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Smudboy's Mass Effect series analysis.


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#876
Fixers0

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111987 wrote...

Fixers0 wrote...

111987 wrote...

The Husks? Probably from the last harvesting cycle. After all the Derelict reaper had ALOT of Husks on it; not all of those guys were Cerberus scientists. This suggests the Reapers have Husks on board them.


An me wondering were all those husks came fron the DR, especially since they all have the humans husk model.


An organic species shaped like a humanoid. In this cycle alone we have Quarians, Turians, Salarians, batarian, Asari, Drell, Vorcha and humans that all have the same basic shape. It's not difficult to assume other organics have looked similar.


The all share the same model, just look at them.

#877
111987

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Fixers0 wrote...

111987 wrote...

Fixers0 wrote...

111987 wrote...

The Husks? Probably from the last harvesting cycle. After all the Derelict reaper had ALOT of Husks on it; not all of those guys were Cerberus scientists. This suggests the Reapers have Husks on board them.


An me wondering were all those husks came fron the DR, especially since they all have the humans husk model.


An organic species shaped like a humanoid. In this cycle alone we have Quarians, Turians, Salarians, batarian, Asari, Drell, Vorcha and humans that all have the same basic shape. It's not difficult to assume other organics have looked similar.


The all share the same model, just look at them.




Then perhaps as Sgt Stryker says, there were simply a lot of Cerberus scientists on board.

Either way, it doesn't matter. As others have stated, it's never been said Reapers don't need ground forces, so this isn't a retcon or a plot hole. it's intelligent for the Reapers to strengthen their ground forces, isn't it?

#878
Fixers0

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111987 wrote...

Fixers0 wrote...

111987 wrote...

Fixers0 wrote...

111987 wrote...

The Husks? Probably from the last harvesting cycle. After all the Derelict reaper had ALOT of Husks on it; not all of those guys were Cerberus scientists. This suggests the Reapers have Husks on board them.


An me wondering were all those husks came fron the DR, especially since they all have the humans husk model.


An organic species shaped like a humanoid. In this cycle alone we have Quarians, Turians, Salarians, batarian, Asari, Drell, Vorcha and humans that all have the same basic shape. It's not difficult to assume other organics have looked similar.


The all share the same model, just look at them.




Then perhaps as Sgt Stryker says, there were simply a lot of Cerberus scientists on board.

Either way, it doesn't matter. As others have stated, it's never been said Reapers don't need ground forces, so this isn't a retcon or a plot hole. it's intelligent for the Reapers to strengthen their ground forces, isn't it?


Because the don't want to be dependant on other devices, lifeforms, and machices as they supposedly want to become free weakness. and being dependant on anything other then yourself is being weak.

#879
111987

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Fixers0 wrote...

111987 wrote...

Fixers0 wrote...

111987 wrote...

Fixers0 wrote...

111987 wrote...

The Husks? Probably from the last harvesting cycle. After all the Derelict reaper had ALOT of Husks on it; not all of those guys were Cerberus scientists. This suggests the Reapers have Husks on board them.


An me wondering were all those husks came fron the DR, especially since they all have the humans husk model.


An organic species shaped like a humanoid. In this cycle alone we have Quarians, Turians, Salarians, batarian, Asari, Drell, Vorcha and humans that all have the same basic shape. It's not difficult to assume other organics have looked similar.


The all share the same model, just look at them.




Then perhaps as Sgt Stryker says, there were simply a lot of Cerberus scientists on board.

Either way, it doesn't matter. As others have stated, it's never been said Reapers don't need ground forces, so this isn't a retcon or a plot hole. it's intelligent for the Reapers to strengthen their ground forces, isn't it?


Because the don't want to be dependant on other devices, lifeforms, and machices as they supposedly want to become free weakness. and being dependant on anything other then yourself is being weak.


Where did you get that idea from? The Reapers had no problem being depedent on the Collectors for like the whole game. Not to mention Saren for the entire first game...

#880
Fixers0

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111987 wrote...

Where did you get that idea from? The Reapers had no problem being depedent on the Collectors for like the whole game. Not to mention Saren for the entire first game...


Just listen to sovereign on virmire,

#881
Killjoy Cutter

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These threads typically involve a lot of speculation and personal assumptions veneered over with a thin coat of "of course, it's logical / obvious".  

