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Followers, Equipment and Visuals


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#326
Harid

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Mr.House wrote...

Harid wrote...

I'm kind of scared that cosplay is the reason for some of your changes for "creating an iconic appearance." Who gives a **** about cosplayers. It just blows my mind.  Do you think people cosplaying Lightning makes Square-Enix feel any better about FFXIII being terrible?  Why then would it do the same for you?

How about leaving companions in their default gear that's an "iconic appearance" and allowing us to put them in whatever armor we choose to make them look whatever way we choose going forward. Geez. I could gear Morrigan in full plate if I wanted to. Give us that option for everyone. Leave them in their "iconic appearance" in their home base. Simple stuff, but letting us choose armor and then our companions looking exactly the same is some final fantasy jrpg bull****, and I thought you guys learned that that is not what people want.

I think some of you guys really need to poll people outside of the Bioware community. See what people on other boards like Neogaf, heck, even Gamefaqs think, as you are more likely to find people that disagree with you, and you are less likely to be influenced by some of the crazy people that reside here. Some of the people here would take anything you guys spit out, which is fine for your self esteem, but bad in terms of trying to grab back some of the people that feel burned by your recent decisons.

Grow up. Stats matter, not looks.


They both matter to me, sorry.  You can simplify it to the point of dress up, but I then could simplify the plate armor I put on my mage looking like robes as appeasing to cosplayers.  And if Bioware doesn't want to go down the path where I can make my PC's look however I damn well please, I will simply stop buying their games.

Myself and Bioware will never agree on what looks cool to us.  And as a paying customer, losing things I used to have in a sequal of all things is not something I am going to agree with, you should gain features in a sequel rather than losing them; that is how you build a sequel.

Building your equipment system around cosplayers is not a path I am going to pay into.

Modifié par Harid, 29 août 2011 - 05:02 .


#327
Guest_Puddi III_*

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*continuation from last night*

devSin wrote...

Yeah, I think the biggest problem with that is that they probably don't really want or care for you to circumvent the class "restrictions" on the armor. Like, they'll let you get away with it, but they're not going to spend zots to accommodate it with a fresh appearance? (I'm not sure what, if anything, they've said about the system in DA2 and shopping outside your class.)

Personally I think the armor requirements made more sense in Origins. Heavier armor = higher STR requirement. Not this class-based, "you must have enough willpower to put on the vest."

Personally, I'd much rather they come up with the coolest later-game unlockables possible, and keep a distinct vanilla outfit (if you have three for each of the armor levels, which one is the vanilla, and how do the other two compare with the alternates)? But for me, the idea is to get out of the vanilla. The unlockable should be a reward, not an additional option. If you get stuck on plate mail, however, and the vanilla iconic is light armor and all the variants are light armor, how much of a reward does it seem?

If the unlockable(s) had varying levels of heaviness themselves it could work. Maybe the heavier outfits would be the unlockables themselves, and would look significantly different from the iconic look rather than just being variants of the iconic look. Consider how Carver starts wearing that leather shirt despite being a warrior. His hypothetical upgrades would be heavier armors.

Really the main thing I want is for there to be different armor 'heavinesses' available aesthetically. That could be done with only a few unique armors if they wanted. One might say it's ridiculous to devote one of only three of a rogue's outfits  to some heavy plate, but, well, look at Sebastian. His armor looks fairly hefty. Works fine. Merrill's romance armor is medium-light, she could just use one more, maybe an ironbark battle armor type of thing. I'd like to see an armor that actually looks wooden but perhaps with veins of metal/lyrium.

#328
Eollodwyn

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rak72 wrote...

Maconbar wrote...

Fandango9641 wrote...

Atakuma wrote...

I'm baffled by the reaction to this. You get full control of your companions stats again, I thought that would be important, but apparently people are more interested in playing dress up.


Why baffled, it's not rocket science? Again, how many here would have liked the option of changing the appearance of at least one or two of their peers in DA2?

I would be all for this but I don't want to go back to all the companions having the same body.


You can have Issabella's EEE knockers when she is in her icon outft, but if you choose to put on something else, it would go to the body shape of whatever you put on.  I don't think most people who want the ability to change armors would have an objection to this.  You can also let the PC equip Isabell's Icon armor so that she can get EEE knockers.   If you don't approve of this, just keep the characters in their own outfits.  Whats the big deal???  Why take away feedoms from other player if it doesn't affect you??

Edit - if modders on Nexus were able to accomplish this,   it being cost prohibitive can not be an argument.

As long as we absolutely got to keep the unique body models when they're in their default outfits and the default outfits scale as we level up, I wouldn't mind this approach, either.  But unique body models and body language are a definite must for me.  I loved it to bits in DA2.

#329
ipgd

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Harid wrote...

