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Smudboy's Mass Effect series analysis.


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#5451
Killjoy Cutter

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On the GARDIAN lasers visual effect on Horizon, it's strange. Some of the cutscene shows fire that you could excuse as a quick-pulse laser, not perfectly accurate to how it would probably look, but close enough. The blasts shown when the weapon strikes the cruiser are fine, a weapon-grade laser would probably cause a blast of vaporizing material when it hit. It's when we see the "recoil" of the firing weapon that you hit a brick wall of WTF?


EDIT:  And yes, from everything we see, the GARDIAN system is supposed to be comprised of lasers. 

Modifié par Killjoy Cutter, 21 septembre 2011 - 02:32 .


#5452
didymos1120

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Someone With Mass wrote...

General ARea Defense Integration Anti-spacecraft Network.

That doesn't say that all of them are using lasers.


"A gift from the Alliance. High powered GARDIAN lasers. Supposed to keep hostile ships from landing near the colony."

#5453
Lotion Soronarr

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I actually don't consider the GUARDIAN a big mistake. It's a visual thing.
Same how we shouldn't be able to see the shots fried from rifels and ship guns (as they are going at 1.3% of light speed!).
It's one of those "rule of cool" things...like sound in space. And ships fighting at visual ranges.
What I don't get is why the devs didn't think lasers are cool. Lasers need love too.
And turnign them into a knife-fight weapon in ME is the bigegst WTF ever...How does a weapon that travels at light speed have a shorter range than a bullet???

#5454
didymos1120

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Killjoy Cutter wrote...

 It's when we see the "recoil" of the firing weapon that you hit a brick wall of WTF?


The other thing is, if you play the pre-rendered movie file in which a turret is shown there is no recoil.  The thing is motionless.  It's only the in-engine animations where they oscillate like crazy.  Clearly, not everyone was on the same page.

#5455
Someone With Mass

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didymos1120 wrote...

"A gift from the Alliance. High powered GARDIAN lasers. Supposed to keep hostile ships from landing near the colony."


Oh.

Well, it's not the worst visual representation they've done.

#5456
SpiffySquee

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Lotion Soronnar wrote...

I actually don't consider the GUARDIAN a big mistake. It's a visual thing.
Same how we shouldn't be able to see the shots fried from rifels and ship guns (as they are going at 1.3% of light speed!).
It's one of those "rule of cool" things...like sound in space. And ships fighting at visual ranges.
What I don't get is why the devs didn't think lasers are cool. Lasers need love too.
And turnign them into a knife-fight weapon in ME is the bigegst WTF ever...How does a weapon that travels at light speed have a shorter range than a bullet???


Laser Divergence. Beams of light, like lasers, spread out over distance until they no longer have the concentration needed to do damage. A bullet however can travel continuously in space.

This is a real concept and the codex even covers it, "Lasers are limited by diffraction. The beam 'spreads out', decreasing the energy density (watts per m2) the weapon can place on a target. Any high-powered laser is a short-ranged weapon."

#5457
SpiffySquee

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Also, going back to the Reapers never finding the 37 million year old MIA... Has anyone considered that it might have been a Vangaurd like Sovy? The reapers always leave one or two behind to keep an eye on things, while the rest go to sleep. While they are sleeping, they would have no real idea where the vanguard is since it travels across the galaxy monitoring life. If it was killed while they were all sleeping, they would have no idea where to even look for it.

Taking that idea further, Even the Vanguard sleeps most of the time. The game said it wakes up every few thousand years to monitor the situation. If the Race with the Big boom boom stumbled across it while it was sleeping, that would help explain how the One shot killed it, since it would not have had any defenses up.

#5458
Killjoy Cutter

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Maybe it's my failing, but I cannot see why there's a huge issue about the Reapers not finding one MIA from one "culling" out of hundreds or thousands of "cullings". 

Modifié par Killjoy Cutter, 21 septembre 2011 - 02:41 .


#5459
SpiffySquee

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Killjoy Cutter wrote...

Maybe it's my failing, but I cannot see why there's a huge issue about the Reapers not finding one MIA from one "culling" out of hundreds or thousands of "cullings". 



