Phaelducan wrote...
Besides, we already have examples in the ME universe of reaper technology doing bizarro things. Why can you suspend for some but not the other?
Because that would end the whining. We can't have that.
Phaelducan wrote...
Besides, we already have examples in the ME universe of reaper technology doing bizarro things. Why can you suspend for some but not the other?
Phaelducan wrote...
Killjoy Cutter wrote...
Phaelducan wrote...
Killjoy Cutter wrote...
I certainly don't intend to imply that about anyone.
What I meant by "sad" is that, from a writing perspective, this entire mess was avoidable with a minimum of effort.
It would have been easy to destroy the Normandy SR1, scatter the squad and crew, and put Shepard into the situation of needing to hold his nose and work with Cerberus, and not make anyone stop and say "Huh?"
So... why go the way they did?
Life and death are almost universal aspects of human interest. They fascinate (most) people, and are incredibly useful tools in a narrative of any kind, but particularly in interactive ones such as video games. They could have done what you suggest, and I'm sure it would have been fine, but for Shepard to actually die and be brought back to life (most likely involving Reaper tech, another integral fascet of the narrative) is powerful, exciting, and engaging.
It's not "rule of cool" since it actually does impact the narrative and give context to Shep's actions in the game, and it also is functional in terms of fulfilling a game mechanic issue (respec/reskin). Feel free to hate it, but it isn't fair to deride it as a deus ex machina.
I'm not even objecting to bringing Shep back from the dead or a severe coma.
I'm just put off by the graphic detail they give us of the damage to Shep's brain (and they do, if you're at all willing to read between the lines at all), and then the magical restoration of Shep's personality and memories from that state -- with a sudden lack of details as to how.
That's one of the hallmarks of the genre though. We don't have the technology for most science fiction settings, so it would be unrealistic for developers to use modern day scientific explanations for medical procedures taking place potentially hundreds of years in the future in some examples.
Besides, we already have examples in the ME universe of reaper technology doing bizarro things. Why can you suspend for some but not the other?
Arkitekt wrote...
Because that would end the whining. We can't have that.Phaelducan wrote...
Besides, we already have examples in the ME universe of reaper technology doing bizarro things. Why can you suspend for some but not the other?
Modifié par Killjoy Cutter, 20 septembre 2011 - 06:22 .
Killjoy Cutter wrote...
Phaelducan wrote...
Killjoy Cutter wrote...
Phaelducan wrote...
Killjoy Cutter wrote...
I certainly don't intend to imply that about anyone.
What I meant by "sad" is that, from a writing perspective, this entire mess was avoidable with a minimum of effort.
It would have been easy to destroy the Normandy SR1, scatter the squad and crew, and put Shepard into the situation of needing to hold his nose and work with Cerberus, and not make anyone stop and say "Huh?"
So... why go the way they did?
Life and death are almost universal aspects of human interest. They fascinate (most) people, and are incredibly useful tools in a narrative of any kind, but particularly in interactive ones such as video games. They could have done what you suggest, and I'm sure it would have been fine, but for Shepard to actually die and be brought back to life (most likely involving Reaper tech, another integral fascet of the narrative) is powerful, exciting, and engaging.
It's not "rule of cool" since it actually does impact the narrative and give context to Shep's actions in the game, and it also is functional in terms of fulfilling a game mechanic issue (respec/reskin). Feel free to hate it, but it isn't fair to deride it as a deus ex machina.
I'm not even objecting to bringing Shep back from the dead or a severe coma.
I'm just put off by the graphic detail they give us of the damage to Shep's brain (and they do, if you're at all willing to read between the lines at all), and then the magical restoration of Shep's personality and memories from that state -- with a sudden lack of details as to how.
That's one of the hallmarks of the genre though. We don't have the technology for most science fiction settings, so it would be unrealistic for developers to use modern day scientific explanations for medical procedures taking place potentially hundreds of years in the future in some examples.
Besides, we already have examples in the ME universe of reaper technology doing bizarro things. Why can you suspend for some but not the other?
