Lotion Soronnar wrote...
111987 wrote...
Lotion Soronnar wrote...
And why do you have to fight the Collectors ship? Because you went in trough the O4 relay blind.
Sorry, again it makes no sense. Your'e forcing a confrontation with a unknown enemy force when you don't know if you can even take on ONE cruiser.
And again, you don't have to destroy it at Horizon. Cripple it.
Are you saying if we sent a probe through the relay first, we wouldn't have to fight the Collector Ship? Maybe I'm misunderstanding you but that's what it sounds like to me...
No. I'm saying we'd know a lot better what we have to deal with. We'd know if we need more ships, more people. How to prepare and what to bring.
Shepard doesn't even know if crippling it would be possible. Plus, the shields of the docked Collector Ship seemed to be much stronger on Horizon than in the galactic core; possibly more power could be focused on generating the shields. Finally, the Collector Ship has shown to be able to detect the Normandy. If the Normandy began to approach the Collector Ship, it would be able to detect it. Remember that we took a shuttle down to Horizon.
1. Crippling is always possible.
2.Unsupported speculation. There is nothing to support that stronger shields theory.
3. We do now know how it detected the Normandy (a spy? a traitor? a locator beacon?)
4. Even if the Collector ship was able to detect the Normandy, so what? Can it take off in time? Even if it can, can it take it out? Can it detect it if it's skimming the surface?
The problem is Cerberus doesn't have much more to give Shepard; TIM doesn't have a fleet or an army (in ME2, anyways). I mean they only have about 150 operatives at the time of ME2. If the Alliance or the Council actually supported Shepard, and Shepard still went in alone, it would definitely be stupid.
I guess the question is; if TIM sent us a few fighters to go through with us or something like that, would it really have enhanced the plot? Not to me, personally. I'd actually think it'd be quite random and not really fit with the theme of the game. But to each their own.
1. Crippling isn't possible if you don't know if you can penetrate the shields or not.
2. True, it's just speculation. But so are your next two points.
3. Occam's Razor suggests that the Collector Ship is able to track the Normandy; the Occuli being able to sense the Normandy also adds to that theory.
4. You're just speculating here too. The Collector Ship actually was able to take off in time to escape the powerful GARDIAN turrets firing at it.
Ultimately it comes down to this; on Horizon, Shepard was facing a complete unknown in the Collector Ship; he had no reason to believe the Normandy could penetrate its shields, or that the Collector ship couldn't fire while landed. It's a hugely unecesarry risk.
In the galactic core, Shepard had no choice but to face the Collector Ship. If he could have avoided it, I'm sure he would have.
Imagine you're walking home from work one night, and you can either take the long way home, or take a short cut through a side alley, but in that side alley there is a group of 7-feet tall, heavily muscled men with knives. You have a gun, so you MIGHT have a chance...but isn't it smarter to just avoid the confrontation?