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Followers, Equipment and Visuals


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#76
Cutlass Jack

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The Ethereal Writer Redux wrote...

Image IPB way to dash my hopes man.


Well hopefully the visual outfits will be sexy enough for you. Image IPB

#77
Mr.House

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Just wait for a modders to fix it, it won't be hard for modders.

#78
Melca36

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Zjarcal wrote...

Basically, chestpieces will alter appearance and we'll be able to change those at our will once we have unlocked them, while boots, gloves, and helmets can be changed at any time, with no visual effect but with the stats applying.

For me this is perfect.


yeah I like this as well and its a very reasonable compromise. :happy:

#79
alex90c

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Mergh. Is it really that hard to maintain iconic outfits yet at the same time make it possible for us to equip whatever we want WITH visual effect? If I wanted to equip Isabela in Legion of the Dead armour that should be possible with full effect, rather than thinking "oooh lets give her this" and then, oh look her her boobs are still spilling out like they were just a minute ago ¬_¬

#80
Guest_Puddi III_*

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Mike Laidlaw wrote...
This decision allows us to give the followers appearances that "break the rules," such as isabela's boots coming over the knee, or Merril's gloves coming seamlessly up her arms. Ultimately, we believe that the strong visual identity given to characters by iconic appearances is an important part of their identity.

I don't see why you couldn't have done this by just making their unique armor sets linked in such a way that all four pieces had to be worn together.

I suppose the aforementioned issue with body tattoos is one thing that might be axed from a design standpoint if they had to compensate for generic armors, though not so much as far as Jack is concerned, considering any hypothetical armor she would wear would have covered her whole body... so they could have still designed her with tattoos, it's just up to you whether you want to cover them up or not. But armor in DA does tend to show more skin.

But I'd still take the loss of body tatts and the fair unbelievability of their unique bodies conforming to generic models, along with the benefit of full visual and stat customization, over the IMO greater unbelievability of their armor simply being invisible, along with much reduced visual customization (just a step above DA2's).

But things being the way they are, I suppose I would be happy as long as each companion has both bulky and light unique outfits. I don't want to equip my mage in massive plate and have her boobs and midriff showing.

#81
Mr.House

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alex90c wrote...

Mergh. Is it really that hard to maintain iconic outfits yet at the same time make it possible for us to equip whatever we want WITH visual effect? If I wanted to equip Isabela in Legion of the Dead armour that should be possible with full effect, rather than thinking "oooh lets give her this" and then, oh look her her boobs are still spilling out like they were just a minute ago ¬_¬

You still get your stats from it and function, which is more important then looks. Well that's how it userd to be until Bioware games started becoming fashion games.

#82
Sabariel

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Filament wrote...
But things being the way they are, I suppose I would be happy as long as each companion has both bulky and light unique outfits. I don't want to equip my mage in massive plate and have her boobs and midriff showing.

Why ever not? Boobs and midriff are the best part! :whistle:

#83
Lenimph

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alex90c wrote...

Mergh. Is it really that hard to maintain iconic outfits yet at the same time make it possible for us to equip whatever we want WITH visual effect? If I wanted to equip Isabela in Legion of the Dead armour that should be possible with full effect, rather than thinking "oooh lets give her this" and then, oh look her her boobs are still spilling out like they were just a minute ago ¬_¬


Right, because Isabela would totally put on some Legion of the Dead armor to make you happy. ¬_¬

Modifié par Lenimph, 29 août 2011 - 05:18 .


#84
Zjarcal

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Lenimph wrote...

alex90c wrote...

Mergh. Is it really that hard to maintain iconic outfits yet at the same time make it possible for us to equip whatever we want WITH visual effect? If I wanted to equip Isabela in Legion of the Dead armour that should be possible with full effect, rather than thinking "oooh lets give her this" and then, oh look her her boobs are still spilling out like they were just a minute ago ¬_¬


Right because Isabela would totally put on some Legion of the Dead armor to make you happy. ¬_¬


This.

#85
Mr.House

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Lenimph wrote...

alex90c wrote...

Mergh. Is it really that hard to maintain iconic outfits yet at the same time make it possible for us to equip whatever we want WITH visual effect? If I wanted to equip Isabela in Legion of the Dead armour that should be possible with full effect, rather than thinking "oooh lets give her this" and then, oh look her her boobs are still spilling out like they were just a minute ago ¬_¬


Right, because Isabela would totally put on some Legion of the Dead armor to make you happy. ¬_¬

Putting her in pants was bad enough, she squirms when Fiona tries to put pants on her.

#86
Guest_Puddi III_*

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Isabela perhaps wouldn't charge ahead and then run around like a chicken with her head cut off to let the party use her as a distraction either, but I can make her do that because it's an element of the game where she's a puppet under the player's control... it's not about Hawke demanding her to do it.

#87
Dave of Canada

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Lenimph wrote...

Right, because Isabela would totally put on some Legion of the Dead armor to make you happy. ¬_¬


She would when roleplaying in bed.

"I'll be the Legion of the Dead and you can be the naughty Genlock!"

#88
Sabariel

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Lenimph wrote...

alex90c wrote...

Mergh. Is it really that hard to maintain iconic outfits yet at the same time make it possible for us to equip whatever we want WITH visual effect? If I wanted to equip Isabela in Legion of the Dead armour that should be possible with full effect, rather than thinking "oooh lets give her this" and then, oh look her her boobs are still spilling out like they were just a minute ago ¬_¬


Right, because Isabela would totally put on some Legion of the Dead armor to make you happy. ¬_¬


Sure she would, because she isn't real and subject to my whims... at least... she could be :devil:

#89
Brockololly

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Mr.House wrote...
You still get your stats from it and function, which is more important then looks. Well that's how it userd to be until Bioware games started becoming fashion games.