First, all they needed to do was skip all the "meat and tubes" details, all the comments about how damaged Shep's brain was, and just say "luckily, you were recovered in time and put in stasis". Simple change. It's that they went out of their way to establish just how far beyond recoverable the damage was and then handwaved the recovery that's so jolting.
Second, I've not seen anything to convince me that Shep's resurrection had anything to do with "reaper tech". And really, I'm leary of "reaper tech did it" as a cheap out.
To be clear, what they claim happened with Shep's brain amounts to incinerating a piece of paper, disolving the ashes in acid, scattering the resulting goop into the ocean... and then saying "we can still read the print".
Killjoy Cutter wrote...
Arkitekt wrote...
Because that would end the whining. We can't have that.Phaelducan wrote...
Besides, we already have examples in the ME universe of reaper technology doing bizarro things. Why can you suspend for some but not the other?
Is that sort of comment at all necessary? You note that others are derisive and belittling, and then you brush off the opinions of those who don't agree with you as "whining"?
Killjoy Cutter wrote...
First, all they needed to do was skip all the "meat and tubes" details, all the comments about how damaged Shep's brain was, and just say "luckily, you were recovered in time and put in stasis". Simple change. It's that they went out of their way to establish just how far beyond recoverable the damage was and then handwaved the recovery that's so jolting.
Modifié par Arkitekt, 20 septembre 2011 - 06:36 .
Arkitekt wrote...
Killjoy Cutter wrote...
First, all they needed to do was skip all the "meat and tubes" details, all the comments about how damaged Shep's brain was, and just say "luckily, you were recovered in time and put in stasis". Simple change. It's that they went out of their way to establish just how far beyond recoverable the damage was and then handwaved the recovery that's so jolting.
Thing is, you keep inventing things, how can I not make snarky comments? Where are "all the comments" about how damaged "Shep's brain was"? I see NONE, ZERO. "Meat and tubes"? Jacob's jest as medical evidence now? We've covered this already, it's ridiculous. If you refer to the images they show, you should watch it better. If you bother to look at the skeleton, you'll see that the skull is intact. When a brain animation comes forth, it shows the synapses (probably to highlight that they are trying or managing to light them up). There is no "comment" or any evidence whatsoever showing "how damaged Shep's brain was".
Modifié par Killjoy Cutter, 20 septembre 2011 - 07:00 .
Arkitekt wrote...
Where are "all the comments" about how damaged "Shep's brain was"? I see NONE, ZERO. ... If you bother to look at the skeleton, you'll see that the skull is intact. When a brain animation comes forth, it shows the synapses (probably to highlight that they are trying or managing to light them up). There is no "comment" or any evidence whatsoever showing "how damaged Shep's brain was".
Phaelducan wrote...
Killjoy Cutter wrote...
First, all they needed to do was skip all the "meat and tubes" details, all the comments about how damaged Shep's brain was, and just say "luckily, you were recovered in time and put in stasis". Simple change. It's that they went out of their way to establish just how far beyond recoverable the damage was and then handwaved the recovery that's so jolting.
Second, I've not seen anything to convince me that Shep's resurrection had anything to do with "reaper tech". And really, I'm leary of "reaper tech did it" as a cheap out.
To be clear, what they claim happened with Shep's brain amounts to incinerating a piece of paper, disolving the ashes in acid, scattering the resulting goop into the ocean... and then saying "we can still read the print".
I don't think that's a valid comparison at all. Also, whether reaper tech was involved or not is irrelevant, and wasn't my point anyway. The fact that reaper tech is in the game at all means that crazy stuff has already happened. Show me a scientific explanation for the Saren/Sovereign thing and then maybe I'd listen to your objection with less skepticism.
As to the process of Shep's recovery.. the meat and tubes objection you have... if there was any trace DNA at all it's plausible NOW that some scientist could grow something in a tube resembling human tissue. Dolly the Sheep was more than a decade ago. Is Shep a clone? No, but I guarantee they used cloning technology. Again, this is tech we nearly have today. If there was a dried up raisin left of Shepard's tissue, that's enough to at least give the explanation the benefit of the doubt. If his suit cracked and most of him shot out into space via explosive decompression there would STILL be DNA left. It's also plausible to assume that in the time before ME, the human genome has been completely mapped and recreated in all forms.
