What I think it really means is there are enough plot holes in the story that people can come up with a million different possabilities or excuses.
Modifié par Dragoonlordz, 28 août 2011 - 08:48 .
Modifié par Dragoonlordz, 28 août 2011 - 08:48 .
Dragoonlordz wrote...
Dont know unless try.
Probe or your own ship with special crew on the results are the same.
Send enough, it won't matter plus nukes come after probes and probes tell you whats on other side.
Hence probe goes through first and probes tell you whats on other side.
Probe > see whats on other side > nukes if something is on other side that poses a risk else no need for nukes.
Nice to see you would rather send you team through to suffer same fate as probe, you don't jump off a cliff without looking why would you fly thrugh a relay doing the same..
Il Divo wrote...
-snip-
Modifié par Dragoonlordz, 28 août 2011 - 08:53 .
Bourne Endeavor wrote...
The reason this amounts to a plot hole is because Cerberus never attempted this obvious solution. If they had then the narrative must explain the infeasibility.
While you are correct in that the IFF corrects for drift, the story drives home the ideology nothing has ever returned; the most noteworthy statement being, "No ship has ever returned from doing so." If one probe successfully returned, then we need to build from this feat, sending in superior probes or look for ways to integrate the IFF into them if a copy can be created. Every outlet and plausible theory should be beaten into the ground before we charge forward for the reasons mentioned.
Dragoonlordz wrote...
Shepards team are the last hope against them apparently according to the plot of ME2 with importance placed on him. What person in their sane mind send the last best hope... First.
You may wish to try to find needles in a haystack or grasp at straws but the most logical course of action is do [everything] possible before sending the most important team and ship through.
Il Divo wrote...
Still, it sounds closer to a nitpick here. Illusive Man initially explains to us that "no ship has ever returned". Would the plotline really be much improved if he added a single line regarding probes as well? Personally, I think it's minor enough that we can either infer that he has investigated into the Collectors without much success, or barring that can say that launching probes wouldn't be advantageous based on his knowledge at the time.
But based on the narrative, that's not possible. Prior to the Collector Base, TIM himself has no idea why no ship has ever returned from the relay, hence the idea of launching probes ad infinitum is problematic at best. The Shadowbroker himself was successful, but was TIM aware of this? If not, the integrity of that ideology remains.
Modifié par Dragoonlordz, 28 août 2011 - 08:58 .
Il Divo wrote...
Dragoonlordz wrote...
Shepards team are the last hope against them apparently according to the plot of ME2 with importance placed on him. What person in their sane mind send the last best hope... First.
You may wish to try to find needles in a haystack or grasp at straws but the most logical course of action is do [everything] possible before sending the most important team and ship through.
I'm glad to see that you consider launching nukes at non-existent enemies a logical course of action.
Modifié par Dragoonlordz, 28 août 2011 - 09:02 .
Dragoonlordz wrote...
@Balek-Vriege
What I think it really means is there are enough plot holes in the story that people can come up with a million different possabilities or excuses.
Also The thing is Shepards team are the last hope against them apparently according to the plot of ME2 with importance placed on him. What person in their sane mind send the last hope first...
Modifié par Balek-Vriege, 28 août 2011 - 09:03 .
Dragoonlordz wrote...
Il Divo wrote...
Dragoonlordz wrote...
Shepards team are the last hope against them apparently according to the plot of ME2 with importance placed on him. What person in their sane mind send the last best hope... First.
You may wish to try to find needles in a haystack or grasp at straws but the most logical course of action is do [everything] possible before sending the most important team and ship through.
I'm glad to see that you consider launching nukes at non-existent enemies a logical course of action.
I'm beginning to think either your ignorant of what others say or just plain suffering from selective reading.
Regardless I think I'm done banging my head against brick wall with regard to this debate with some people.
Eckswhyzee wrote...
I can't find the exact audio, but wasn't the line from the Shadow Broker drone something like "the remains of the probes have been recovered" meaning the probes through the relay were not successful?
Feel free to correct me on this as I am unable to find the original audio anywhere....
Modifié par Dragoonlordz, 28 août 2011 - 09:11 .
Eckswhyzee wrote...
No, please stay. I'm very amused by your ideas for fighting the Collectors
Modifié par Dragoonlordz, 28 août 2011 - 09:13 .
I think you'll notice from the very first Relay usage we see in Mass Effect 1 that while traveling through a relay is a bit like slamming your ship towards a net, your drift, direction and distance are all relative when you emerge.Dragoonlordz wrote...
Eckswhyzee wrote...
No, please stay. I'm very amused by your ideas for fighting the Collectors
Move the relay so when things pop out the head directly into a sun.
ABCoLD wrote...
I think you'll notice from the very first Relay usage we see in Mass Effect 1 that while traveling through a relay is a bit like slamming your ship towards a net, your drift, direction and distance are all relative when you emerge.Dragoonlordz wrote...
Eckswhyzee wrote...
No, please stay. I'm very amused by your ideas for fighting the Collectors
Move the relay so when things pop out the head directly into a sun.
