Harid wrote...
All of your ideas require too many things to occur perfectly for things to end up the way you claim. The simple fact that templars would have had to bring news to the mages of each tower of Kirkwall is a big enough disconnect to me, as well as certain Templar Commanders, like Gregiour, anulling his circle for no reason. He had full right to do so post Broken Circle, he doesn't do it then, why would he do it now.
Perfectly? I don't think so. You don't need to have templars spreading the news, either. What went on in Kirkwall is likely going to end up worldwide news before long, and people talk. Rumors spread. Mages of Circles do occasionally get out from their towers on Circle business.
it's not like what went on in Kirkwall happened in some top secret isolated research facility like Area 51. A Chantry went boom in front of thousands. A first enchanter and a knight commander are both dead. A Circle has either been nearly wiped out in an annulment, or mages have escaped and are running loose.
Every First Enchanter in Thedas and Every Knight Commander of the Circles are going to hear about the general events, as they didn't really occur in secret. And alot of times, tales get taller in the telling.
By the time all this happens, its about 7 years after Origins. Regardless of how you dealt with the Circle, it seems gregoire is either dead or retired by 9:40 Dragon. We don't know if Irving is around, either.
You can't just say "All the circles revolted." You need to go indepth on why and how, things that should have been shown to us in the first place. So when people use this as a defense, it shows me that they are condoning that bad writing. And I cannot get behind that.
Of course they should go into detail. If you think speculation on an interesting aspect of an otherwise mediocre game, however, is condoning bad writing, that's your problem. The writing and execution was terrible, the concept was not. And I'm speculating on the concept.