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Smudboy's Mass Effect series analysis.


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#6426
Shepard the Leper

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dreman9999 wrote...

1. The colector work for the reapers.. Attcking the collector get's info on the reapers and stop their first stage plans....It not you stop fighting reapers. You get more info on them where you can.
2. You want a story that tells you every thing on a silver plate. You don't want to think. If you want to understand the story ...you need to think. The problem is you not given the entire story if full yet.
3.In ME1 and ME2  alot of detail on what will happen is dropped with details hint and major story element. It's something that will come up if you put the parts together.


1. You run into a Reaper ship (you know like that near invincible ship from ME1), and ignore it to get a device to go after the Collectors? And not to investigate any Reaper connection, but "to bring the fight to the Collectors". If Shepard uncovered something worthwhile (or at least tries to, which (s)he doesn't) it would be worth the effort. But Shepard wiped out the base and ran. There is no attempt to find info at all. ME2 is a standalone game, not part of a trilogy.

2. I don't want to GUESS what's happening. The debate about whether or not the destruction of the Saren-Reaper and Sovy (the ship) are related and how is an example. Is it that hard to explain what happened? Does it somehow influences the story (or spoils something) when we know what destroyed Sovy? I don't think so.

3. I've no idea what you're trying to say.

#6427
Lotion Soronarr

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sponge56 wrote...

Shepard the Leper wrote...


Have you ever writen anything? An essay, story, or whatever? Apperantly not, because if you did, you would have known there are certain rules one has to follow to. There are rules about "building" a sentence, like there are rules how to construct a story or plot. Correct me if I'm wrong, but isn't ME's main story arc about stopping / defeating the Reapers? Is there any progression in ME2 at all? If there is, I've must have missed it coz at the end of ME2, Shepard is in the exact same situation as when (s)he starts ME2.

A plot without any progression is a bad plot. That  has nothing to do with taste. If you knew anything about creative processes in general, you wouldn't make such ridiculous points.


Bu the same happens in LoTR.  In the Two Towers sam and frodo still havent got to Mordor, and although Saruman is defeated, Sauron is still a larger threat than ever and the film/novel doesn't really establish anything else other than being an awesome second part in the trilogy.  Whats the difference in the side line of destroying Saruman and the sideline in ME2 of stopping the collectors? 


For one, LOTR is far better written.....:lol:

#6428
Kaiser Shepard

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sponge56 wrote...

Shepard the Leper wrote...


Have you ever writen anything? An essay, story, or whatever? Apperantly not, because if you did, you would have known there are certain rules one has to follow to. There are rules about "building" a sentence, like there are rules how to construct a story or plot. Correct me if I'm wrong, but isn't ME's main story arc about stopping / defeating the Reapers? Is there any progression in ME2 at all? If there is, I've must have missed it coz at the end of ME2, Shepard is in the exact same situation as when (s)he starts ME2.

A plot without any progression is a bad plot. That  has nothing to do with taste. If you knew anything about creative processes in general, you wouldn't make such ridiculous points.


Bu the same happens in LoTR.  In the Two Towers sam and frodo still havent got to Mordor, and although Saruman is defeated, Sauron is still a larger threat than ever and the film/novel doesn't really establish anything else other than being an awesome second part in the trilogy.  Whats the difference in the side line of destroying Saruman and the sideline in ME2 of stopping the collectors?

Primarily? The fact that Saruman was established as a villain before the book in which he was brought down, or established at all (not counting the off mention in one of the novels here). From a storytelling perspective, the Collector are filler, nothing more: you have the status quo of ME1, Collectors appear and kill Shepard, Shepard is resurrected, Shepard destroys Collectors and you're back at the almost the exact same status quo again. They introduced and did away with in the same chapter, for rather obvious reasons I might add.

Modifié par Kaiser Shepard, 29 septembre 2011 - 01:01 .


#6429
Killjoy Cutter

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dreman9999 wrote...

Killjoy Cutter wrote...

Sajuro wrote...