Building your equipment system around cosplayers is not a path I am going to pay into.

Congratulations, you have discovered that it is easy to make anyone's argument look ridiculous when you reply based on inaccurate simplifications.

#330
Harid

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ipgd wrote...

Harid wrote...

Building your equipment system around cosplayers is not a path I am going to pay into.

Congratulations, you have discovered that it is easy to make anyone's argument look ridiculous when you reply based on inaccurate simplifications.


Turnabout is in fact, fair play.

#331
KnightofPhoenix

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ipgd wrote...

Harid wrote...

Building your equipment system around cosplayers is not a path I am going to pay into.

Congratulations, you have discovered that it is easy to make anyone's argument look ridiculous when you reply based on inaccurate simplifications.


Well Chris' comment in another thread, sure leaves that impression.

#332
rak72

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An example of what can be done with the Nexus Mod that allows companions to switch their armor:


Isabella with respectable size D's/C's

Posted Image

Isabella with her iconic EEE's

Posted Image

My Hawk not letting Izzy get all the attention:

Posted Image

So as you can see, the Iconic look can still be kept  while giving people who want more optiond, more options.

Modifié par rak72, 29 août 2011 - 05:05 .


#333
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Chris' comment wasn't exactly hinged on "think of the cosplayers," but I would say I didn't find it to be a particularly compelling example he used...

#334
willholt

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rak72 wrote...

An example of what can be done with the Nexus Mod that allows companions to switch their armor:


Isabella with respectable size D's/C's

Posted Image

Isabella with her iconic EEE's

Posted Image

My Hawk not letting Izzy get all the attention:

Posted Image

So as you can see, the Iconic look can still be kept  while giving people who want more optiond, more options.




... and yet again I find myself nodding furiously at the screen and agreeing with you.

I wish you were in charge of DA3's development. :D

#335
melkobelcha

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How can a crappy game like LotR: The Third Age on the PS2 have characters with unique looks and armour that has a visual change to the characters, but Bioware can't? As bad as that game was I loved how the characters were themselves, but I could still have mis-matched armour. It's sad when Bioware can't even match a 7 year old PS2 game.

#336
KnightofPhoenix

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Filament wrote...

Chris' comment wasn't exactly hinged on "think of the cosplayers," but I would say I didn't find it to be a particularly compelling example he used...


I didn't see it that way either, but it was a poor example that was poorly phrased, imo. So it can leave that impression.

#337
Leonia

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You're agreeing with someone that put Isabela in leopard print and pink? Well, that's probably my cue to not take the modding community seriously. Let me know when you guys make some useful mods.

#338
tfive24

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Well, it looks like Dragon Age is dead and gone for me. It was fun while it lasted . :(

#339
ipgd

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Harid wrote...

Turnabout is in fact, fair play.

Maybe it's just me, but I prefer my arguments be predicated on responses to the actual substance of the arguments rather than a twisting of words to represent any sort of ridiculous opinion I'd rather the opposition have because it's easier to make fun of.

KnightofPhoenix wrote...

Well Chris' comment in another thread, sure leaves that impression.

If I recall, that was a simplistic example of "DA2's designs are evidently more iconic because there are more cosplayers", not "we make these designs specifically so we can have more cosplayers".

#340
KnightofPhoenix

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melkobelcha wrote...

How can a crappy game like LotR: The Third Age on the PS2 have characters with unique looks and armour that has a visual change to the characters, but Bioware can't? As bad as that game was I loved how the characters were themselves, but I could still have mis-matched armour. It's sad when Bioware can't even match a 7 year old PS2 game.


Lol that game was ****, but I do remember the costumes. What's his name Elegost could get a cool hood, the elf idrial whatever could have something that looks like ancient elven armor. Huh, maybe the game wasn't complete **** afterall.

#341
Harid

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melkobelcha wrote...

How can a crappy game like LotR: The Third Age on the PS2 have characters with unique looks and armour that has a visual change to the characters, but Bioware can't? As bad as that game was I loved how the characters were themselves, but I could still have mis-matched armour. It's sad when Bioware can't even match a 7 year old PS2 game.


Because clearly it's impossible to do things that were already done in old PS2 and PS1 games.  Because now it's in HD or something.

I hope the engine doesn't allow it, but it has only come across as laziness to me.

#342
roundcrow

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Sounds like a pretty decent compromise. I liked the unique bodies in DA2 quite a bit, but missed stat changes and at least occasional appearance changes (really? I have to sleep with you to get you to change your clothes a little?) So this sounds pretty good.

#343
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So many sycophants it’s not even funny. Let’s be absolutely clear; including more in the way of choice for those who want it does in no way impinge on the gaming experiences of those who want these things decided for them (this isn’t the players story to tell indeed). Sure it may be a little more demanding of Bioware (not necessarily a bad thing) but quite why that is a concern for the usual suspects is a mystery to me. I mean have your iconic armours by all means; just endow those of us who don’t want to adventure barefoot in boob belts, knickers and pimp armour with a little more choice. Again, the naysayers literally lose nothing in 'exchange'.