Oh, I agree. It was simply something that occurred to me, and could be an explanation for all the people who do have a problem with it :D

#5460
Phaelducan

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Lotion Soronnar wrote...

Phaelducan wrote...
I'd just copy and paste the last post, but I don't think it will make any difference. No one samples millions of people for anything. The closest thing to that is a general election. For all other purposes, 2500 is a completely valid and quite large sample size. If you want to call into question the validity of all polling and statistical analysis? Feel free, but then it's about you, and not the sample size. 2500 is fine. Don't believe me? Go buy a stats book and read up on it. It's not my job to verify scientific methods to you. News services all over the world use samples of 1000 to represent millions. 2500 is perfectly reasonable to sample for 6 million. That's what margins of error and confidence levels indicate. I don't have to defend anything to you, I've put the numbers up, you clearly don't care. End of discussion.


When using a sample, the issue of sample validity comes up. The idea is that the sample should be representative of the larger group. There is no validity when it comes to this.

There is no industry standard (in fact, I can point you to several sites which use a different rating system)

End of discussion.


No, it should have been the end of the discussion pages ago, when your idiocy was debunked the last time. This should not have needed to be brought up again... as it's over and done with. Clearly you don't think effing VIDEO GAME REVIEWS are representative of the population of effing VIDEO GAME players who played the same effing VIDEO GAME that the review is for, so I have little hope that it will die... as it should have already.... this time.

Different ratings systems are fine, that's why there are aggregates available. 2500 people who played and reviewed Mass Effect 2 is more than enough to get an accurate and scientifically valid indication of the overall approval of Mass Effect 2, whether the sample is from a population of 600 or 6 million people who played Mass Effect 2.

Your refusal to accept that makes you foolish, and silly. You want to keep this up indefinitely, I can tell, and honestly that's ok. You are wrong, and will continue to be wrong, and it doesn't matter how hard you yell that you are right... you simply aren't. Go read a stats book. That would save me a lot of effort, since I'm tired of explaining basic statistical analysis to dummies over the internet. Hey, maybe there is a "Statistical Analysis for Dummies" that you could pick up. Maybe then you could let this die and stop trolling up the thread with nonsense.

#5461
Killjoy Cutter

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Why the $#!+ are people still debating the math of rating/review systems or some such $#!+?

It has nothing to do with the quality or lack thereof of the game or any particular part of it. 

Modifié par Killjoy Cutter, 21 septembre 2011 - 04:15 .


#5462
Phaelducan

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Killjoy Cutter wrote...

Why the $#!+ are people still debating the math of rating/review systems or some such $#!+?

It has nothing to do with the quality or lack thereof of the game or any particular part of it. 



I agree, and understand that. It's stupid, pointless, and silly. It was also finished pages ago. I would be rather pleased if it actually went away this time. Somehow, I don't think that's going to happen.

#5463
Iakus

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Il Divo wrote...

This is where subjectivity becomes problematic. Take the conversation with Mordin where he makes the "humans are genetically diverse" claim. Great conversation, I personally loved it. But quite a few people criticize the scene from a biological standpoint.

Imo, this is one of the many defenses in favor of the Lazarus Project and why I actually prefer that it doesn't have an in-depth scientific explanation; it could easily make it appear worse. I personally was more concerned with Shepard's lack of identity crisis than with a non-existent scientific explanation.  


An In-depth explanation is..not exactly what I have in mind.  What I'd like is acknowledgement that a problem has been overcome.  I'd be willing to accept a bit of scientific nonsense if it explains why Shepard didn't just wake up and start playing a banjo on Lazarus Station during the mech attack.

I find the identity crisis (or lack therof) to go hand-in-hand with lack of explanation into the Lazarus Project.  Without showing that there was a method of restoring mental faculties, we pretty much have to take it on faith that Shepard is, well, Shepard.  And not someone who thinks he's Shepard.  

But Bioware would never do a game based on such such a deception...oh, wait :P

#5464
SpiffySquee

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Lotion Soronnar wrote...

