Aller au contenu

Photo

Emotional Deaths Please


  • Veuillez vous connecter pour répondre
896 réponses à ce sujet

#1
Gorosaur

Gorosaur
  • Members
  • 238 messages
 One of the things I loved about the first Mass Effect is that the deaths of your squadmates actually felt like they left some impact on your team. The entire atmosphere of the Normandy changes post-Virmire and it feels empty.

Now I understand that the Suicide Mission was not a time for mourning, but I honestly wish that the deaths of your squad were more specific to character and felt as powerful as they could be.

Now, I personally feel that Mass Effect 3 will not have accomplished its goal if we dont feel some heavy losses. Anyone else hoping for some well done and powerful character deaths? 


social.bioware.com/440629/polls/24044/

Modifié par Gorosaur, 31 août 2011 - 02:05 .


#2
Alock1a

Alock1a
  • Members
  • 125 messages
You could get away with hardly anybody dying in ME2, there should be deaths you can't stop in ME3.

EDIT: But like the OP said, please don't have Shepard just shrug it off like he has done so far. Have him show some damn emotion for the first time outside of a romance scene. 

Would anyone even object to Shepard crying in the event of an LI death? I don't see how that's not realistic. People say things like "Shepard is a hero, he doesn't cry!" but that is so ridiculous.

Modifié par Alock1a, 30 août 2011 - 05:00 .


#3
Volus Warlord

Volus Warlord
  • Members
  • 10 697 messages
Well, since everyone is in tears about character deaths already, I think they will either be stupidly easy to avoid or ruthlessly cliche and predictable. Like Anderson..

But having serious and painful losses would make the Reapers be a legit threat and not some cheapened bogeyman.

#4
111987

111987
  • Members
  • 3 758 messages
As long as it's not done EXACTLY like Virmire, sure.

What I mean is, I think it would be really lame if we had the same kind of situation we had on Virmire, but with Tali and Garrus.

#5
TheOptimist

TheOptimist
  • Members
  • 853 messages
As long as I can choose to save them, I hope Bioware makes the deaths of your characters as emotional as you could ask for.  Why I liked the idea of the SM.  You want drama? You can have drama.  You want a team that whoops ****? You can have that to. Image IPB

#6
Destroy Raiden_

Destroy Raiden_
  • Members
  • 3 408 messages
Agreed OP I liked how the atmosphere felt depressing it really made me feel like I screwed up. I know that sounds weird but the moments after Virmire carried the weight they were meant to. The SM in 2 however was a whole nother story here I am freaking out Samara got shot at the second door and shep just looks at her, sighs, and goes OK back to killing things! There was a large disconnect brick shep was in full force and I'm gawking at the screen going, "....Samara's dead you emotionless sob!" Then we watch kelly being smothiefied and I'm in horror and everyone else is like OK. Really it was all over bad I mean I expect Miranda to be a brick but not everybody else hell Jack didn't even start cursing.

They really need to correct this in 3 if characters die because of shep being an idiot make it clear we screwed up, we suck, have some of our crew be mad you know when life gives you lemons demand to see life's manager that sort of thing. If the character dies because they themselves were stupid have our crew see if shep needs comforting.

I liked that after Jenkins died and Benezia comforting words and actions were exchanged everyone didn't suddenly have amnesia over so and so's death. They asked questions they wanted to know things.

My shep is human she'd appreciate being treated like one every so often crewmen she commanded died, she died, she got kidnapped and who knows what happened on Arrival and everyone has cricket syndrome really! In 2 honestly 98% of the game no one cared about shep in ME we had questions posed to shep, they wanted to know what she thought, in 2 it's a vacuum get me out of the vacuum it ain't cool!


EDIT: I support shep crying if LI dies and then I'd also want him/her to go on a bloody rampage afterwords! Nothing should toss you into a blood mode more then your LI dying on the battlefield in a player unpreventable type of way.

Modifié par Destroy Raiden , 30 août 2011 - 06:09 .