2)I prefer to view it as a metaphysical event actually in combination with the whole second body concept. Sovereign put himself into Saren Husk to tangle with Shepard while he left his huge ass warship body on autopilot to continue trying to access the citadel systems while blasting Alliance ships to bits. Shepard defeats Sovereign and a) kills his mind ala The Matrix or B) shoves his mind back into the body stunning him.
I understand you think this degrades the reapers because they should have come up with a solution, but what if there isn't one? super advanced technology and eezo don't solve everything. I actually like that about the Reapers because they aren't the invincible machines who automatically kick our asses until Shepard gets deus ex machine or shoots a torpedo into their exhaust ports.


Whereas I'm completely against any solution that devolves the setting/game into metaphysical mumbo-jumbo.  Anything regarding the Sovereign/Saren thing into "possession" or "soul transfers" gets the immediate REJECTION. 


But it's not Metaphysical. That just how a mind works. Not that I'm saying it was a soul transfer....It's not. It just a self controling two bodies. Think of it more like adding an extra arm. And the mind is not killed with the destroction of Saren's body.


I actually agree with that solution to the observed events; I'm arguing against someone else who is suggesting a metaphysical explanation. 

#6430
dreman9999

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Shepard the Leper wrote...

dreman9999 wrote...

1. The colector work for the reapers.. Attcking the collector get's info on the reapers and stop their first stage plans....It not you stop fighting reapers. You get more info on them where you can.
2. You want a story that tells you every thing on a silver plate. You don't want to think. If you want to understand the story ...you need to think. The problem is you not given the entire story if full yet.
3.In ME1 and ME2  alot of detail on what will happen is dropped with details hint and major story element. It's something that will come up if you put the parts together.


1. You run into a Reaper ship (you know like that near invincible ship from ME1), and ignore it to get a device to go after the Collectors? And not to investigate any Reaper connection, but "to bring the fight to the Collectors". If Shepard uncovered something worthwhile (or at least tries to, which (s)he doesn't) it would be worth the effort. But Shepard wiped out the base and ran. There is no attempt to find info at all. ME2 is a standalone game, not part of a trilogy.

2. I don't want to GUESS what's happening. The debate about whether or not the destruction of the Saren-Reaper and Sovy (the ship) are related and how is an example. Is it that hard to explain what happened? Does it somehow influences the story (or spoils something) when we know what destroyed Sovy? I don't think so.

3. I've no idea what you're trying to say.

1. Oh, right...Let's stop and try to learn everything about the mind control ship that can indocrinate you by just being. Let ignore the fact that the last crew that did so are now all hush and the fact we are trapped on it and you are being attack by the  last people who found the reaperbody and said"Hey, let explore and test out what this thing does!" 

2.It's not hard to explain what happens. It not a coincidence that Soverign falls as soon as  your destroy Sarens husk body. If it was something else the writers would have something else showned todo that. And yes, it does influuence the story.

3.I'm taking about things like this....
They are lots of thing in the story that help to understand what the reapers are and will act. If you pay attion and think, you may understand what the reapers are and why they are doing things.

Modifié par dreman9999, 29 septembre 2011 - 01:14 .


#6431
dreman9999

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Killjoy Cutter wrote...

dreman9999 wrote...

Killjoy Cutter wrote...

Sajuro wrote...

2)I prefer to view it as a metaphysical event actually in combination with the whole second body concept. Sovereign put himself into Saren Husk to tangle with Shepard while he left his huge ass warship body on autopilot to continue trying to access the citadel systems while blasting Alliance ships to bits. Shepard defeats Sovereign and a) kills his mind ala The Matrix or B) shoves his mind back into the body stunning him.
I understand you think this degrades the reapers because they should have come up with a solution, but what if there isn't one? super advanced technology and eezo don't solve everything. I actually like that about the Reapers because they aren't the invincible machines who automatically kick our asses until Shepard gets deus ex machine or shoots a torpedo into their exhaust ports.


Whereas I'm completely against any solution that devolves the setting/game into metaphysical mumbo-jumbo.  Anything regarding the Sovereign/Saren thing into "possession" or "soul transfers" gets the immediate REJECTION. 


But it's not Metaphysical. That just how a mind works. Not that I'm saying it was a soul transfer....It's not. It just a self controling two bodies. Think of it more like adding an extra arm. And the mind is not killed with the destroction of Saren's body.

I actually agree with that solution to the observed events; I'm arguing against someone else who is suggesting a metaphysical explanation. 