When using a sample, the issue of sample validity comes up. The idea is that the sample should be representative of the larger group. There is no validity when it comes to this.

There is no industry standard (in fact, I can point you to several sites which use a different rating system)

End of discussion.


If you are so concerned that different site use different methods, then just use one site.

http://xbox360.ign.c.../1062898p1.html

5632 readers gave the game an average of 9.2 out of ten. Since there was only one rating system used, you concern should not be a problem. 5000+ is more than large enough sample size to get a fairly accurate measure of the general feeling gamers have for ME2.

If you are going to try and tell me that the opinions of 5000 people who played ME2 and use the same IGN rating system can in no way be used to represent gamers who have played ME2 as a whole, you are being silly.

#5465
Fhaileas

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SpiffySquee wrote...



Lotion Soronnar wrote...

When using a sample, the issue of sample validity comes up. The idea is that the sample should be representative of the larger group. There is no validity when it comes to this.

There is no industry standard (in fact, I can point you to several sites which use a different rating system)

End of discussion.


If you are so concerned that different site use different methods, then just use one site.

http://xbox360.ign.c.../1062898p1.html

5632 readers gave the game an average of 9.2 out of ten. Since there was only one rating system used, you concern should not be a problem. 5000+ is more than large enough sample size to get a fairly accurate measure of the general feeling gamers have for ME2.

If you are going to try and tell me that the opinions of 5000 people who played ME2 and use the same IGN rating system can in no way be used to represent gamers who have played ME2 as a whole, you are being silly.


:blink:
O RLY?! The Opinion of 5000 individuals is representative of 1.5 million individuals who bought the game (not to mention the demographic variation which is impossible to discern)? LOL!!! 

 

#5466
Nashiktal

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SpiffySquee wrote...

Lotion Soronnar wrote...

I actually don't consider the GUARDIAN a big mistake. It's a visual thing.
Same how we shouldn't be able to see the shots fried from rifels and ship guns (as they are going at 1.3% of light speed!).
It's one of those "rule of cool" things...like sound in space. And ships fighting at visual ranges.
What I don't get is why the devs didn't think lasers are cool. Lasers need love too.
And turnign them into a knife-fight weapon in ME is the bigegst WTF ever...How does a weapon that travels at light speed have a shorter range than a bullet???


Laser Divergence. Beams of light, like lasers, spread out over distance until they no longer have the concentration needed to do damage. A bullet however can travel continuously in space.

This is a real concept and the codex even covers it, "Lasers are limited by diffraction. The beam 'spreads out', decreasing the energy density (watts per m2) the weapon can place on a target. Any high-powered laser is a short-ranged weapon."


True, which is why its an Anti-fighter/Anti-missle defence weapon rather than offence. The short range, and tendancy to overheat makes it suboptimal for anything else.

On the bright side laser weapons (and particle it seems) ignore shielding, which is why its used against fighters and missles to begin with, unlike most other weapons.

#5467
Phaelducan

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Fhaileas wrote...

SpiffySquee wrote...



Lotion Soronnar wrote...

When using a sample, the issue of sample validity comes up. The idea is that the sample should be representative of the larger group. There is no validity when it comes to this.

There is no industry standard (in fact, I can point you to several sites which use a different rating system)

End of discussion.


If you are so concerned that different site use different methods, then just use one site.

http://xbox360.ign.c.../1062898p1.html

5632 readers gave the game an average of 9.2 out of ten. Since there was only one rating system used, you concern should not be a problem. 5000+ is more than large enough sample size to get a fairly accurate measure of the general feeling gamers have for ME2.

If you are going to try and tell me that the opinions of 5000 people who played ME2 and use the same IGN rating system can in no way be used to represent gamers who have played ME2 as a whole, you are being silly.


:blink:
O RLY?! The Opinion of 5000 individuals is representative of 1.5 million individuals who bought the game (not to mention the demographic variation which is impossible to discern)? LOL!!! 

 


...

Are you being serious? Yes 5000 invididuals is representative of 1.5 million. In fact it's 5x the number usually used to sample populations 100 times bigger than 1.5 million gamers (like... United States voters).