#7
TheZyzyva

TheZyzyva
  • Members
  • 191 messages
Imagine at one point you're storming TIMs base, and he's got your LI held somewhere, and you hear him give the kill order while you're watching on a monitor. Later you find the room and they've left the body. Shep kneels over it, maybe gently touches the face, then holds his own and stiffles a couple sobs. Squaddie 1 (Garrus of course) grabs Sheps shoulder, Shep looks at him and nods. He looks back at the body, wipes his eyes, and stands up. He walks through the next door, but stops his squad as they try to join him. "No. He just made this personal" and then the door closes.
Later you finaly get your hands on TIM, after besting whatever device he set up to stop you. "Wait," he says, "you know I'm the best chance humanity has. Think about what you're doing Sheppard!" To which Shep responds, "I know **** well what I'm doing. It's you who should have thought ahead." Fade to black, a gunshot going off at the dark screen. Fade back to the doors opening up, squaddies standing expectantly. "It's done. Now come on, we've got a galaxy to save." He stops to pick up the body, then another fade to black as they walk out of the station.

Ooh, I gave myself the chills.

#8
DarthSlim108

DarthSlim108
  • Members
  • 256 messages
I just hope any possible squadmate deaths are still affected by player choice (like Virmire). I would feel cheated if they killed off Garrus or Ashley and there was nothing I could do to avoid it. Knowing Bioware though, I'm not too worried about it. I do think there will be some pretty heavy and emotional losses though.

#9
Sajuro

Sajuro
  • Members
  • 6 871 messages
In the course of a mission your whole squad has been deployed to turn the tide but as Shepard is infiltrating the base with his LI at his side, there is an explosion from the battle outside and when Shepard comes to his senses he sees that his LI has been mortally wounded, he goes to her side and tries to reassure her that he's going to get her to safety but she stops him and with pain in her voice tells him that if they abandon the mission or even send another person away to tend to her the Reapers will win the battle going on in the skies above them and it would be the end of the galactic civilization. So with a heavy heart Shepard could tell his LI that he loves her and always has, leaving her to carry out the mission knowing that she would be dead by the time he returned for her if he ever returned, or he could pull out his pistol and euthanize his LI so she wouldn't have to suffer anymore and so she can die in his arms.

#10
Someone With Mass

Someone With Mass
  • Members
  • 38 543 messages
Unavoidable deaths are just forced drama.

Horribly cliche too.

#11
DarthSlim108

DarthSlim108
  • Members
  • 256 messages

Sajuro wrote...

In the course of a mission your whole squad has been deployed to turn the tide but as Shepard is infiltrating the base with his LI at his side, there is an explosion from the battle outside and when Shepard comes to his senses he sees that his LI has been mortally wounded, he goes to her side and tries to reassure her that he's going to get her to safety but she stops him and with pain in her voice tells him that if they abandon the mission or even send another person away to tend to her the Reapers will win the battle going on in the skies above them and it would be the end of the galactic civilization. So with a heavy heart Shepard could tell his LI that he loves her and always has, leaving her to carry out the mission knowing that she would be dead by the time he returned for her if he ever returned, or he could pull out his pistol and euthanize his LI so she wouldn't have to suffer anymore and so she can die in his arms.


Wow, that last part would be brutally heart-wrenching.

#12
GodWood

GodWood
  • Members
  • 7 954 messages

Someone With Mass wrote...
Unavoidable deaths are just forced drama.

Horribly cliche too.

All the main characters surviving is just childish and boring.

And a million times more cliche too.

#13
TheZyzyva

TheZyzyva
  • Members
  • 191 messages

Sajuro wrote...

*snip* or he could pull out his pistol and euthanize his LI so she wouldn't have to suffer anymore and so she can die in his arms.


Renegade interrupt: Leans over her, "Shhh, don't try to talk, it's ok..." She's coughing up blood, no longer able to speak. Shep leans in close and cradles her head and whispers while slowly pulling out his pistol, "I'll always love you. I'll never forget you." She moves her eyes to look at him and smiles, then shuts them and nods. Screen cuts away to the next door. Gunshot, a thump, then Shep strides to the door, casting one last glance before it shuts behind him.

#14
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

TheZyzyva wrote...

Sajuro wrote...

*snip* or he could pull out his pistol and euthanize his LI so she wouldn't have to suffer anymore and so she can die in his arms.