The ironic thing is that Smug boy made an arguement that a death story line for a main character needs metaphysics.Image IPB

Modifié par dreman9999, 29 septembre 2011 - 01:11 .


#6432
Killjoy Cutter

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(Don't assume post placement indicates who this is directed at.)

It's amazing how many people played ME2 and evidently didn't pay one damn bit of attention to what was actually going on, to any details... must be a lot of people who skipped all sorts of conversations, never opened the codex, never clicked on a single terminal or datapad to hear or read journals, notes, etc...

I'm seeing it in several different threads now, and frankly it's pathetic and sad watching some people argue vehemently for positions that are directly contradicted by the game, claim that things make no sense that are fully explained in the game, etc...

#6433
Killjoy Cutter

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dreman9999 wrote...

Killjoy Cutter wrote...

dreman9999 wrote...

Killjoy Cutter wrote...

Sajuro wrote...

2)I prefer to view it as a metaphysical event actually in combination with the whole second body concept. Sovereign put himself into Saren Husk to tangle with Shepard while he left his huge ass warship body on autopilot to continue trying to access the citadel systems while blasting Alliance ships to bits. Shepard defeats Sovereign and a) kills his mind ala The Matrix or B) shoves his mind back into the body stunning him.
I understand you think this degrades the reapers because they should have come up with a solution, but what if there isn't one? super advanced technology and eezo don't solve everything. I actually like that about the Reapers because they aren't the invincible machines who automatically kick our asses until Shepard gets deus ex machine or shoots a torpedo into their exhaust ports.


Whereas I'm completely against any solution that devolves the setting/game into metaphysical mumbo-jumbo.  Anything regarding the Sovereign/Saren thing into "possession" or "soul transfers" gets the immediate REJECTION. 


But it's not Metaphysical. That just how a mind works. Not that I'm saying it was a soul transfer....It's not. It just a self controling two bodies. Think of it more like adding an extra arm. And the mind is not killed with the destroction of Saren's body.

I actually agree with that solution to the observed events; I'm arguing against someone else who is suggesting a metaphysical explanation. 

The ironic thing is that Smug boy made an arguement that a death story line for a main character needs metaphysics.Image IPB


Whether he meant that in the "lit fic naval-gazing contemplation" way, or the "near death experience" way, he's full of crap. 

#6434
Arkitekt

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Biotic Sage wrote...

NO MORE SMUDBOY DISCUSSION! NO MORE SMUDBOY DISCUSSION! NM SB D!

Seriously.

And I hate using caps. And exclamation points. But...

Seriously.


Who the **** are you? :huh:

We talk about any damned thing we want to.

If you don't like it, GTFO. No one forces you to enter the thread.

#6435
Arkitekt

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dreman9999 wrote...
The ironic thing is that Smug boy made an arguement that a death story line for a main character needs metaphysics.Image IPB


Man, that was the worst. Probably the first thing that annoyed me to hell.

#6436
dreman9999

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Killjoy Cutter wrote...

(Don't assume post placement indicates who this is directed at.)

It's amazing how many people played ME2 and evidently didn't pay one damn bit of attention to what was actually going on, to any details... must be a lot of people who skipped all sorts of conversations, never opened the codex, never clicked on a single terminal or datapad to hear or read journals, notes, etc...

I'm seeing it in several different threads now, and frankly it's pathetic and sad watching some people argue vehemently for positions that are directly contradicted by the game, claim that things make no sense that are fully explained in the game, etc...

Welcome to my world...
He fianlly gets it.

#6437
Arkitekt

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dreman9999 wrote...

Shepard the Leper wrote...

dreman9999 wrote...

1. The colector work for the reapers.. Attcking the collector get's info on the reapers and stop their first stage plans....It not you stop fighting reapers. You get more info on them where you can.
2. You want a story that tells you every thing on a silver plate. You don't want to think. If you want to understand the story ...you need to think. The problem is you not given the entire story if full yet.
3.In ME1 and ME2  alot of detail on what will happen is dropped with details hint and major story element. It's something that will come up if you put the parts together.