JFC why won't this go away... why do people post if they don't know what they are talking about?

#5468
SpiffySquee

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Fhaileas wrote...

SpiffySquee wrote...



Lotion Soronnar wrote...

When using a sample, the issue of sample validity comes up. The idea is that the sample should be representative of the larger group. There is no validity when it comes to this.

There is no industry standard (in fact, I can point you to several sites which use a different rating system)

End of discussion.


If you are so concerned that different site use different methods, then just use one site.

http://xbox360.ign.c.../1062898p1.html

5632 readers gave the game an average of 9.2 out of ten. Since there was only one rating system used, you concern should not be a problem. 5000+ is more than large enough sample size to get a fairly accurate measure of the general feeling gamers have for ME2.

If you are going to try and tell me that the opinions of 5000 people who played ME2 and use the same IGN rating system can in no way be used to represent gamers who have played ME2 as a whole, you are being silly.


:blink:
O RLY?! The Opinion of 5000 individuals is representative of 1.5 million individuals who bought the game (not to mention the demographic variation which is impossible to discern)? LOL!!! 

 


uummm... yes that is exactly what I am saying. It will not tell you how every individual person feels about the game, but it will give you a good idea of the general view that the 1.5 mill gamers have on the game. This is not some new concept. It is impossible to interview an entire population, so studies interview a small percentage of the population in order to represent the whole.

The biggest factor is to make sure the sample group is an accurate representation of the demographic you are targeting. The only demographic in question is gamers, since that is who the game was made for. Since very few people who have not played ME2 would review it, it is fairly safe to say the 5000 reviews fit the demographic in question.

Modifié par SpiffySquee, 21 septembre 2011 - 05:17 .


#5469
111987

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didymos1120 wrote...

Someone With Mass wrote...

General ARea Defense Integration Anti-spacecraft Network.

That doesn't say that all of them are using lasers.


"A gift from the Alliance. High powered GARDIAN lasers. Supposed to keep hostile ships from landing near the colony."


Mmm, fair point. I stand corrected.

Actually, speaking of GARDIAN lasers, something that always bothered me about Mass Effect 1 was the lack of GARDIAN lasers in the Battle of the Citadel. Pretty much every attack by the Council Fleet and the Geth was a disruptor torpedo...and the main defense against disruptor torpedoes are GARDIANS. Instead, it's like everyone forgot to turn their GARDIANS on. The Alliance 5th Fleet shouldn't have lost a single ship, really, as their GARDIAN lasers would be fresh.

To a lesser extent, it would have been nice to have seen the GARDIAN lasers shoot at the Occuli, as an Occulus seems to be exactly the kind of thing GARDIANS are meant to protect against...

#5470
Shepard the Leper

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SpiffySquee wrote...


Also, going back to the Reapers never finding the 37 million year old MIA... Has anyone considered that it might have been a Vangaurd like Sovy? The reapers always leave one or two behind to keep an eye on things, while the rest go to sleep. While they are sleeping, they would have no real idea where the vanguard is since it travels across the galaxy monitoring life. If it was killed while they were all sleeping, they would have no idea where to even look for it.

Taking that idea further, Even the Vanguard sleeps most of the time. The game said it wakes up every few thousand years to monitor the situation. If the Race with the Big boom boom stumbled across it while it was sleeping, that would help explain how the One shot killed it, since it would not have had any defenses up.


The stuff Vigil says on Ilos are not facts. They are assumptions made by a very small and isolated group of Prothean scientists. They can be true, but there is nothing to support their claims.

After playing ME1 and ME2 the player knows nothing about the Reapers except the stuff Sovereign has said on Virmire (and Arrival) - which is very little. Everything else is speculative.

#5471
Killjoy Cutter

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111987 wrote...

didymos1120 wrote...

Someone With Mass wrote...

General ARea Defense Integration Anti-spacecraft Network.

That doesn't say that all of them are using lasers.


"A gift from the Alliance. High powered GARDIAN lasers. Supposed to keep hostile ships from landing near the colony."