No different here. 

Modifié par Killjoy Cutter, 30 août 2011 - 05:37 .


#882
111987

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Fixers0 wrote...

111987 wrote...

Where did you get that idea from? The Reapers had no problem being depedent on the Collectors for like the whole game. Not to mention Saren for the entire first game...


Just listen to sovereign on virmire,


I know what Sovereign says, but I think you're intrepeting it in a different way then it might have been meant to. Like I said, Sovvy was completely depdent on Saren, and Harbinger on the Collectors. If they were so adverse to using others, they wouldn't have used Saren and the Collectors.

#883
SpiffySquee

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[quote]Bourne Endeavor wrote...

[quote]SpiffySquee wrote...

Let me give you a really good example of a plot hole. Thermal clips on Jacobs loyalty mission. They were not invented until 8 years after their ship had been stranded. The fact that the mission has them is impossible according to the logic of previous story.[/quote]

Thermal Chips as a whole are a retcon, and a poorly worded one at that but alas we are making progress. I even agree this was something we can overlook due to its irrelevance to the plot.[/quote]

You should look up the term retcon. Thermal clips are a new tech. The codex explains that they were developed and why. It is only a retcon if they just suddenly appeared with no explanation, or the game pretend it was always like that.

[quote]
[quote]Shepard Resurrection may have been handled wrong form you point of view. It may be hard to believe from your point of view. It may even be stupid from your point of view. But it is not a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot. Cerberus developed a new technique. They explained that that is what they did. Unless at some point the story established that it would be impossible for Cerberus to develop new techniques it is not a plot hole. It is a new concept. [/quote]

Sigh, well so much for progress. We have been over this, wherein I presented on a point by point basis why this was in fact a plot hole. You chose not to respond. While Cerberus developed new technology, it remains unknown how they recovered Shepard's body or brain. In order for the events of Act Two (Shepard's Resurrection) to logically fit, the questions in Act One must be addressed (Shepard's body/brain being intact.) Devoid of this exposition, the conclusion of Act One is inconsistent with Act Two, and therefore a plot hole.[/quote]

You assume they had to find it intact. The Lazarus project claimed it was able to revive Shepard from the state they found him in. It did not say it can only do this when the brain is intact. Is it unlikely that Shepard could be brought back to life? About as unlikely that an element could change the mass of an object with electricity. The point is the game told you the Lazarus was able to bring him back from the state they found him in. That is all the info necessary to move the plot forward. hand wave? Perhaps. Plot hole? not even close.


[quote]The collector trap is also not a plot hole. There is nothing in the story that says it would be impossible for the collectors to lay such a trap. Just because you feel they laid a very bad trap and handled it in a stupid way does not mean this event could not take place. Unlikely events or unanswered questions are not plot holes. [/quote]

Allowing Shepard to board their ship to begin with, let alone reach the control panel however is a plot hole, unless we determine Harbinger is simply incompetent. There was no rationality behind these actions. TIM's subsequent betrayal of you worsens this since he has even less of a reason to do so.[/quote]

Again, the fact you think something is stupid does not make it a plot hole. Nothing in the story gave the impression that the collectors could not lay such a trap, and you can't say is was against their character when you don't even know what their character is.
[quote]
[quote]Even I agree the team leaving for the IFF trap could have been handled better and was Bioware dropping the ball. Again, however, there is no plot hole here. Where in the story was it established that they could not all get on a shuttle and leave the ship? Were was it establish that they could not test the IFF on the Normandy first? For it to be a plot hole, you would have to prove that the story informed us that this event could not take place. Again, stupid decisions, or unlikely decisions do not equal plot hole.[/quote]

The story has long established this when throughout the course of two games, we have never been required to take everyone. It then does not provide any exposition whatsoever to illustrate why we are abruptly told our team of badasses must abandon the Normandy. Not testing the IFF on the Normandy first is what we attribute common sense. We have no idea what this thing might do, in what warped degree of logic would any rationally minded individual think to install the thing and hope for the best as the first conclusion? Coincidently, the same logic is used when rushing through the Omega 4 Relay; no planning just charge and pray.

Harbinger not destroying the Normandy and winning the game, or at least severely hampering Shepard, is a massive plot hole.