1. You run into a Reaper ship (you know like that near invincible ship from ME1), and ignore it to get a device to go after the Collectors? And not to investigate any Reaper connection, but "to bring the fight to the Collectors". If Shepard uncovered something worthwhile (or at least tries to, which (s)he doesn't) it would be worth the effort. But Shepard wiped out the base and ran. There is no attempt to find info at all. ME2 is a standalone game, not part of a trilogy.

2. I don't want to GUESS what's happening. The debate about whether or not the destruction of the Saren-Reaper and Sovy (the ship) are related and how is an example. Is it that hard to explain what happened? Does it somehow influences the story (or spoils something) when we know what destroyed Sovy? I don't think so.

3. I've no idea what you're trying to say.

1. Oh, right...Let's stop and try to learn everything about the mind control ship that can indocrinate you by just being. Let ignore the fact that the last crew that did so are now all hush and the fact we are trapped on it and you are being attack by the  last people who found the reaperbody and said"Hey, let explore and test out what this thing does!"


He's forgetting that Shepard's mission is not one of scientific enquiry about the Reapers. This job was delegated to a real scientific team that got indoctrinated and huskified prior to Shepard's arrival. This means that the "investigation" idea was in fact taking progress and well incorporated to the plot. What seems to be the grudge here is that Shep is seemingly unbothered by having Bob falling inside the brown dwarf. This is Smudboy-like criticism, pettiness and lack of proportion type nit picking. It should be ignored.

2.It's not hard to explain what happens. It not a coincidence that Soverign falls as soon as  your destroy Sarens husk body. If it was something else the writers would have something else showned todo that. And yes, it does influuence the story.


God I hope not. This has the potential to ruin mass effect forever (I can already imagine Shepard fighting a bunch of ubber husks "directly controlled" by reapers and getting them one by one, and then the 2km version of them falling down... I would personally return the game to their ****ing headquarters if this is the case!)

#6438
dreman9999

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Arkitekt wrote...

dreman9999 wrote...

Shepard the Leper wrote...

dreman9999 wrote...

1. The colector work for the reapers.. Attcking the collector get's info on the reapers and stop their first stage plans....It not you stop fighting reapers. You get more info on them where you can.
2. You want a story that tells you every thing on a silver plate. You don't want to think. If you want to understand the story ...you need to think. The problem is you not given the entire story if full yet.
3.In ME1 and ME2  alot of detail on what will happen is dropped with details hint and major story element. It's something that will come up if you put the parts together.


1. You run into a Reaper ship (you know like that near invincible ship from ME1), and ignore it to get a device to go after the Collectors? And not to investigate any Reaper connection, but "to bring the fight to the Collectors". If Shepard uncovered something worthwhile (or at least tries to, which (s)he doesn't) it would be worth the effort. But Shepard wiped out the base and ran. There is no attempt to find info at all. ME2 is a standalone game, not part of a trilogy.

2. I don't want to GUESS what's happening. The debate about whether or not the destruction of the Saren-Reaper and Sovy (the ship) are related and how is an example. Is it that hard to explain what happened? Does it somehow influences the story (or spoils something) when we know what destroyed Sovy? I don't think so.

3. I've no idea what you're trying to say.

1. Oh, right...Let's stop and try to learn everything about the mind control ship that can indocrinate you by just being. Let ignore the fact that the last crew that did so are now all hush and the fact we are trapped on it and you are being attack by the  last people who found the reaperbody and said"Hey, let explore and test out what this thing does!"


He's forgetting that Shepard's mission is not one of scientific enquiry about the Reapers. This job was delegated to a real scientific team that got indoctrinated and huskified prior to Shepard's arrival. This means that the "investigation" idea was in fact taking progress and well incorporated to the plot. What seems to be the grudge here is that Shep is seemingly unbothered by having Bob falling inside the brown dwarf. This is Smudboy-like criticism, pettiness and lack of proportion type nit picking. It should be ignored.


2.It's not hard to explain what happens. It not a coincidence that Soverign falls as soon as  your destroy Sarens husk body. If it was something else the writers would have something else showned todo that. And yes, it does influuence the story.


God I hope not. This has the potential to ruin mass effect forever (I can already imagine Shepard fighting a bunch of ubber husks "directly controlled" by reapers and getting them one by one, and then the 2km version of them falling down... I would personally return the game to their ****ing headquarters if this is the case!)