Mmm, fair point. I stand corrected.

Actually, speaking of GARDIAN lasers, something that always bothered me about Mass Effect 1 was the lack of GARDIAN lasers in the Battle of the Citadel. Pretty much every attack by the Council Fleet and the Geth was a disruptor torpedo...and the main defense against disruptor torpedoes are GARDIANS. Instead, it's like everyone forgot to turn their GARDIANS on. The Alliance 5th Fleet shouldn't have lost a single ship, really, as their GARDIAN lasers would be fresh.

To a lesser extent, it would have been nice to have seen the GARDIAN lasers shoot at the Occuli, as an Occulus seems to be exactly the kind of thing GARDIANS are meant to protect against...


No hole in the writing or the production here... move along...  Posted Image

#5472
Arkitekt

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Lotion Soronnar wrote...
Bollocks. A professional doesn't loose focus easily.


Nor was it "easily lost" (since the reasons for their lack of focus are generally quite deep), nor do I think you understand the meaning of "professionals". 

If you are that easily distracted, then you're not a professional. If your mind wanders off in the middle of hte fight, you deserve a bullet.


You've watched too many Chuck Norris movies. Welcome to the real life, where people's issues actually trouble people's minds.


And people disagree with you here.Player choice falls outside of the story/writing. By that logic, we could have had blasto...or a batarian bum. I'm sure some people would love the drunken kung-fu.


You're getting it. Perhaps in a year or more, you'll eventually reach a point of some common sense.

Point is, the story gives little justification as to why we're actually gathering half the people we do.


They are good. That's justification enough.

#5473
Sgt Stryker

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Shepard the Leper wrote...

SpiffySquee wrote...


Also, going back to the Reapers never finding the 37 million year old MIA... Has anyone considered that it might have been a Vangaurd like Sovy? The reapers always leave one or two behind to keep an eye on things, while the rest go to sleep. While they are sleeping, they would have no real idea where the vanguard is since it travels across the galaxy monitoring life. If it was killed while they were all sleeping, they would have no idea where to even look for it.

Taking that idea further, Even the Vanguard sleeps most of the time. The game said it wakes up every few thousand years to monitor the situation. If the Race with the Big boom boom stumbled across it while it was sleeping, that would help explain how the One shot killed it, since it would not have had any defenses up.


The stuff Vigil says on Ilos are not facts. They are assumptions made by a very small and isolated group of Prothean scientists. They can be true, but there is nothing to support their claims.

After playing ME1 and ME2 the player knows nothing about the Reapers except the stuff Sovereign has said on Virmire (and Arrival) - which is very little. Everything else is speculative.


I would go even further and say that Sovereign mixes truth with lies. That line about Reapers having no beginning and no end? The Big Bang would like to have a few words with you....

#5474
Arkitekt

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Killjoy Cutter wrote...

The two ends don't just match up with the "local time"? 


When you are able to circumvent the lights' cone (this cone is defined with the z axis representing time and xy two dimensions of space, the vertice of the cone representing the point where the photon starts its voyage, and the surface of the cone represents the spacetime that it can influence - and therefore everything that happens in that vertice will only influence events inside the light cone), then you will fall into the influence of a different light cone that has its vertice in the past (a bigger light cone similar to the first one but with the vertice on z negative so to speak). 

Thing is, if you are going FTL, then when you apply a Lorentz transformation of your references (see here a good video of a LT describing a simple special relativity example: http://www.youtube.c...h?v=C2VMO7pcWhg), you can actually create a graph that goes back to the past and is even able to make a loophole.

Loopholes are an abomination ;), they refer to the grandfather's paradox and so on.

#5475
Arkitekt

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Fhaileas wrote...


:blink:
O RLY?! The Opinion of 5000 individuals is representative of 1.5 million individuals who bought the game (not to mention the demographic variation which is impossible to discern)? LOL!!! 

 


Oh look, another internanonymous that doesn't have a clue about statistics and still thinks he can troll us with his own ignorance. Go read a stats book, come back and issue an apology. Right the **** now! :devil: