in the game, then there's really no point in playing it, since it will happen sooner or later.

#3508
Killjoy Cutter

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dreman9999 wrote...

Killjoy Cutter wrote...

Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


I'm not sure those last two entirely make sense, either.

The only solid radiation is partical rediation and that's in space, cosmic rays, and cosmic wind. It would never narually on planets.Radiation is repelled by element that absorb it or layer of heavy matter, dense mass, or metal. Mass effect field can't make the mass to reflect or absorb rediation.

Now, for toxins...I have to look into that.


There are plenty of ways to be exposed to particle radiation while tucked nicely in the atmosphere of a "garden world".  

A "toxin" would be blocked by any field that would block anything else of the same form -- there's nothing special about it being toxic that lets it magically slip through a mass effect field. 

#3509
dreman9999

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Fixers0 wrote...

Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


With exception of Shepard walking through them when the plot demands it, you mean?

Someone With Mass wrote...

When exposed to something toxic, they tend to put on their helmets.


Or their breather mask, same with heat or radiation.

When has Shepard ever walk throu one?
Also, we never went to radiation posioned world in ME2. A hot world , Yes but we could stay in the shade to not get cooked.

#3510
Fixers0

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Someone With Mass wrote...

Fixers0 wrote...

With exception of Shepard walking through them when the plot demands it, you mean?


If you're really that sensitive to alterations in the game, then there's really no point in playing it, since it will happen sooner or later.


disregarding Lore when it interferes with poor storytelling. Check


Is it A Retcon. Check.

#3511
Humanoid_Typhoon

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dreman9999 wrote...

Fixers0 wrote...

Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


With exception of Shepard walking through them when the plot demands it, you mean?

Someone With Mass wrote...

When exposed to something toxic, they tend to put on their helmets.


Or their breather mask, same with heat or radiation.

When has Shepard ever walk throu one?
Also, we never went to radiation posioned world in ME2. A hot world , Yes but we could stay in the shade to not get cooked.

I don't think you can just logic this to him, he will never understand ships can turn kinetic barriers on/off and soldiers only activate when they get shot at.


:( We need a dev tweet, then he can complain about that.

#3512
Killjoy Cutter

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[quote]Fixers0 wrote...
[quote]Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.
[/quote]

With exception of Shepard walking through them when the plot demands it, you mean?

The simplest explanation is that their tuneable -- one can be set to block gas molecules but not people (you'd probably get a strange feeling walking through one of those, however --  while another could be set to stop projectiles but not air (as we obviously see with people using barriers not suffocating to death).

#3513
dreman9999

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Killjoy Cutter wrote...

dreman9999 wrote...

Killjoy Cutter wrote...

Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


I'm not sure those last two entirely make sense, either.

The only solid radiation is partical rediation and that's in space, cosmic rays, and cosmic wind. It would never narually on planets.Radiation is repelled by element that absorb it or layer of heavy matter, dense mass, or metal. Mass effect field can't make the mass to reflect or absorb rediation.

Now, for toxins...I have to look into that.


There are plenty of ways to be exposed to particle radiation while tucked nicely in the atmosphere of a "garden world".  

A "toxin" would be blocked by any field that would block anything else of the same form -- there's nothing special about it being toxic that lets it magically slip through a mass effect field. 

For partical  radiation, exposer would only happen if it was artifically installed in the environment or a valcanic explotion which is not a common thing to happen on a garden world. Their is no common way to cross Partical radiation.

#3514
Fixers0

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dreman9999 wrote...

When has Shepard ever walk throu one?
Also, we never went to radiation posioned world in ME2. A hot world , Yes but we could stay in the shade to not get cooked.


I'm sorry what's you're point here.

Modifié par Fixers0, 08 septembre 2011 - 06:35 .


#3515
Someone With Mass

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Fixers0 wrote...

disregarding Lore when it interferes with poor storytelling. Check


Is it A Retcon. Check.



Can only interpret something as poor story telling or retcon without having a single clue to what it actually means and loves the lore to the point where alterations are blasphemy? Check.

#3516
Killjoy Cutter

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dreman9999 wrote...

Fixers0 wrote...

Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


With exception of Shepard walking through them when the plot demands it, you mean?

Someone With Mass wrote...

When exposed to something toxic, they tend to put on their helmets.


Or their breather mask, same with heat or radiation.

When has Shepard ever walk throu one?
Also, we never went to radiation posioned world in ME2. A hot world , Yes but we could stay in the shade to not get cooked.


