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Creating a sword.


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10 réponses à ce sujet

#1
Edrahil477

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Hi! I have 3 ds max and  eshme tool and I would like to create a new sword model and export it to the game. Also I wanna know what must be a size of the object to be a fit in the hand of my character ( how many units). 

#2
DarthParametric

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Import an existing DA sword of the appropriate type (1H/2H) and use that as a guide.

#3
Edrahil477

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Okay, but what do I need to model appeared in a game?

#4
DarthParametric

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There are plenty of tutorials and guides that cover the process here on the forum, the wiki, and on other websites. Try a Google search. The basic steps are as follows:

* Create your sword mesh and export it as a DA-compatible model.
* Extend the appropriate weapon variation GDA with your model's info.
* Create a new module in the toolset.
* Create a new item. Change the type to the appropriate sword type and select your model variation list.
* Select whatever material and stats you want.
* Create an appropriate script to load the item into the player's inventory or add to a merchant.
* Export your module as a Builder to Player package and upload/distribute.

#5
Edrahil477

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Thank you very much.

#6
Edrahil477

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Moment what it means "appropriate" format?

#7
Edrahil477

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DarthParametric, you released here http://social.biowar...ect/2639/#files some MAO's. My question is what's the purpose of these files?

#8
DarthParametric

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By compatible format, I mean the DA model format - MMH/MSH/PHY. If you are using Eshme's Max/GMax script, that is what it will export.

The MAOs I presume you are referring to are the tattoo ones? Those have nothing to do with items. I posted them as part of a guide I did on making custom tattoos, but it turns out they were redundant/unnecessary. I just never deleted the files from my project.

#9
Edrahil477

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Thanks, but how to create .dazip file?

#10
DarthParametric

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The Builder to Player package outputs the DAZip.

#11
Edrahil477

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Darth I found out that you are working on restoration BG on DA engine. Great plan I really like this game and I would like if possible to be helpful. Of course, not now. For obvious reasons. For now, the only thing that I can is create scars, tattoos, headmorphs.