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Will mages continue to be depicted as insane and stupid in DLC?


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#1076
Skadi_the_Evil_Elf

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Xilizhra wrote...

If Orsino had been First Enchanter of Ferelden, there'd be less of a need to keep any blood mage issues hidden and his actually giving a crap about his people might translate to a more fully balanced distribution of authority.



If Orsino was the First Enchanter of the Ferelden Circle, after killing Uldred and giving the all clear to Gregoire so he could call the annulment off, he'd look around at all the dead mages, flip out, and turn into a blob monster and force us to kill him.

Hell, if Orsino was first enchanter, you wouldn't have needed Uldred to turn everything into a mess.

Kirkwall's Circle already seems to lead Thedas in the number of tranquil. Orsino hasn't really done much for the mages of Gallows either

#1077
Xilizhra

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If Orsino was the First Enchanter of the Ferelden Circle, after killing Uldred and giving the all clear to Gregoire so he could call the annulment off, he'd look around at all the dead mages, flip out, and turn into a blob monster and force us to kill him.

The devs wouldn't need an extra boss in that spot, so no.

Kirkwall's Circle already seems to lead Thedas in the number of tranquil. Orsino hasn't really done much for the mages of Gallows either

Well, he can't do that much, but he's apparently been successful at fending off some of Meredith's more blatant attempts, as we can see from some bits in Act 3.

#1078
Wulfram

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If Irving was in First Enchanter of Kirkwall, Quentin would have been put in charge of looking for blood mages. And Bethany would have been forced to help Huon escape as part of a dumb plot to implicate some Chanty priest.

#1079
Skadi_the_Evil_Elf

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Wulfram wrote...

If Irving was in First Enchanter of Kirkwall, Quentin would have been put in charge of looking for blood mages. And Bethany would have been forced to help Huon escape as part of a dumb plot to implicate some Chanty priest.



Now that would have been....awesome. Think of how much cooler those particular side quests would have been like that. At least we would have gotten some idea of who or what sort of person the First Enchanter was.

#1080
Xilizhra

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Skadi_the_Evil_Elf wrote...

Wulfram wrote...

If Irving was in First Enchanter of Kirkwall, Quentin would have been put in charge of looking for blood mages. And Bethany would have been forced to help Huon escape as part of a dumb plot to implicate some Chanty priest.



Now that would have been....awesome. Think of how much cooler those particular side quests would have been like that. At least we would have gotten some idea of who or what sort of person the First Enchanter was.

We did get an idea of who the First Enchanter was. The mechanics in the final boss fight were lying.

#1081
Skadi_the_Evil_Elf

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Xilizhra wrote...


We did get an idea of who the First Enchanter was. The mechanics in the final boss fight were lying.



Not really. You don't find out the extent of his involvement with Quentin unless you side with the templars. Or the fact that he was indeed practicing blood magic and necromancy. That Orsino was indeed involved in some very naughty stuff.

#1082
Xilizhra

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Skadi_the_Evil_Elf wrote...

Xilizhra wrote...


We did get an idea of who the First Enchanter was. The mechanics in the final boss fight were lying.



Not really. You don't find out the extent of his involvement with Quentin unless you side with the templars. Or the fact that he was indeed practicing blood magic and necromancy. That Orsino was indeed involved in some very naughty stuff.



He wasn't practicing it, just researching it. He says that he's never used blood magic before, in the same breath that he totally spontaneously brings up Quentin; why would he lie?

In any case, all you find out in the templar ending is what could be easily extrapolated anyway; he hid Quentin because the templars would have gone ape**** on the Circle otherwise.

#1083
Shadow Fox

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DreGregoire wrote...

Arcane Warrior Mage Hawke wrote...
since the game doesn't reconize what class your warden was.



@ the highlighted statement above: This is not true. Certain individuals within Dragon Age Origins recognized you as either a warrior or a rogue. There are obvious different reactions in certain instances. One such instance is how Howe reacts to you in the human noble origin. The game itself gives you different convsersation trees at different times based on race, gender, class, skills, and origins. DA2 does this somewhat but it seems to be more focused on personality than on skills and class.

@ all and back on topic. I don't agree with the whole stupid thing but definately the weakoned veil doesn't help mages and others think clearly. LOL. I guess those with the propensity to be slightly off in the psychological department would be even more likely to be impacted by it. And then there is the whole idea that after DA2 the world is thrown into the chaos as well, we will definately be running into the "insane" many more times before Dragon Age is through. :)

... was refering to DA2 with that comment.^^_^

#1084
Shadow Fox

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Xilizhra wrote...

Skadi_the_Evil_Elf wrote...

Xilizhra wrote...


We did get an idea of who the First Enchanter was. The mechanics in the final boss fight were lying.



Not really. You don't find out the extent of his involvement with Quentin unless you side with the templars. Or the fact that he was indeed practicing blood magic and necromancy. That Orsino was indeed involved in some very naughty stuff.