But being a visual medium, why is it that difficult for BioWare to show the visual changes associated with changing armor, if you want (or why not make it a toggle like the helmets)? Hell, BG2 had it and that was 11 years ago now? DAO managed. Is it a memory issue on the consoles most likely? Why should the developers care if I have Morrigan in massive armor as opposed to her "iconic" robes?

#90
Mr.House

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Dave of Canada wrote...

Lenimph wrote...

Right, because Isabela would totally put on some Legion of the Dead armor to make you happy. ¬_¬


She would when roleplaying in bed.

"I'll be the Legion of the Dead and you can be the naughty Genlock!"

I should do FF of that with Fiona Hawke and Izzy...:whistle:

#91
Mr.House

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Brockololly wrote...

Mr.House wrote...
You still get your stats from it and function, which is more important then looks. Well that's how it userd to be until Bioware games started becoming fashion games.


But being a visual medium, why is it that difficult for BioWare to show the visual changes associated with changing armor, if you want (or why not make it a toggle like the helmets)? Hell, BG2 had it and that was 11 years ago now? DAO managed. Is it a memory issue on the consoles most likely? Why should the developers care if I have Morrigan in massive armor as opposed to her "iconic" robes?

Most of the stuff looked horrible in DAO.

#92
Sabariel

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Brockololly wrote...

Mr.House wrote...
You still get your stats from it and function, which is more important then looks. Well that's how it userd to be until Bioware games started becoming fashion games.


But being a visual medium, why is it that difficult for BioWare to show the visual changes associated with changing armor, if you want (or why not make it a toggle like the helmets)? Hell, BG2 had it and that was 11 years ago now? DAO managed. Is it a memory issue on the consoles most likely? Why should the developers care if I have Morrigan in massive armor as opposed to her "iconic" robes?


Iconic? Iconic! [/Sandal]

Sorry. I had to. I'll shut up now...

#93
Lenimph

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Mr.House wrote...

Most of the stuff looked horrible in DAO.

*Give Leliana "bard shoes" have it be the same as every other leather boot*
Actually weren't they like a different shade of blue? Whatever they were still very lame. 

#94
TEWR

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Mr.House wrote...

Dave of Canada wrote...

Lenimph wrote...

Right, because Isabela would totally put on some Legion of the Dead armor to make you happy. ¬_¬


She would when roleplaying in bed.

"I'll be the Legion of the Dead and you can be the naughty Genlock!"

I should do FF of that with Fiona Hawke and Izzy...:whistle:



Oghren: HOT.

#95
Mr.House

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Lenimph wrote...

Mr.House wrote...

Most of the stuff looked horrible in DAO.

*Give Leliana "bard shoes" have it be the same as every other leather boot*
Actually weren't they like a different shade of blue? Whatever they were still very lame. 

*Give Leli the bonus armour you earn from her dlc, turns out to be the same drakeskin leather armour I have seen a hundred times*

#96
hoorayforicecream

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Brockololly wrote...

Mr.House wrote...
You still get your stats from it and function, which is more important then looks. Well that's how it userd to be until Bioware games started becoming fashion games.


But being a visual medium, why is it that difficult for BioWare to show the visual changes associated with changing armor, if you want (or why not make it a toggle like the helmets)? Hell, BG2 had it and that was 11 years ago now? DAO managed. Is it a memory issue on the consoles most likely? Why should the developers care if I have Morrigan in massive armor as opposed to her "iconic" robes?


Because the developers decided that ambient storytelling is more important than letting players play dress-up.

#97
Mr.House

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The Ethereal Writer Redux wrote...

Mr.House wrote...

Dave of Canada wrote...

Lenimph wrote...

Right, because Isabela would totally put on some Legion of the Dead armor to make you happy. ¬_¬


She would when roleplaying in bed.

"I'll be the Legion of the Dead and you can be the naughty Genlock!"

I should do FF of that with Fiona Hawke and Izzy...:whistle:



Oghren: HOT.

NO REDHEAD DWARFS ALLOWED

#98
Lenimph

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Mr.House wrote...

*Give Leli the bonus armour you earn from her dlc, turns out to be the same drakeskin leather armour I have seen a hundred times*


Oh yes... that... :crying: I had that blocked from my memory.

Modifié par Lenimph, 29 août 2011 - 05:29 .


#99
Sabariel

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Mr.House wrote...

Lenimph wrote...

Mr.House wrote...

Most of the stuff looked horrible in DAO.

*Give Leliana "bard shoes" have it be the same as every other leather boot*
Actually weren't they like a different shade of blue? Whatever they were still very lame. 

*Give Leli the bonus armour you earn from her dlc, turns out to be the same drakeskin leather armour I have seen a hundred times*


That's no reason to practically scrap companion customization. Just make better, more iconic (ICONIC) armors and let the player choose which iconic armor they want to put on their iconic companions...

#100
Leonia

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I'm quite happy about all this, in all honestly. The companions are more or less fixed characters with set personalities and goals, it only makes sense that what they wear is also somewhat fixed but allowing the player to still customise the armour in terms of stats and the likes is a beautiful compromise. This sort of sounds like "cosmetic armour" in some MMOs, where you can wear something nice looking over your armour and still gain the bonuses of wearing armour, suits my needs just fine and allows the companions to continue to look as their designers wish them to.

Modifié par leonia42, 29 août 2011 - 05:30 .