Renegade interrupt: Leans over her, "Shhh, don't try to talk, it's ok..." She's coughing up blood, no longer able to speak. Shep leans in close and cradles her head and whispers while slowly pulling out his pistol, "I'll always love you. I'll never forget you." She moves her eyes to look at him and smiles, then shuts them and nods. Screen cuts away to the next door. Gunshot, a thump, then Shep strides to the door, casting one last glance before it shuts behind him.

Nice scene but that should be a Paragon interrupt.

#15
Someone With Mass

Someone With Mass
  • Members
  • 38 543 messages

GodWood wrote...
All the main characters surviving is just childish and boring.

And a million times more cliche too.


Let me tell you how many times that bland "oh noes, that character died" idea will work. One. Exactly one time.

And honestly, I have seen that stupid mandatory death idea so often in other fictions like movies and books, it's a breath of fresh air if they don't die to me.

For that matter, what will deaths like that accomplish?

People are already dying by the millions in ME3.

Modifié par Someone With Mass, 30 août 2011 - 07:36 .


#16
Kaiser Shepard

Kaiser Shepard
  • Members
  • 7 890 messages

Someone With Mass wrote...

GodWood wrote...
All the main characters surviving is just childish and boring.

And a million times more cliche too.


Let me tell you how many times that bland "oh noes, that character died" idea will work. One. Exactly one time.

And honestly, I have seen that stupid mandatory death idea so often in other fictions like movies and books, it's a breath of fresh air if they don't die to me.

For that matter, what will deaths like that accomplish?

People are already dying by the millions in ME3.

Emotional engagement, because it hits home. Those other millions are merely statistic.

Also, the entire team surviving AGAIN will do a number on what's left of the game's versimilitude.

#17
Arppis

Arppis
  • Members
  • 12 750 messages
As long as there is "I should go" option.

#18
Someone With Mass

Someone With Mass
  • Members
  • 38 543 messages

Kaiser Shepard wrote...

Emotional engagement, because it hits home. Those other millions are merely statistic.

Also, the entire team surviving AGAIN will do a number on what's left of the game's versimilitude.


Let me tell you something.

Virmire. I don't give a **** about who's dying there, because I've seen it so many times to the point where I'm not emotionally invested at all in it, and can just pick the one who I don't like or based on their abilities in combat.

Hell, I even flipped a coin one time.

Then again. I guess Shepard is so incompetent, he/she can't even lead a team safely if the deaths are so mandatory, because some twerps wants to cry in front of their screens.

I'd rather develop a strong bond between characters than just see them all die for absolutely no good reason.

#19
Takotna

Takotna
  • Members
  • 22 messages
Concidering they haven't done a very good job on "emotional death scenes", I wouldn't hold my breath. And no Vermire wasn't at all emotional, all it felt was that one of the devs was a tragic Japanse rpg geek and said "Hey let's make em choose between these two who to kill". I mean good lord Ash and Kaidan are like 40 yards apart from each other, you can't tell me that you couldn't leave Wrex and Garrus to help gaurd the bomb while you go to pick up the other team member. -.-;

And Shepard's death was just.. "WTF", with both death clips the only thing I was feeling was pissed, not at Saren, Reapers, Geth or Collecters (as is should have been if it was done properly) but at Bioware for such poor handling of those particular "stories"

Modifié par Takotna, 30 août 2011 - 08:10 .


#20
Arppis

Arppis
  • Members
  • 12 750 messages

Takotna wrote...

Concidering they haven't done a very good job on "emotional death scenes", I wouldn't hold my breath. And no Vermire wasn't at all emotional, all it felt was that one of the devs was a tragic Japanse rpg geek and said "Hey let's make em choose between these two who to kill". I mean good lord Ash and Kaidan are like 40 yards apart from each other, you can't tell me that you couldn't leave Wrex and Garrus to help gaurd the bomb while you go to pick up the other team member. -.-;

And Shepard's death was just.. "WTF", with both death clips the only thing I was feeling was pissed, not at Saren, Reapers, Geth or Collecters (as is should have been if it was done properly) but at Bioware for such poor handling of those particular "stories"


Yeah, Ashley had it comming.

#21
Izhalezan

Izhalezan
  • Members
  • 917 messages

Takotna wrote...