He wasn't practicing it, just researching it. He says that he's never used blood magic before, in the same breath that he totally spontaneously brings up Quentin; why would he lie?

In any case, all you find out in the templar ending is what could be easily extrapolated anyway; he hid Quentin because the templars would have gone ape**** on the Circle otherwise.

Orsino being in cohots with Quentin was planned BEFORE he became a boss you could have a Hawke who sided with the mages confront and kill him because of it Bioware probably just figured most people would kill him after that that they made him a mandatory boss instead.

No he hid Quentin because he was afraid of what Meredith would do understandable but covering for him made things worse.

#1085
IanPolaris

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Show then and don't tell.

-Polaris

#1086
ejoslin

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Arcane Warrior Mage Hawke wrote...

DreGregoire wrote...

Arcane Warrior Mage Hawke wrote...
since the game doesn't reconize what class your warden was.



@ the highlighted statement above: This is not true. Certain individuals within Dragon Age Origins recognized you as either a warrior or a rogue. There are obvious different reactions in certain instances. One such instance is how Howe reacts to you in the human noble origin. The game itself gives you different convsersation trees at different times based on race, gender, class, skills, and origins. DA2 does this somewhat but it seems to be more focused on personality than on skills and class.

@ all and back on topic. I don't agree with the whole stupid thing but definately the weakoned veil doesn't help mages and others think clearly. LOL. I guess those with the propensity to be slightly off in the psychological department would be even more likely to be impacted by it. And then there is the whole idea that after DA2 the world is thrown into the chaos as well, we will definately be running into the "insane" many more times before Dragon Age is through. :)

... was refering to DA2 with that comment.^^_^


Anders in DA2 makes a comment about it if the Warden was a mage.  And if the warden was a human mage, Ma Hawke also mentions it.

Modifié par ejoslin, 08 septembre 2011 - 12:47 .


#1087
DreGregoire

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Arcane Warrior Mage Hawke wrote...

was refering to DA2 with that comment.^^_^


Okay that makes more sense to me. DAII does only recognize the origin and then in the instance of mage origin, race and not the class of the warden. :) They simplified it and all that. I hope DAIII's recognition system is a bit more complex.

Proof: I played a Human Noble who was a mage in Dragon Age: O and A and my Human Noble was recognized as a Noble by many but as a mage by those who were in a position to know. Like, Anders! In DA2 I used my Human Noble Mage as the Hero and him being a mage is never mentioned because the check system only looks at his origin. Essentially if I want my human noble mage to be recognized as a mage and not a noble I would have to change his origin, which is simple, but I felt it was more important for him to be recognized as one with Noble Blood. Yeah ego and all that. LMAO. :)

Modifié par DreGregoire, 08 septembre 2011 - 12:58 .


#1088
Shadow Fox

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IanPolaris wrote...

Show then and don't tell.

-Polaris

Here.
http://dragonage.wikia.com/wiki/User_blog:Xelestial/What_you_didn't_know_about_Dragon_Age_2

#1089
DreGregoire

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Arcane Warrior Mage Hawke wrote...

Here.
http://dragonage.wikia.com/wiki/User_blog:Xelestial/What_you_didn't_know_about_Dragon_Age_2


Wow, how did I miss all that info? Avoidance of the forums is great and all that but I've been missing out! Thanks for the Link :)

Well I knew about the no shoe thing that was from long ago. :)

Modifié par DreGregoire, 08 septembre 2011 - 01:11 .


#1090
IanPolaris

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Arcane Warrior Mage Hawke wrote...

IanPolaris wrote...

Show then and don't tell.

-Polaris

Here.
http://dragonage.wikia.com/wiki/User_blog:Xelestial/What_you_didn't_know_about_Dragon_Age_2


Fantastic. Nice to know I have to read a third party wiki to full comprehend the genius of what the writers intended for the game.

No it's not.  It sucks. Bottom line.

-Polaris

#1091
Skadi_the_Evil_Elf

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Xilizhra wrote...

He wasn't practicing it, just researching it. He says that he's never used blood magic before, in the same breath that he totally spontaneously brings up Quentin; why would he lie?



How could he become a harvester so easily without having practiced some form of blood magic before? It hardly seems like something you could just read about, then in the heat of the moment, perform.

In any case, all you find out in the templar ending is what could be easily extrapolated anyway; he hid Quentin because the templars would have gone ape**** on the Circle otherwise.



Well, of course they would have. Which was why it was a stupid thing for him to do, especially in his position, and with a "colleague" like Meredith. Quentin was a serial killer, performing horrific experiments on innocent victims, the very stuff that templars utilize to the nth degree in their propoganda. Orsino was actively communicating with him, and seems to have had at least an idea of where Quentin was getting his "results" from. While Quentin was active in his atrocities, when you even had one templar trying to investigate the murders. What the hell did Orsino want this "research" for anyway?