1. The thing is that Shepard has no choice in the matter. He's trapped in it. It's ether preseave it and be indocrinated or destroy the core and get out.
2.The thing is that what happen with Soverign happen due to desperation. His agent fell and just need to get the relay active to be able to call in the reserves. This weakness won't easilly come up in normal events.

#6439
Killjoy Cutter

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Arkitekt wrote...
God I hope not. This has the potential to ruin mass effect forever (I can already imagine Shepard fighting a bunch of ubber husks "directly controlled" by reapers and getting them one by one, and then the 2km version of them falling down...


Probably not going to happen...

#6440
Almostfaceman

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Shepard the Leper wrote...

dreman9999 wrote...

1. The colector work for the reapers.. Attcking the collector get's info on the reapers and stop their first stage plans....It not you stop fighting reapers. You get more info on them where you can.
2. You want a story that tells you every thing on a silver plate. You don't want to think. If you want to understand the story ...you need to think. The problem is you not given the entire story if full yet.
3.In ME1 and ME2  alot of detail on what will happen is dropped with details hint and major story element. It's something that will come up if you put the parts together.


1. You run into a Reaper ship (you know like that near invincible ship from ME1), and ignore it to get a device to go after the Collectors? And not to investigate any Reaper connection, but "to bring the fight to the Collectors". If Shepard uncovered something worthwhile (or at least tries to, which (s)he doesn't) it would be worth the effort. But Shepard wiped out the base and ran. There is no attempt to find info at all. ME2 is a standalone game, not part of a trilogy.

2. I don't want to GUESS what's happening. The debate about whether or not the destruction of the Saren-Reaper and Sovy (the ship) are related and how is an example. Is it that hard to explain what happened? Does it somehow influences the story (or spoils something) when we know what destroyed Sovy? I don't think so.

3. I've no idea what you're trying to say.


This dude is so obviously trolling you guys it's not even funny.

#6441
Lotion Soronarr

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dreman9999 wrote...
The ironic thing is that Smug boy made an arguement that a death story line for a main character needs metaphysics.Image IPB


Technicly, it needs impact. Recognition. Gravitas.
ME2 has none of it.

#6442
Shepard the Leper

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Someone With Mass wrote...

Because I helped Mordin with the genophage, and I have Legion on my side, who's pretty much the ambassador of the geth. Gathering allies, in other words.


My Shepard destroyed the (potential) cure.

I have an Egyptian friend. Guess that puts me in a perfect position to negotiate with the Egyptian government.

Does Shepard even try to forge alliances in ME2? For all I know (s)he only assembles a team to kick Collector butt. Whether or not the individual members turn out to be useful later on is yet to be seen.

We also know why the Reapers are doing what they're doing and what really happened to the Protheans.


Yeah and? What has Shepard done with the info? Has (s)he planned anything for the war ahead?

Shepard also helped Liara becoming the new Shadow Broker, which can be very helpful in the future.


LotSB isn't a part of ME2's story line. It's bridging dlc. All Shep did was to crown Liara as the new SB. Those who haven't played the dlc will have a Liara SB in ME3 regardless.

Progress can be made in different ways.


Sure. The Shepard-Cerberus-Collector story has progressed in ME2. The Shepard+Galaxy versus the Reapers story hasn't been touched at all.

#6443
Lotion Soronarr

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dreman9999 wrote...
1. The thing is that Shepard has no choice in the matter. He's trapped in it. It's ether preseave it and be indocrinated or destroy the core and get out.


Ironicly, choice number 1 would be in the better interest of the galaxy.

2.The thing is that what happen with Soverign happen due to desperation. His agent fell and just need to get the relay active to be able to call in the reserves. This weakness won't easilly come up in normal events.


Poor excuse. Or should I say, no excuse at all.
The Sovereign avatar makes no logical sense.

#6444
dreman9999

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Lotion Soronnar wrote...

dreman9999 wrote...
The ironic thing is that Smug boy made an arguement that a death story line for a main character needs metaphysics.Image IPB


Technicly, it needs impact. Recognition. Gravitas.
ME2 has none of it.