A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot, or constitutes a blatant omission of relevant information regarding the plot. These include such things as unlikely behaviour or actions of characters, illogical or impossible events, events happening for no apparent reason, or statements/events that contradict earlier events in the storyline.

Installing the IFF on the Normandy equates to being illogical
Harbinger acts completely unlike his character, unless he was built to be a moron
That last one covers the shuttle to nowhere since we are never told what the mission is, why it required are whole team and why Shepard just abandons the Normandy. The only reason it happened was because the plot needed a way to move forward and the writers were lazy. [/quote]

And what should they have installed it in, a coffee maker? I don't see any other ships around with a mass drive they could have installed it in that also had an AI that could keep it from going haywire. Let's say you install it in another ship and it does something crazy. You might lose the ship and your only hope of ever getting to the other side of the omega 4 relay. It would be less of a risk to install it in the one ship with an Advanced AI to control it.

You have no idea what Harbingers character is, but we do know he wants Shepard something bad. When you want to capture a body intact, the best way to do so is to board it.

I give you that everyone leaving is bad writing, but unless something in the story shows that they could not do it if they wanted to, it is not a plot hole. Miranda said they were going on another assignment and that they would take everyone on the mission. without knowing what they were planning to do, we can't say this choice is illogical.
[quote]
[quote]The collector base is so broad an idea that I don't even know what you a referring to, but if you mean the entire suicide mission, it is most defiantly not a plot hole. Just because you feel it was stupid to rush in there with a team of 14 does not mean the story established at some point that they could not do this.[/quote]

Remember that whole "unlikely behavior or actions of characters" definition? You have two options, call it a plot hole or call Shepard a moron. You cannot have it both ways, either the action was incompetence on Shepard or a plot hole. [/quote]

that's odd, becasue it made perfect sense to me. My Shepard did not want to wait since his crew could be getting slaughtered over there. Also, sending any probe of any kind with no stealth system is like announcing to everyone that you are coming. THAT would be incompetence in my opinion. either way... as I have said a hundred times, just because you would have done it differently does not make it a plot hole.

[quote]

We have no idea what awaits us beyond the Relay. It could lead to a fleet of Collector Cruisers were our bunch of guys are useless in every fundamental way. In actuality, we still had yet to conclude if our badass squad would be required since we, once again, have no idea what is the other side. It all just happens to, you know, work out for the best.[/quote]

When you have no idea what is on the other side it is logical and common place to send an advanced party for recon. Sending a probe would only work if you could install  the IFF, it works, and the probe could operate it on it's own. We see no evidence that this was possible. Even EDI could not make it work right at first, so you think a probe could do it? The best option was to send a highly trained team to do stealth Recon. If it had been a crap load of ships, they would have just come back. Things "worked out" because it is a video game. It would have been a very odd ending if they had found a 1000 ships and just turned around and went home.


[quote]
[quote]You can call all of these bad writing. It's your opinion and you are eintiled to it, but you can not call them Plot holes. At least not by the criteria YOU provided.
[/quote]

While it may be my opinion, I also have fact to back it up. What you are doing here is taking only one definition of a plot hole and applying it to everything. It doesn't work that way.[/quote]

First of all, I took the definition presented to be by the people claiming they were plot holes. Their list did not even hold up to the definition THEY presented. Wiki had a more extensive definition, but it is an unreliable source. Just ask any teacher. in any case, that was not the definition I was given to work with.

Also, you have no fact to back up your arguments other than you thought it was dumb. Lazarus never claimed it needed an intact brain. The brain could have been goo for all we know. Lazarus was apparently able to repair it. It is not a plot hole unless it somehow contradicts itself. you do not know Harbinger's, or the collector's personalities so you can not call ANYTHING they do against their personalities. Therefore it can not be called a plot hole. Even by your definition, these "plot holes" make perfect sense from the stories stand point.

Modifié par SpiffySquee, 30 août 2011 - 05:43 .


#884
MrDizazta

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Can somebody please explain to me why BioWare needs to explain why and how Shepard was resurrected? Because I sure as hell don't really care. I mean he died and was resurrected. Many works of fiction before have done that before. The only major plot hole to me anyways was Jacob's loyalty mission, mostly because of existence of the mechs (which were not in Mass Effect 1) and the thermal clips. However I mostly just write those off as either due to retcon (the mechs) or gameplay mechanics (thermal clips).

