[quote]100k wrote...
1) There is nothing "untrue" about my statement. Music, art, film, photography, literature, poetry, etc etc ALL have works that deal with death. Every. Last. One.[/quote]
You implied that all these works of art share this trait of not vulgarizing death. This is not true. Period. End of conversation.
[quote]2) Now, make no mistake-- I'm not saying that every last book on Earth deals with death. But I am saying is that all of these genres have millions of works within them that
deal with death. That constitutes "every conceivable angle". [/quote]
Every conceivable angle must surely include banalization of death. And I see no problems with that too.
[quote]3) I'd love to hear some of these titles that you talk about that "disgregard" death, though. Oh-- I have no doubt that you won't give them to me, but I'd still like to know about them :-/ [/quote]
Works of art disregard death all the time, when they kill one or two characters (for instance) and little development of that is made. I see no problem whatsoever in disregarding Shepard's "bad shape" and you think it's such a big problem .... because other works treat death differently... well I'm sorry but ME isn't "those works" you have in your high esteem.
[quote]WRONG. Shepard uses the "I got better" line as a slight joke. He's attempting to create humor out of a situation. But we don't even have to look to Shepard to get this. Liara obsessed over Shepard's death (and Feron's abduction). The VS was angry and emotional by Shepard's appearance. So was Tali. They aknowledge that death means something. Should the protagonist do the same?
*know's you'll say "no"* [/quote]
There are two replies to this. One you already guessed. The other is to say that the reactions you need are mirrored in these characters, and rightfully so. Shepard went to sleep and when woke up 2 years passed. Meaningless to him/her. Not to his friends who cried over him/her for 2 years thinking of him dead or almost so.
And doh, I was also joking in that line. I mean come on.
[quote]How is Shepard being killed by the Reapers (and revived) in ME2 un related to the Reapers being giant killing machines? Can you explain that one?[/quote]
Shepard being killed by the reapers is to be expected. It's a war. Shepard is killing reaper's minions. I fail to see the surprise of this moment. What I meant there was that his death is unrelated to the "meaning" of the coming of the Reapers. His death is obviously related with the reapers' actions.
[quote]Not true. Shepard "awakens" to find that galaxy a different place. Those he loves are distant with him. Those he trusts are off on their own missions. Those he looks up to can't help him. You expect him to remain stoic about that? Oh -- I know that
your Shepard will remain detached from that, but can you apply that to everyone's?[/quote]
He doesn't. He gets very annoyed in Horizon, he hugs Wrex, he tries to bring Liara back to some kind of relationship, he gets happy when recognizing Garrus. OTOH, he needs to get his act together. He's the ****ing captain that will make a very dangerous mission against the reapers. He has no chance to get mushy with his own crewmates (he only gets this chance with Liara at the end of LotSB because Liara isn't a part of the crew).
[quote]Show me one person who was revived after a fall from orbit, after their spacesuit was punctured by an explosion. Bring it on.[/quote]
Show me one person who wasn't in those circumstances. Ridiculous arguments work both ways you know?
[quote]I said "the first enemy that shall be destroyed is death", as a reference to "The Last Enemy that Shall be Destroyed is Death". "Destroyed" in this context does not mean that the hero "conquers" death by skill, technology, or other means.[/quote]
Ok.
[quote]- As an RPG, the game needs to relate to all players -- but you haven't recognized that Shepard
can be religious in ME1. You can't apply your Shepard's traits to every one else's Shepards.[/quote]
And you can't make games that apply to everyone's metaphysical sentiments in due time. I knew this was a religious argument, thanks for confirming it.
[quote]- That death doesn't matter if the protagonist thinks he fell asleep -- but haven't recognized the vast emotional issues that other characters face in the world -- OR the fact that a religious Shepard should have some views on the matter of death and revival -- OR the fact that Shepard was willing to risk death to save Joker -- OR that Shepard tried to stop death from occuring by attempting to clog his ruptured suit as he floated through space.[/quote]
I disagreed with this above. Shepard risking his life for Joker's life is what every captain should do: be the last man on a ship. Shepard's asfixiation process was painful, and yes, "realistically" he would have had some psychological trials and conversations before being given the OK GO FIGHT THEM, but that wouldn't have made a good game, but one that would have started boringly.
I already agreed with this sentiment, that it would probably be better to see Shepard (after agreeing with TIM, say), having some conversation with the good doctor Chakwas, say, about his her experiences. But it wouldn't be such a big thing, and by the time you have the conversation with TIM, no player is "worried" about shepard at all, he wants the ball rolling.
[quote]- The death isn't always that big of a deal in media where it is presented -- but have failed to show examples of where this takes place. Can you give me one example where the
main character dies, and then hand waves his/her death? [/quote]
Captain America.
[quote]- That stuff happens off camera -- but this contradicts any argument that Shepard = the player, because it means that Shepard has a life of his own that nobody knows about. Obviously not every thing needs to be shown on camera-- like Shepard on the toilet -- but shouldn't something like a conversation about what it means to die be ON camera? [/quote]
"Shouldn't"? No. "Couldn't"? Yes. This distinction is important. In the end, many things are cullled out of any product, even a game. If you aren't able to cull sufficient things, you will not be able to finish the game.
[quote]And yet what is important is Shepard talking to his other squadmates about their lives? Hmmmm...

[/quote]
What happens to Shepard is seen by the player. Shepard has no "personality" because it is a "role played game", and yet the writers want deep written characters in game. And so they did. And to know them you have to talk about them. It's also sound in the sense that the captain of the ship is entitled to know better his crew, and is also entitled to not bring his own life to the crew, to maintain authority and distance. Could have it been different? Sure. No one is claiming that ME2 is perfect. To cry it out as a "flaw"? Seems unnecessary.