It does have recognition and gravitas. It just that Miranda has all the awnsers and won't tell you anything.
All I can say is get over it and just wait for ME3 to explain it.

#6445
dreman9999

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Lotion Soronnar wrote...

dreman9999 wrote...
1. The thing is that Shepard has no choice in the matter. He's trapped in it. It's ether preseave it and be indocrinated or destroy the core and get out.


Ironicly, choice number 1 would be in the better interest of the galaxy.

2.The thing is that what happen with Soverign happen due to desperation. His agent fell and just need to get the relay active to be able to call in the reserves. This weakness won't easilly come up in normal events.


Poor excuse. Or should I say, no excuse at all.
The Sovereign avatar makes no logical sense.

All right.....I don't end know if your reading and understanding the comments any more. I'm just going to ignore you untill you make some sense.

#6446
Shepard the Leper

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sponge56 wrote...

Bu the same happens in LoTR.  In the Two Towers sam and frodo still havent got to Mordor, and although Saruman is defeated, Sauron is still a larger threat than ever and the film/novel doesn't really establish anything else other than being an awesome second part in the trilogy.  Whats the difference in the side line of destroying Saruman and the sideline in ME2 of stopping the collectors? 


For the record, the LotR technically isn't a trilogy. It's a story cut into 3 part. Like Kill Bill has been cut into two parts because it was too long to be made into one movie (according to the publisher).

A trilogy is a set of three works of art that are connected, and that can be seen either as a single work or as three individual works. They are commonly found in literature, film, or videogames. Three-part works that are considered components of a larger work are not commonly referred to with the term "trilogy."

Are you referring to the LotR movies or books coz the events don't match. It's also rather pointless to watch or read the Two Towers as it isn't a (good) story on its own. A good example of a trilogy is Star Wars (ep 4,5 and 6). You can watch each episode without having seen the others, but combined they tell a much larger story than the smaller ones in each episode. ME2's only connection to ME1 is its set in the same universe, the main story of ME1 does not continue in ME2. The relationship between ME1 and ME2 is similar to the relationship between The Hobbit (or other Tolkien works about Middle-Earth's history) and the LotR.

#6447
dreman9999

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Shepard the Leper wrote...

Someone With Mass wrote...

Because I helped Mordin with the genophage, and I have Legion on my side, who's pretty much the ambassador of the geth. Gathering allies, in other words.


My Shepard destroyed the (potential) cure.

I have an Egyptian friend. Guess that puts me in a perfect position to negotiate with the Egyptian government.

Does Shepard even try to forge alliances in ME2? For all I know (s)he only assembles a team to kick Collector butt. Whether or not the individual members turn out to be useful later on is yet to be seen.

We also know why the Reapers are doing what they're doing and what really happened to the Protheans.


Yeah and? What has Shepard done with the info? Has (s)he planned anything for the war ahead?

Shepard also helped Liara becoming the new Shadow Broker, which can be very helpful in the future.


LotSB isn't a part of ME2's story line. It's bridging dlc. All Shep did was to crown Liara as the new SB. Those who haven't played the dlc will have a Liara SB in ME3 regardless.

Progress can be made in different ways.


Sure. The Shepard-Cerberus-Collector story has progressed in ME2. The Shepard+Galaxy versus the Reapers story hasn't been touched at all.

1. Legion is literly the represtative of the Geth. Your anaolgy completely over laps Geth's nature in general.
2.Yes, he is planning a war. He trying to find their weakness.
3.LotSb is part of the ME2 story line. It's not a bridging dlc.. It tells us nothing about what is going to happen in ME3. Heck, the base is more usefulbefore the suicide mission because you can reset you teams stats with it.
4. How on earth do people miss the fact that the collectors work for the reapers..I'm mean you go to their base and kill a baby reaper and you think that's a big hint that the reapers are involed in ME2's plot in a major way. I mean it's like people can't grasp the fact that the collectors are just the reapers puppets....Do you not understand the collectors are just the reapers puppets?Image IPB

#6448
Arkitekt

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dreman9999 wrote...

1. The thing is that Shepard has no choice in the matter. He's trapped in it. It's ether preseave it and be indocrinated or destroy the core and get out.


Obviously.