Again, we can "almost" do a lot of Lazarus now, it's just too expensive/illegal (constraints which don't apply to Cerberus).
Killjoy Cutter wrote...
So Lawson's and Wilson's comments about how damaged Shep's body was don't count? What we know Shep's body went through doesn't count?
The damage they describe would affect the brain more than any other part of the body, not less. Oxygen deprivation, vacuum exposure, freezing damage, possibly thermal, etc.
There seems to be a double standard on both extremes of this thread. One extreme is only willing to extrapolate from known facts where it allows them to criticize ME2, and the other extreme is only willing to extrapolate from known facts where it allows them to dismiss any criticism.
Modifié par Thompson family, 20 septembre 2011 - 07:03 .
Killjoy Cutter wrote...
So Lawson's and Wilson's comments about how damaged Shep's body was don't count? What we know Shep's body went through doesn't count?
The damage they describe would affect the brain more than any other part of the body, not less. Oxygen deprivation, vacuum exposure, freezing damage, possibly thermal, etc.
There seems to be a double standard on both extremes of this thread. One extreme is only willing to extrapolate from known facts where it allows them to criticize ME2, and the other extreme is only willing to extrapolate from known facts where it allows them to dismiss any criticism.
Thompson family wrote...
I've managed to stay off this thread for days, but I happened to see this comment and must second it. I, too, tried hard and failed to find any evidence whatsoever of injury to the brain. This exploration was part of an entirely different thread in a debate that took place about a year ago.
I loaded a new game and took a very, very careful look at the skull during the reconstruction sequences. The skull was intact. If somebody can download or link to an image, I believe this will be plainly visible.
Thompson family wrote...
Calling everybody who disagrees with a particular argument as a BioWare apologist is juvenile. In my own case, I've been very critical (on other threads) of the contrivance of a Reaper corpse being left in orbit for 37 million years, or 780 of the 50K "Reaper cycles" with an intact IFF aboard, to cite just one example.
Fixers0 wrote...
And there's the problem, If a guy is explosivly proppeld towards a planet there shouln'd be anything to collect he should be splat towards the service, the ressurection cutscene and notion of "meat and tubes" is logically and scientifically false to begin with, without proper expostion and properly explained fiction this is what breaks the suspension of disbelief and still makes it a case of bad writing.
Killjoy Cutter wrote...
Phaelducan wrote...
Killjoy Cutter wrote...
First, all they needed to do was skip all the "meat and tubes" details, all the comments about how damaged Shep's brain was, and just say "luckily, you were recovered in time and put in stasis". Simple change. It's that they went out of their way to establish just how far beyond recoverable the damage was and then handwaved the recovery that's so jolting.
Second, I've not seen anything to convince me that Shep's resurrection had anything to do with "reaper tech". And really, I'm leary of "reaper tech did it" as a cheap out.
To be clear, what they claim happened with Shep's brain amounts to incinerating a piece of paper, disolving the ashes in acid, scattering the resulting goop into the ocean... and then saying "we can still read the print".
I don't think that's a valid comparison at all. Also, whether reaper tech was involved or not is irrelevant, and wasn't my point anyway. The fact that reaper tech is in the game at all means that crazy stuff has already happened. Show me a scientific explanation for the Saren/Sovereign thing and then maybe I'd listen to your objection with less skepticism.
As to the process of Shep's recovery.. the meat and tubes objection you have... if there was any trace DNA at all it's plausible NOW that some scientist could grow something in a tube resembling human tissue. Dolly the Sheep was more than a decade ago. Is Shep a clone? No, but I guarantee they used cloning technology. Again, this is tech we nearly have today. If there was a dried up raisin left of Shepard's tissue, that's enough to at least give the explanation the benefit of the doubt. If his suit cracked and most of him shot out into space via explosive decompression there would STILL be DNA left. It's also plausible to assume that in the time before ME, the human genome has been completely mapped and recreated in all forms.
