SpiffySquee wrote...
Well, first keep in mind that I did not see any lead up for ME2 and started the game blind. At the end of ME1 everybody was as happy as an Ewok with a hair brush. We beat a Reaper! We proved it could be done! Shep was on top of the world! And in 10 minutes you lost your ship, your crew, and you life. If that is not a smack to the face I do not know what is. With one move, the Reapers reminded me that I had no idea what I was messing with. A lot of people say that all of this was invalidated by the resurrection. I disagree. The resurrection does not represent infinite lives. This is not Mario Brothers. It represented a second chance. That is it. I don't think Shepard would be brought back a third time.
While I did see the lead up to ME2. I would ultimativly feel the same way. Throughout ME2 I was just waiting for "that" moment where Shepard showed some humanity and his weaker side given what had happend him. But it never came. The game itself also seems to completely shrug the entire event off.
It also completely undermines all the dynamic between Joker and Shepard.
And from now on in the ME franchise. Everytime someone important dies.
It will just raise the question why people can't just throw the dead
guy's body in a freezer, sell some cookies and lemonade on the Citadel.
And ressurect him.
For ME being "Shepard's story" and ME2 being the most personal one of them. Bioware really should have dedicated some time to Shepard as a character and what the Lazarus project means (and not deal with it in ME3 when they realise they made a mistake ignoring it).
And what saddens me in the end is that if they just did that one simple thing. I would have liked the intro.
To me it set a dark tone. Shepard went from being on top, to being at rock bottom. Everything he had worked to build (his team, his reputation with the council, his push to fight the reapers) was taken form him. That is why I liked the opening. I don't care if other people thought it was over the top or did not add to the story. The collectors showed how dangerous they were right off the bat. After that, everything was just a little darker and a little more desperate. To me it says a lot about Shepard.
All of that could have been achieved without Shepard getting killed. They could easily have had Shepard pull of a Riply (of sorts) with him actually making it to an escape/medical pod. Only for it to get straffed. Putting it adrift and critically injuring Shepard. Cerberus could later find the drifting pod, recovering an injured Shepard who had put himself in a stasis pod. And then use this opportunity to upgrade him with cybernetics and whatnot.
Obviously this is not a very good idea and it would need alot of polish.
The Collectors killed Shepard, he/she picks themselves up, bushes the dirt off and goes after them. That takes balls. [smilie]../../../images/forum/emoticons/wink.png[/smilie]
Or a brick-like protagonist.




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