2.The thing is that what happen with Soverign happen due to desperation. His agent fell and just need to get the relay active to be able to call in the reserves. This weakness won't easilly come up in normal events.


Are you telling me the reapers won't reach a point of desperation in ME3? I'm betting they will. So my concerns are still relevant.

#6449
Shepard the Leper

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dreman9999 wrote...

1. Oh, right...Let's stop and try to learn everything about the mind control ship that can indocrinate you by just being. Let ignore the fact that the last crew that did so are now all hush and the fact we are trapped on it and you are being attack by the  last people who found the reaperbody and said"Hey, let explore and test out what this thing does!" 

2.It's not hard to explain what happens. It not a coincidence that Soverign falls as soon as  your destroy Sarens husk body. If it was something else the writers would have something else showned todo that. And yes, it does influuence the story.

3.I'm taking about things like this....
They are lots of thing in the story that help to understand what the reapers are and will act. If you pay attion and think, you may understand what the reapers are and why they are doing things.


1. What you're saying is like someone (in Medieval times) who witnessed a gunpowder explosion for the first time and concludes it's unsafe to investigate these new weapons coz they might explode in your face.

To have a chance to fight the Reapers it's critical to understand how their indoctrination works, so you can find ways to counter the effects. Studying one paralyzed or death Reaper is a lot easier than figuring out what to do about indoctrination when there are thousands of ships that are also firing their guns at you.

2. Making it clear that Sovy's defenses failed because you've shot Saren doesn't influences the story at all. It only explains how Shepard has defeated Sovy which is a rather important piece of information I'd say.

3. Understanding what Reapers are or made of does not help when you're only interested in killing them. That's like explaining a Roman Legionary about the human genome or neural system. All a Legionary needs to know are two words - Throat and Groin.

The game gave enough information which Shepard could have used and which would have helped in the fight against the Reapers. But Shepard either didn't listen or is ignorant. Vigil, for example, explains how the Reapers used the Citadel to acquire information about all the different planets, their defenses, troops stationed there, population etc. Why not have Shepard (and pals) hack the Citadel (and/or other) databases to erase all data which would be helpful to the Reapers? Why not destroy the Relays (which is apperantly possible in Arrival)? They are build and used by the Reapers and without them their advance will be a lot slower (which buys time to develop a strategy). They are a lot more useful to the Reapers than to Shepard & Co.

There is plenty Shepard could have done, but developing a strategy, or some military planning is obviously beyond Shepard's mental capabilities. Yet these things do usually win wars (and those who are ignorant about them end up death).

#6450
dreman9999

dreman9999
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Shepard the Leper wrote...

sponge56 wrote...

Bu the same happens in LoTR.  In the Two Towers sam and frodo still havent got to Mordor, and although Saruman is defeated, Sauron is still a larger threat than ever and the film/novel doesn't really establish anything else other than being an awesome second part in the trilogy.  Whats the difference in the side line of destroying Saruman and the sideline in ME2 of stopping the collectors? 


For the record, the LotR technically isn't a trilogy. It's a story cut into 3 part. Like Kill Bill has been cut into two parts because it was too long to be made into one movie (according to the publisher).

A trilogy is a set of three works of art that are connected, and that can be seen either as a single work or as three individual works. They are commonly found in literature, film, or videogames. Three-part works that are considered components of a larger work are not commonly referred to with the term "trilogy."

Are you referring to the LotR movies or books coz the events don't match. It's also rather pointless to watch or read the Two Towers as it isn't a (good) story on its own. A good example of a trilogy is Star Wars (ep 4,5 and 6). You can watch each episode without having seen the others, but combined they tell a much larger story than the smaller ones in each episode. ME2's only connection to ME1 is its set in the same universe, the main story of ME1 does not continue in ME2. The relationship between ME1 and ME2 is similar to the relationship between The Hobbit (or other Tolkien works about Middle-Earth's history) and the LotR.

....Thatis what a trilogy is...A story cut into 3 parts.
trilogy [ˈtrɪlədʒɪ]
n pl -gies
1. (Literary & Literary Critical Terms) a series of three related works, esp in literature, etc.

....
The lord of the ring novel are presented as 3 sperated books. They are related together because of the story...Hence making it a trilogy.
ME1,ME2, and ME3 are just that.