Again, we can "almost" do a lot of Lazarus now, it's just too expensive/illegal (constraints which don't apply to Cerberus).
Can't recover memory or much of personality from DNA.
(PS, explosive decompression as you describe is an urban myth.)
To be fair, yes, some "bizarro" stuff happens in the ME setting. I've just never accepted the "once crazy stuff starts happening, there's no limit" standard that some fans (fans in general, not just fans of ME2) seem to adhere to.
Arkitekt wrote...
Killjoy Cutter wrote...
So Lawson's and Wilson's comments about how damaged Shep's body was don't count? What we know Shep's body went through doesn't count?
Of course it counts, it just doesn't tell the story that you are trying to tell.Thing is, you just don't know. You are speculating over things you have no idea. Smudboy did the same. I take it like a black box. If Shepard's alive, then somehow his body made it sufficiently well to be retrievable.The damage they describe would affect the brain more than any other part of the body, not less. Oxygen deprivation, vacuum exposure, freezing damage, possibly thermal, etc.
You are confusing lack of exposure with plot holes. If the plot does not explicitly tell us how Shepard body managed to not be utterly destroyed, this does not mean that the body should have been destroyed. It means the exact opposite, it just wasn't explained how so. I have much less problems with people saying things like "Ok, I'm a geek and I'd love to have a conversation with someone about the Lazarus Project, something I never get to have", this is a-ok. A good criticism (albeit obviously small). But to discuss with people who know so little about atmospheric physics and what can and cannot happen to a human body but still are so adamantly sure it couldn't possibly have happened is mind-boggling.There seems to be a double standard on both extremes of this thread. One extreme is only willing to extrapolate from known facts where it allows them to criticize ME2, and the other extreme is only willing to extrapolate from known facts where it allows them to dismiss any criticism.
Arkitekt wrote...
Thompson family wrote...
Calling everybody who disagrees with a particular argument as a BioWare apologist is juvenile. In my own case, I've been very critical (on other threads) of the contrivance of a Reaper corpse being left in orbit for 37 million years, or 780 of the 50K "Reaper cycles" with an intact IFF aboard, to cite just one example.
This would be a more interesting segway. I think that is a nice criticism. However, I just want to say something: Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is.
Phaelducan wrote...
Killjoy Cutter wrote...
Phaelducan wrote...
Killjoy Cutter wrote...
First, all they needed to do was skip all the "meat and tubes" details, all the comments about how damaged Shep's brain was, and just say "luckily, you were recovered in time and put in stasis". Simple change. It's that they went out of their way to establish just how far beyond recoverable the damage was and then handwaved the recovery that's so jolting.
Second, I've not seen anything to convince me that Shep's resurrection had anything to do with "reaper tech". And really, I'm leary of "reaper tech did it" as a cheap out.
To be clear, what they claim happened with Shep's brain amounts to incinerating a piece of paper, disolving the ashes in acid, scattering the resulting goop into the ocean... and then saying "we can still read the print".
I don't think that's a valid comparison at all. Also, whether reaper tech was involved or not is irrelevant, and wasn't my point anyway. The fact that reaper tech is in the game at all means that crazy stuff has already happened. Show me a scientific explanation for the Saren/Sovereign thing and then maybe I'd listen to your objection with less skepticism.
As to the process of Shep's recovery.. the meat and tubes objection you have... if there was any trace DNA at all it's plausible NOW that some scientist could grow something in a tube resembling human tissue. Dolly the Sheep was more than a decade ago. Is Shep a clone? No, but I guarantee they used cloning technology. Again, this is tech we nearly have today. If there was a dried up raisin left of Shepard's tissue, that's enough to at least give the explanation the benefit of the doubt. If his suit cracked and most of him shot out into space via explosive decompression there would STILL be DNA left. It's also plausible to assume that in the time before ME, the human genome has been completely mapped and recreated in all forms.
