Guldhun2 wrote...
111987 wrote...
It's one thing to say that Mass Effect 2 has plot holes, but it's another thing to actually point them out. So far I haven't seen anyone point out any significant plot holes. People have presented cases of bad writing (the whole Resurrection thing), but not actual plot holes.
And since I've seen this argument again...you CANNOT mine or guard the Omega 4 Relay! It simply cannot be done. Even if you can kill Aria and replace her with someone who wouldn't mind you doing these things (which is an incredibly risky plan to begin with, marching straight in to kill the most powerful person in Omega? Right...), you cannot patrol the massive area around the Omega 4 Relay. A drift of several thousand kilometers is too big to patrol, especially considering Cerberus's limited resources. And even if you did have enough ships to patrol, you have no idea when the Collectors will emerge from the Relay, which means everyone has to be on full alert all the time, which simply isn't realistic. Assuming it is...what's stopping the Collector's from engaging into FTL as soon as they see a fleet of ships approaching them? This is simply a foolish plan.
And the probe idea is silly too. Even with the IFF, they would just be shot down. Even if they weren't, how would it help? Eventually you're going to have to travel through the Relay yourself if you want to stop the Collectors.
There's a ton of plot holes. But i'll give you a big one. Since according to you "So far I haven't seen anyone point out any significant plot holes".
Ready?
--> The Collectors turning off their ship and it's defences just so they can let Shepard come in and take data from it. There's no good explanation why they let him take that data. Bam, significant plot hole. And don't tell me it's a trap.
Weird and arguably not very smart of them, but that's not a plot hole.




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