Modifié par Fandango9641, 29 août 2011 - 05:13 .


#344
Harid

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ipgd wrote...

Harid wrote...

Turnabout is in fact, fair play.

Maybe it's just me, but I prefer my arguments be predicated on responses to the actual substance of the arguments rather than a twisting of words to represent any sort of ridiculous opinion I'd rather the opposition have because it's easier to make fun of.


They are when people treat my arguments that way.

I've quickly learned here that wasting my time trying to build my arguments against people who would simplify mine is a fools errand here, though.

#345
Sowtaaw

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isabella looks even better with the rogue item pack items.

#346
RagingCyclone

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leonia42 wrote...

You're agreeing with someone that put Isabela in leopard print and pink? Well, that's probably my cue to not take the modding community seriously. Let me know when you guys make some useful mods.


And yet you missed the point she has been making...it's about choice. Unless you are standing over her shoulder while she plays what should you care what color or style outfit she puts her companions in? *facepalm*

Modifié par RagingCyclone, 29 août 2011 - 05:18 .


#347
ipgd

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Fandango9641 wrote...

So many sycophants it’s not even funny. Let’s be absolutely clear; including more in the way of choice for those who want it does in no way impinge on the gaming experiences of those who want these things decided for them (this isn’t the players story to tell indeed). Sure it may be a little more demanding of Bioware (not necessarily a bad thing) but quite why that is a concern for the usual suspects is a mystery to me. I mean have your iconic armours by all means; just endow those of us who don’t want to adventure barefoot in boob belts, knickers and pimp armour with a little more choice. Again, the naysayers literally lose nothing in 'exchange'.

As I said before:

Because it does affect us. If the developers have to design the game with possibility of characters not actually using their unique armor models, the game cannot be reactive to the unique armor models. They cannot make any significant divergences from the generic body model or make the game reactive to it for the same reason they can never make a satisfactory conclusion to the DR. These things do not exist in a vacuum. A toggle does not magically solve the problem.

Morrigan still had a generic body model identical to Wynne and Leliana under the old system. I disliked this system. A system that gave Wynne saggy old lady boobs in one set and the nubile breasts of a twenty year old in every other wouldn't be much better.

Harid wrote...

They are when people treat my arguments that way.

I've quickly learned here that wasting my time trying to build my arguments against people who would simplify mine is a fools errand here, though.

Two wrongs don't make a right, etc. Just because the majority of BSN is completely inept in any arena of debate does not mean you must also flail around like an idiot.

Modifié par ipgd, 29 août 2011 - 05:18 .


#348
Harid

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ipgd wrote...

Two wrongs don't make a right, etc. Just because the majority of BSN is completely inept in any arena of debate does not mean you must also flail around like an idiot.


I give respect to those who respect me.  Because like I stated, I've been here long enough to know that trying to put forth an argument with those who aren't putting forth that same effort for mine is a fool's errand, you set yourself up for trolling and insults.  Wait. . . .

You can quote me again, but I'm largely done with you.  Because you are no better than what you claim yourself to be, and you have proven it on multiple occasions.

#349
Leonia

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RagingCyclone wrote...

leonia42 wrote...

You're agreeing with someone that put Isabela in leopard print and pink? Well, that's probably my cue to not take the modding community seriously. Let me know when you guys make some useful mods.


And yet you missed the point she has been making...it's about choice. Unless you are standing over her shoulder while she plays what should you care what color or style outfit she puts her companions in? *facepalm*


You guys and your toggles.

Dragon Age isn't about YOUR choices, it's about Hawke.. the Warden.. their companions, Thedas.. Those characters that you're dressing up in unrealistic ways? They have feelings and style preferences. They aren't your Barbie dolls to do with as you please. It's not your story, they're not your "blank canvas" to do with as you see fit. 

Ya'll are lucky you got a toolset with DA:O and given the type of mods that were made with it, is it not obvious why the devs are reluctant to give you the same free reign in DA2?

Have you no respect for Bioware's products or is everything all about you?

Modifié par leonia42, 29 août 2011 - 05:22 .


#350
KnightofPhoenix

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leonia42 wrote...
Ya'll are lucky you got a toolset with DA:O and given the type of mods that were made with it, is it not obvious why the devs are reluctant to give you the same free reign in DA2?


DA:O had some excellent mods. Should a toolset be removed because some turned the game into porn?
It's stupid, but who cares.

I do not think bioware is relunctant to give it because they respect their product (in fact, I find that highly questionable). Especially since nothing was done to damage the product.