Again, we can "almost" do a lot of Lazarus now, it's just too expensive/illegal (constraints which don't apply to Cerberus).
Can't recover memory or much of personality from DNA.
(PS, explosive decompression as you describe is an urban myth.)
To be fair, yes, some "bizarro" stuff happens in the ME setting. I've just never accepted the "once crazy stuff starts happening, there's no limit" standard that some fans (fans in general, not just fans of ME2) seem to adhere to.
You don't know that. Pure conjecture about what is potentially recoverable from cloned tissue. You are making things up now. Also, I'm not saying he would have explosively decompressed, I'm just saying is even if he got the "sucked through a straw" treatment like the Alien baby in Resurrection there would still have been recoverable tissue.
You are trying to selectively apply realism with the sequence.
Thompson family wrote...
Arkitekt wrote...
Thompson family wrote...
Calling everybody who disagrees with a particular argument as a BioWare apologist is juvenile. In my own case, I've been very critical (on other threads) of the contrivance of a Reaper corpse being left in orbit for 37 million years, or 780 of the 50K "Reaper cycles" with an intact IFF aboard, to cite just one example.
This would be a more interesting segway. I think that is a nice criticism. However, I just want to say something: Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is.
Vastness is a valid point, Arkitekt, but the Reaper in this case presumably had a mission and was attacked. For example, if a U.S. Navy submarine was out on a mission in the Pacific and disappeared, the Navy would have at least a general idea of when and where it was when it disappeared. Now, there are submarines from all combatant nations that disappeared and were never found (which supports your view) but the Reapers have had at least 780 tries to search again, the same evidence of the "Great Rift" on Klendegon to work with as the humans and so forth -- and the added urgency of needing to find the body of their dead comrade to preserve the secrecy of the Cycle.
111987 wrote...
Who said the Derelict Reaper has been dead for 37 million years? It could have been killed last cycle for all we know.
People always confuse this point; just cause the Reaper is 37 million years old doesn't mean it's been dead that long.
Thompson family wrote...
Arkitekt wrote...
Thompson family wrote...
Calling everybody who disagrees with a particular argument as a BioWare apologist is juvenile. In my own case, I've been very critical (on other threads) of the contrivance of a Reaper corpse being left in orbit for 37 million years, or 780 of the 50K "Reaper cycles" with an intact IFF aboard, to cite just one example.
This would be a more interesting segway. I think that is a nice criticism. However, I just want to say something: Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is.
Vastness is a valid point, Arkitekt, but the Reaper in this case presumably had a mission and was attacked. For example, if a U.S. Navy submarine was out on a mission in the Pacific and disappeared, the Navy would have at least a general idea of when and where it was when it disappeared. Now, there are submarines from all combatant nations that disappeared and were never found (which supports your view) but the Reapers have had at least 780 tries to search again, the same evidence of the "Great Rift" on Klendegon to work with as the humans and so forth -- and the added urgency of needing to find the body of their dead comrade to preserve the secrecy of the Cycle.
Arkitekt wrote...
Please. What do you know of extra-terrestrial atmosphere reentry physics to state such a dogmatic nonsensical paragraph?
''In Regards to me using science or others trying to explain how things work with math, that's done because of the poor storytelling or the poor exposition of the fiction which happens to be science.
There is nothing stopping a writer explaining their fictional universe by fictional means the writer has to show or tell the audiance in the right way. Content is not as important as context, which is how you tell the story, meaning the details of science-fiction isn't as important how it is presented.
If it's not presented right, then we have to fallback on trying to make sense of what's going on, why characters are behaving a certain way, and why scenes are unfolding the way they are.
We use science, logic, math or even the codex because those particular kinds of issues are raised, not necessarily because they are about sciece, logic or math.
111987 wrote...
Who said the Derelict Reaper has been dead for 37 million years? It could have been killed last cycle for all we know.
People always confuse this point; just cause the Reaper is 37 million years old doesn't mean it's been dead that long.