Modifié par Dragoonlordz, 28 août 2011 - 09:14 .
ABCoLD wrote...
Skipping 17 pages of reactionary nerd-rage, I have to throw more gasoline on the fire by saying I love Smudboy, he always brings up important points.
Balek-Vriege wrote...
I find it kind of funny. The fact that we're still debating various parts of the plot with back and fourth facts pretty much proves there's enough background information and in game to support for the way the story was written/advanced. Showing that ME2's plot isn't exactly as simple and awful as Smudboy presents it to be (one of the worst plots ever with 10 billion plot holes). Especially now since the arguments are going deep into metagaming, gameplay, choice and what if arguments. No longer truly about the writing/plot.
Then there's the arguments similar to the following:
-What if Neo didn't take the right pill in the Matrix! It was obvious his world was going to become crap. Total plot fail.
-It was stupid that Luke "happened" be absent while his uncle/aunt were being killed by Stormtroopers. Wouldn't they have waited until everyone was home? Total plot fail.
-Why didn't that guy/group get out of the haunted house before nightfall (most common and obvious)? He/They should have known it was haunted. The writing was on the wall (even though the characters don't believe in ghosts and nothing bad happened until after nightfall...)! Total plot fail.
-Frodo should have been a stronger character beause Sam overshadows him in personality. Total plot fail.
-Why didn't the Reapers just invade after Sovereign first tried to activate the Citadel hundreds of years before Mass Effect? Shepard's story is stupid. Total plot fail.
Because then you wouldn't have a plot which is kind of needed for for a story. People are going to make mistakes, assume the best, assume the worst, do stupid things, get lucky and not get luckly, just like real life. Sure you may not like how a story may have unfolded, but others might have.
I think you do not understand the size of space, a Mass Relay and economics of energy expenditure.Dragoonlordz wrote...
ABCoLD wrote...
I think you'll notice from the very first Relay usage we see in Mass Effect 1 that while traveling through a relay is a bit like slamming your ship towards a net, your drift, direction and distance are all relative when you emerge.Dragoonlordz wrote...
Eckswhyzee wrote...
No, please stay. I'm very amused by your ideas for fighting the Collectors
Move the relay so when things pop out the head directly into a sun.
A lot of suns then.
Or push relay into a black hole.
Bourne Endeavor wrote...
Therefore, it is the responsibility of the narrative to explain how this feat was accomplished. We know kinetic shields are not enough and there is no codex entry to support the belief a parachute is compacted into N7 armor. We are simply told moments subsequent Shepard is being reconstructed. This is what is known as a hand wave, the story did not explain the previously scene and hastily processed onward with the plot for convenience sake. That is bad writing.
Bourne Endeavor wrote...
People like to fault Zaeed's inefficient leadership skills, yet he leads the squad flawlessly, in fact, so does Grunt.
Bourne Endeavor wrote...
Il Divo wrote...
Bourne Endeavor wrote...
The fact the Shadow Broker sent probes, which successful returned, completely undermines ME2's plot and makes TIM an utter moron. Yes they were damaged however the game illustrates that nothing has ever accomplished this feat, yet the Shadow Broker just subverted this. The intelligent approach would be to build from this measure of success and continue to scope our mission parameters, not charge ahead and hope for the best.
Admittedly, it's been a while since I played LotSB, but I'm not sure how much the probes would be a plot hole.
Based on the explanation of the IFF's purpose in Mass Effect 2, it allows more accurate jumps to be performed through Mass Effect relays. Based on this, it is possible for something to successfully make it through the Omega IV relay, it would simply be very difficult. At the start of Mass Effect 2, TIM believes that nothing can pass through the relay (whether he tried sending probes or not). The Shadowbroker's success could be seen as mere luck. Just my opinion, anyway.
The reason this amounts to a plot hole is because Cerberus never attempted this obvious solution.
Guldhun2 wrote...
Mi-Chan wrote...
Guldhun2 wrote...
That was smudboy's whole point, they just used the resurrection as a blatant plot device.
His opinion was that it was handled badly. I think it was handled rather well. Opinions!
So having someone die, then ressurect him without much explanation just so he can join a terrorist group..is handled rather well? Now, if you like it you like it. But some people also like Justin Bieber, that doesn't make him a good singer.
Rockworm503 wrote...
Guldhun2 wrote...
Mi-Chan wrote...
Guldhun2 wrote...
That was smudboy's whole point, they just used the resurrection as a blatant plot device.
His opinion was that it was handled badly. I think it was handled rather well. Opinions!
So having someone die, then ressurect him without much explanation just so he can join a terrorist group..is handled rather well? Now, if you like it you like it. But some people also like Justin Bieber, that doesn't make him a good singer.
Ok we get it your sucking Smudboys dick.
ABCoLD wrote...
I think you do not understand the size of space, a Mass Relay and economics of energy expenditure.
Not that I'm not saying they shouldn't have tried a whole lot of other things first. After all, if the relay leads nowhere and is in the terminus systems, you don't think Cerberus wouldn't have tried to convince people to crack it open to see how it worked? (And making sure they broke it in the process?)