#1092
Skadi_the_Evil_Elf

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IanPolaris wrote...


Fantastic. Nice to know I have to read a third party wiki to full comprehend the genius of what the writers intended for the game.

No it's not.  It sucks. Bottom line.

-Polaris



I think the art team and writing team really need to communicate more, that's for certain. Turning Orsino into a harvester for another boss battle I already knew about. I don't understand why a cat model would have been so much trouble ti implement, since they had no problems with it in origins.:mellow:

#1093
Xilizhra

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How could he become a harvester so easily without having practiced some form of blood magic before? It hardly seems like something you could just read about, then in the heat of the moment, perform.

I don't know, I have no idea how the ritual works. More to the point, neither do you.

Well, of course they would have. Which was why it was a stupid thing for him to do, especially in his position, and with a "colleague" like Meredith. Quentin was a serial killer, performing horrific experiments on innocent victims, the very stuff that templars utilize to the nth degree in their propoganda. Orsino was actively communicating with him, and seems to have had at least an idea of where Quentin was getting his "results" from. While Quentin was active in his atrocities, when you even had one templar trying to investigate the murders. What the hell did Orsino want this "research" for anyway?

Orsino communicated once with Quentin at an unknown time. We have no idea when this was, though I'm personally fairly certain it was long before the murders.

#1094
UltiPup

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Arcane Warrior Mage Hawke wrote...

IanPolaris wrote...

Show then and don't tell.

-Polaris

Here.
http://dragonage.wikia.com/wiki/User_blog:Xelestial/What_you_didn't_know_about_Dragon_Age_2


I nearly laughed out loud at the Staff of Violation part. Guy next to me looked at me funny as I was covering up my laughter with my fist.

#1095
Heimdall

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Xilizhra wrote...

How could he become a harvester so easily without having practiced some form of blood magic before? It hardly seems like something you could just read about, then in the heat of the moment, perform.

I don't know, I have no idea how the ritual works. More to the point, neither do you.


Also, one can memorize the workings of a ritual without performing it.

#1096
Skadi_the_Evil_Elf

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Xilizhra wrote...

I don't know, I have no idea how the ritual works. More to the point, neither do you.



It seems to involve blood magic and alot of bodies (in the templar ending, he killed the mages to make his harvester form), so even if I don't know the specifics, it is still something that you just don't do on a trial run like that.

Orsino communicated once with Quentin at an unknown time. We have no idea when this was, though I'm personally fairly certain it was long before the murders.



Orsino helped him escape the city guard. And from what he says in the templar ending, it sounds like he knew what Quentin was up to, and was communicating with him during the murders. The murders have been going on since at least Act 1.

#1097
Morroian

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Skadi_the_Evil_Elf wrote...

IanPolaris wrote...


Fantastic. Nice to know I have to read a third party wiki to full comprehend the genius of what the writers intended for the game.

No it's not.  It sucks. Bottom line.

-Polaris



I think the art team and writing team really need to communicate more, that's for certain. Turning Orsino into a harvester for another boss battle I already knew about. 

Its really a project management issue, making sure there's consistency across what all areas are working on. The fact that the game was rushed probably accounts for it.

#1098
Skadi_the_Evil_Elf

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Morroian wrote...


Its really a project management issue, making sure there's consistency across what all areas are working on. The fact that the game was rushed probably accounts for it.



Yes, i think there was probably not enoug communication between the different departments, due to, as you said, time restrictions. Which is one of the reasons I hope DA3 will have a longer development cycle. I think had DA2 been given an extra year of development, it would have probably gelled together much better, and there would have been far more development in lacking areas.

#1099
Xilizhra

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It seems to involve blood magic and alot of bodies (in the templar ending, he killed the mages to make his harvester form), so even if I don't know the specifics, it is still something that you just don't do on a trial run like that.

So you're trying to figure out how a spell works purely by what seems intuitive based on living in a world without magic?

Orsino helped him escape the city guard. And from what he says in the templar ending, it sounds like he knew what Quentin was up to, and was communicating with him during the murders. The murders have been going on since at least Act 1.

I've seen that scene, and it didn't sound anything like that to me. I think he only knew what was going on, but cut off contact a bit before Quentin went nuts.

#1100
TEWR

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phaonica wrote...

The Ethereal Writer Redux wrote...

Question: What was his exact line regarding Mages in DAII?


This one?

"Mages cannot be treated like people. They are not like you and me...They are weapons."

www.youtube.com/watch




Yea that's the one.
 
For some reason I was thinking he really said "Mages aren't people like you and me" which wouldn't have been so bad. He's admitting that they're people, but they're just a different sort of people in that they're mages.

But that's not the case. He's actually stating that they aren't people and are just weapons. Like every mage is going to just start murdering innocents like it's nothing and like they're soulless, emotionless beings.



Substitute Colonel Roy Mustang for a Thedosian Mage and the Golems for real citizens, and you have what Cullen seems to think.