#885
Sgt Stryker

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Simply because you never encountered that model of mech in ME1, doesn't mean it didn't exist in 2183. The Codex does not say that LOKI mechs were invented/built only after the Battle of the Citadel, instead that they saw more widespread use afterwards.

As for the thermal clips, that's definitely going into retcon territory, assuming we take gameplay mechanics at face value, of course.

#886
dreman9999

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x

Modifié par dreman9999, 30 août 2011 - 06:05 .


#887
Humanoid_Typhoon

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Ship-board AI are unheard of...only the Normandy has an AI on it.

#888
dreman9999

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Humanoid_Typhoon wrote...

Ship-board AI are unheard of...only the Normandy has an AI on it.

What other ship has one? The SR-1 only had a VI and it was the most advanced ship in the alliance. The SR-2 may be the first one since the geth uprising.

#889
Thompson family

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I haven't read any of this thread, but after seeing it had reached 25 pages (on its way to 40 now,) I watched the critique of ME marketing to see why anyone cared. I've seen the plot critiques before, which start out strong and then quickly devolve to whining.

1. The marketing piece was a much more ripping expose on the general stupidity and level of commitment of the fanboy gaming press than a critique of BW's approach. Looking who holds the microphones, how can anybody seriously dispute that BW took the right approach in emphasizing the shooter elements?

If you want to criticize BW, criticize BW. It's not their fault that the gaming press is overridden with adrenaline junkies.

2. That worshipful tribute to Deus Ex at the end very serverly undermines the credibility of the critique of ME marketing. He compares the marketing of one game to the finished product of another, a wholly unfair comparison. Comparing the MARKETING of ME3 with the MARKETING of Deus Ex would have been good. Attaching that adoring plug for Deus Ex on the end makes the earlier critique look like a hatchet job on a competitor to the reviewer's darling.

Modifié par Thompson family, 30 août 2011 - 06:19 .


#890
SpiffySquee

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A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot

I think a lot of people don't understand what this really says. A lot of people state that the resurrection of shep was a plot hole because they did not explain how the brain was intact. They don't have to because the story established that the Lazarus project brought him back from his current state. Meaning if his brain was goo, it could still restore it. I can hear you saying, "but that is impossible!"

Does not matter, because a plot hole must break the logic of the story, not the real world. The story establishes that it is possible in that universe. Therefore, the resurrection does not break the logic set forth by the story. You can call it bad writing, but you can not call it a plot hole.

Same goes for going through the relay before sending a probe or whatever. It would have to break the logic set by the story or go against Shep's character. Since the first game Shep has always gone first. He is always of the first on the ground. He has never sent a probe or recon drone first. He always charged head first. So why is suddenly a plot hole that he did what he has always done? You may have done it differently, but that does not make it a plot hole.

#891
111987

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SpiffySquee wrote...

A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot

I think a lot of people don't understand what this really says. A lot of people state that the resurrection of shep was a plot hole because they did not explain how the brain was intact. They don't have to because the story established that the Lazarus project brought him back from his current state. Meaning if his brain was goo, it could still restore it. I can hear you saying, "but that is impossible!"

Does not matter, because a plot hole must break the logic of the story, not the real world. The story establishes that it is possible in that universe. Therefore, the resurrection does not break the logic set forth by the story. You can call it bad writing, but you can not call it a plot hole.

Same goes for going through the relay before sending a probe or whatever. It would have to break the logic set by the story or go against Shep's character. Since the first game Shep has always gone first. He is always of the first on the ground. He has never sent a probe or recon drone first. He always charged head first. So why is suddenly a plot hole that he did what he has always done? You may have done it differently, but that does not make it a plot hole.


I think that's an important point you bring up. Just because you believe the story should have been done a certain way, even if your way is more logical, does not mean there's a plot hole.

#892
Fixers0

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SpiffySquee wrote...
Does not matter, because a plot hole must break the logic of the story, not the real world. The story establishes that it is possible in that universe.


That's garabage, just because the game said they brougth him back to life, doesn't mean that the audiance will accept it, instead it makes it all even more laughable, as you say a writer can invent any BS he want, as long a the universe has't ruled it out,

SpiffySquee wrote...
Therefore the resurrection does not break the logic set forth by the story. You can call it bad writing, but you can not call it a plot hole.