"Poisoned" world -- Blood Pack base with chlorine-heavy atmosphere.
"Radiation" world -- Haestrom



Not that a breather mask alone is going to protect you from heat, radiation, vacuum, many toxins, etc...

#3517
dreman9999

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Fixers0 wrote...

Someone With Mass wrote...

Fixers0 wrote...

With exception of Shepard walking through them when the plot demands it, you mean?


If you're really that sensitive to alterations in the game, then there's really no point in playing it, since it will happen sooner or later.


disregarding Lore when it interferes with poor storytelling. Check


Is it A Retcon. Check.


Not when the lore explains it in detail...AKA..."The shielding afforded by kinetic barriers does not protect against extremes of temperature, toxins, or radiation." http://masseffect.wi...22Shields.22.29

#3518
Fixers0

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Killjoy Cutter wrote...
The simplest explanation is that their tuneable -- one can be set to block gas molecules but not people


Source?

Killjoy Cutter wrote...
While another could be set to stop projectiles but not air (as we obviously see with people using barriers not suffocating to death).


Again, where are you getting this.

#3519
Someone With Mass

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Killjoy Cutter wrote...

"Poisoned" world -- Blood Pack base with chlorine-heavy atmosphere.
"Radiation" world -- Haestrom

Not that a breather mask alone is going to protect you from heat, radiation, vacuum, many toxins, etc...


Haestrom actually did a good job of demostrating the effects of radiation.

I hate those breathers with a passion, though. 

#3520
Nashiktal

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Someone With Mass wrote...

When exposed to something toxic, they tend to put on their helmets.


You mean masks. :innocent:

#3521
dreman9999

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Killjoy Cutter wrote...

dreman9999 wrote...

Fixers0 wrote...

Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


With exception of Shepard walking through them when the plot demands it, you mean?

Someone With Mass wrote...

When exposed to something toxic, they tend to put on their helmets.


Or their breather mask, same with heat or radiation.

When has Shepard ever walk throu one?
Also, we never went to radiation posioned world in ME2. A hot world , Yes but we could stay in the shade to not get cooked.


"Poisoned" world -- Blood Pack base with chlorine-heavy atmosphere.
"Radiation" world -- Haestrom



Not that a breather mask alone is going to protect you from heat, radiation, vacuum, many toxins, etc...

I never said we never when to a posion world. And the cast wore helmets and breather mask.

Haestrom was not poison with radiation, it was just being hit with solar radiation by the sun in high degrees to make it super hot. If it was a radition poison would, no organic would be able to land on it.

#3522
Fixers0

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Someone With Mass wrote...

Can only interpret something as poor story telling or retcon without having a single clue to what it actually means and loves the lore to the point where alterations are blasphemy? Check.



Personal insults? Check.

#3523
Someone With Mass

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Fixers0 wrote...

Killjoy Cutter wrote...
The simplest explanation is that their tuneable -- one can be set to block gas molecules but not people


Source?

Killjoy Cutter wrote...
While another could be set to stop projectiles but not air (as we obviously see with people using barriers not suffocating to death).


Again, where are you getting this.


His brain, since not everything that exists in the Mass Effect universe is written in the Codex of Infinite Wisdom.

#3524
Someone With Mass

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Nashiktal wrote...
You mean masks. :innocent:


<_<

#3525
Killjoy Cutter

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dreman9999 wrote...

Killjoy Cutter wrote...

dreman9999 wrote...

Killjoy Cutter wrote...

Someone With Mass wrote...

Kinetic barriers can stop anything that's solid, as long as they're activated. With the exception of heat, toxins and radiation.


I'm not sure those last two entirely make sense, either.

The only solid radiation is partical rediation and that's in space, cosmic rays, and cosmic wind. It would never narually on planets.Radiation is repelled by element that absorb it or layer of heavy matter, dense mass, or metal. Mass effect field can't make the mass to reflect or absorb rediation.

Now, for toxins...I have to look into that.


There are plenty of ways to be exposed to particle radiation while tucked nicely in the atmosphere of a "garden world".  

A "toxin" would be blocked by any field that would block anything else of the same form -- there's nothing special about it being toxic that lets it magically slip through a mass effect field. 


For partical  radiation, exposer would only happen if it was artifically installed in the environment or a valcanic explotion which is not a common thing to happen on a garden world. Their is no common way to cross Partical radiation.


Actually, almost every human being is exposed to particle radiation every day. 

Cosmic Rays. for a starter course.