It's bad writing, it breaks all believablity and doesn't add anything to the story, if they would have at least given proper exposition and some reasoning behind then we might accept it as part of the story, but just say that you did it doesn't justify it being a heap of crap

SpiffySquee wrote...
Same goes for going through the relay before sending a probe or whatever. It would have to break the logic set by the story


If the story is all about preparing for a suicide mission, and you don't know what you're facing would't it be damn good idea to send some scouting probes.

SpiffySquee wrote...
or go against Shep's character. Since the first game Shep has always gone first. He is always of the first on the ground. He has never sent a probe or recon drone first. He always charged head first.


Shepard is a static brick who is guide by plot convienance and stupidity, so now argument here.


You probably never heard of 'suspension of this believe' or 'Meaningless.

Modifié par Fixers0, 30 août 2011 - 07:36 .


#893
dreman9999

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SpiffySquee wrote...

A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot

I think a lot of people don't understand what this really says. A lot of people state that the resurrection of shep was a plot hole because they did not explain how the brain was intact. They don't have to because the story established that the Lazarus project brought him back from his current state. Meaning if his brain was goo, it could still restore it. I can hear you saying, "but that is impossible!"

Does not matter, because a plot hole must break the logic of the story, not the real world. The story establishes that it is possible in that universe. Therefore, the resurrection does not break the logic set forth by the story. You can call it bad writing, but you can not call it a plot hole.

Same goes for going through the relay before sending a probe or whatever. It would have to break the logic set by the story or go against Shep's character. Since the first game Shep has always gone first. He is always of the first on the ground. He has never sent a probe or recon drone first. He always charged head first. So why is suddenly a plot hole that he did what he has always done? You may have done it differently, but that does not make it a plot hole.

The real point is that the story is not done yet. Just because they have explaine how Shepard is bought back doen't mean it a plot whole, they just didn't explain it yet.  Complaining about this is like someone complaining that the reapers are bad villians because their motive have not been explained yet. It'sa trilogy and normal in Trilogies they don't tell all the info at once to draw people into the next part of the story.
As for the start of the suicide mission, that not a plot whole ether, just a rush job but ME1 also has this too with Tali randomly popping in on the citidel at the right moment with the geth data need to prove Saren went rogue.

Modifié par dreman9999, 30 août 2011 - 07:38 .


#894
dreman9999

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Fixers0 wrote...


SpiffySquee wrote...
Does not matter, because a plot hole must break the logic of the story, not the real world. The story establishes that it is possible in that universe.


That's garabage, just because the game said they brougth him back to life, doesn't mean that the audiance will accept it, instead it makes it all even more laughable, as you say a writer can invent any BS he want, as long a the universe has't ruled it out,

SpiffySquee wrote...
Therefore the resurrection does not break the logic set forth by the story. You can call it bad writing, but you can not call it a plot hole.



It's bad writing, it breaks all believablity and doesn't add anything to the story, if they would have at least given proper exposition and some reasoning behind then we might accept it as part of the story, but just say that you did it doesn't justify it being a heap of crap

SpiffySquee wrote...
Same goes for going through the relay before sending a probe or whatever. It would have to break the logic set by the story


If the story is all about preparing for a suicide mission, and you don't know what you're facing would't it be damn good idea to send some scouting probes.

SpiffySquee wrote...
or go against Shep's character. Since the first game Shep has always gone first. He is always of the first on the ground. He has never sent a probe or recon drone first. He always charged head first.


Shepard is a static brick who is guide by plot convienance and stupidity, so now argument here.


You probably never heard of 'suspension of this believe' or 'Meaningless.

Again.....
The real point is that the story is not done yet. Just because they have explaine how Shepard is bought back doen't mean it's a plot whole, they just didn't explain it yet. Complaining about this is like someone complaining that the reapers are bad villians because their motive have not been explained yet. It'sa trilogy and normal in Trilogies they don't tell all the info at once to draw people into the next part of the story.
As for the start of the suicide mission, that not a plot whole ether, just a rush job but ME1 also has this too with Tali randomly popping in on the citidel at the right moment with the geth data need to prove Saren went rogue.

#895
Humanoid_Typhoon

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I disagree,therefore; plot hole.

#896
dreman9999

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Humanoid_Typhoon wrote...

I disagree,therefore; plot hole.

That look up what a plot whole is. Just because you disagree doesn't stop from not being aplot whole.
As stated before, It's a trilogy, not everything will be stated all at once. We can only call it a plot whole if they never cover it in ME3.

#897
Guldhun2

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SpiffySquee wrote...

A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot

I think a lot of people don't understand what this really says. A lot of people state that the resurrection of shep was a plot hole because they did not explain how the brain was intact. They don't have to because the story established that the Lazarus project brought him back from his current state. Meaning if his brain was goo, it could still restore it. I can hear you saying, "but that is impossible!"

Does not matter, because a plot hole must break the logic of the story, not the real world. The story establishes that it is possible in that universe. Therefore, the resurrection does not break the logic set forth by the story. You can call it bad writing, but you can not call it a plot hole.

Same goes for going through the relay before sending a probe or whatever. It would have to break the logic set by the story or go against Shep's character. Since the first game Shep has always gone first. He is always of the first on the ground. He has never sent a probe or recon drone first. He always charged head first. So why is suddenly a plot hole that he did what he has always done? You may have done it differently, but that does not make it a plot hole.



Maybe you should not have stop reading after the first sentence with the plot hole description eh?
--------------------------------------------------------------------------------------------------
A plot hole, or plothole is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot, or constitutes a blatant omission of relevant information regarding the plot. These include such things as unlikely behaviour or actions of characters, illogical or impossible events, events happening for no apparent reason, or statements/events that contradict earlier events in the storyline.
----------------------------------------------------------------------------------------------------

That is the full quote.


Massive fail for Humanoid_Typhoon dreman9999 111987 SpiffySquee 


Feeling pretty B) right now.

Modifié par Guldhun2, 30 août 2011 - 07:51 .


#898
Humanoid_Typhoon

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dreman9999 wrote...

Humanoid_Typhoon wrote...

I disagree,therefore; plot hole.

That look up what a plot whole is. Just because you disagree doesn't stop from not being aplot whole.
As stated before, It's a trilogy, not everything will be stated all at once. We can only call it a plot whole if they never cover it in ME3.

Was playing the part of Fixers0.

#899
Fixers0

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dreman9999 wrote...

Again.....
The real point is that the story is not done yet. Just because they have explaine how Shepard is bought back doen't mean it's a plot whole, they just didn't explain it yet. Complaining about this is like someone complaining that the reapers are bad villians because their motive have not been explained yet. It'sa trilogy and normal in Trilogies they don't tell all the info at once to draw people into the next part of the story.
As for the start of the suicide mission, that not a plot whole ether, just a rush job but ME1 also has this too with Tali randomly popping in on the citidel at the right moment with the geth data need to prove Saren went rogue.


If you wan't to call it a plot hole then go ahead,

It doesn't make the quality of the narative any better.

#900
dreman9999

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Guldhun2 wrote...

SpiffySquee wrote...

A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot

I think a lot of people don't understand what this really says. A lot of people state that the resurrection of shep was a plot hole because they did not explain how the brain was intact. They don't have to because the story established that the Lazarus project brought him back from his current state. Meaning if his brain was goo, it could still restore it. I can hear you saying, "but that is impossible!"

Does not matter, because a plot hole must break the logic of the story, not the real world. The story establishes that it is possible in that universe. Therefore, the resurrection does not break the logic set forth by the story. You can call it bad writing, but you can not call it a plot hole.

Same goes for going through the relay before sending a probe or whatever. It would have to break the logic set by the story or go against Shep's character. Since the first game Shep has always gone first. He is always of the first on the ground. He has never sent a probe or recon drone first. He always charged head first. So why is suddenly a plot hole that he did what he has always done? You may have done it differently, but that does not make it a plot hole.



Maybe you should not have stop reading after the first sentence with the plot hole description eh?
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A plot hole, or plothole is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot, or constitutes a blatant omission of relevant information regarding the plot. These include such things as unlikely behaviour or actions of characters, illogical or impossible events, events happening for no apparent reason, or statements/events that contradict earlier events in the storyline.
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That is the full quote.



Agian, it's a trilogy...the story is not done. If it;s not explain in ME3, then it's a plot whole.