Concidering they haven't done a very good job on "emotional death scenes", I wouldn't hold my breath. And no Vermire wasn't at all emotional, all it felt was that one of the devs was a tragic Japanse rpg geek and said "Hey let's make em choose between these two who to kill". I mean good lord Ash and Kaidan are like 40 yards apart from each other, you can't tell me that you couldn't leave Wrex and Garrus to help gaurd the bomb while you go to pick up the other team member. -.-;

And Shepard's death was just.. "WTF", with both death clips the only thing I was feeling was pissed, not at Saren, Reapers, Geth or Collecters (as is should have been if it was done properly) but at Bioware for such poor handling of those particular "stories"

Heck, the Normandy was nearby, where's the heavy fire support?

#22
Arppis

Arppis
  • Members
  • 12 750 messages

Izhalezan wrote...

Takotna wrote...

Concidering they haven't done a very good job on "emotional death scenes", I wouldn't hold my breath. And no Vermire wasn't at all emotional, all it felt was that one of the devs was a tragic Japanse rpg geek and said "Hey let's make em choose between these two who to kill". I mean good lord Ash and Kaidan are like 40 yards apart from each other, you can't tell me that you couldn't leave Wrex and Garrus to help gaurd the bomb while you go to pick up the other team member. -.-;

And Shepard's death was just.. "WTF", with both death clips the only thing I was feeling was pissed, not at Saren, Reapers, Geth or Collecters (as is should have been if it was done properly) but at Bioware for such poor handling of those particular "stories"

Heck, the Normandy was nearby, where's the heavy fire support?


I guess those bombs and bullets don't come free, or something! XD

Modifié par Arppis, 30 août 2011 - 08:18 .


#23
GodWood

GodWood
  • Members
  • 7 954 messages

Someone With Mass wrote...

GodWood wrote...
All the main characters surviving is just childish and boring.

And a million times more cliche too.

Let me tell you how many times that bland "oh noes, that character died" idea will work. One. Exactly one time.

Where are you getting this idea?

The deaths in A Song of Ice and Fire didn't lose impact after one character died.

And honestly, I have seen that stupid mandatory death idea so often in other fictions like movies and books, it's a breath of fresh air if they don't die to me.

And more fiction has the main characters live.

It is known.

For that matter, what will deaths like that accomplish?
People are already dying by the millions in ME3.

Emotional impact

Someone With Mass wrote...
Let me tell you something.

Virmire. I don't give a **** about who's dying there, because I've seen it so many times to the point where I'm not emotionally invested at all in it, and can just pick the one who I don't like or based on their abilities in combat.

Hell, I even flipped a coin one time.

And?

If I read a book a billion times of course the plot twist is going to mean nothing to me.
That doesn't mean it never should have been there.



Then again. I guess Shepard is so incompetent, he/she can't even lead a team safely if the deaths are so mandatory, because some twerps wants to cry in front of their screens.

I'm starting to think someone can't handle some fictional characters dying.



I'd rather develop a strong bond between characters than just see them all die for absolutely no good reason

You would develop a strong bond with the character, then they'd die.

That's how one achieves emotional impact.

Modifié par GodWood, 30 août 2011 - 08:31 .


#24
Humanoid_Typhoon

Humanoid_Typhoon
  • Members
  • 4 735 messages
They don't have to kill anyone on the squad to have an emotional death,and they would get an awful lot of returns if they started killing off LI's ,they could get you to bond with other non-squad members and let it hit home.


"Garrus is so bad-ass."
*Garrus dies*

Expected response:"NOOOOOO!!!!!!! I will avenge you."
Actual response:"WTF is this sh-t? I spent 3 games getting to know this guy and they are just going to kill him? F--- that."

"Man I can't get enough of Liara,sucks I had to wait til ME3 to continue my romance with her."
*Liara dies*

Expected response:"These reapers are going to pay."
Actual response:" I've waited years to get back together with Liara,I can't believe I payed for this."

Modifié par Humanoid_Typhoon, 30 août 2011 - 08:43 .


#25
Someone With Mass

Someone With Mass
  • Members
  • 38 543 messages

GodWood wrote...
You would develop a strong bond with the character, then they'd die.

That's how one achieves emotional impact.


It's not the only way to achieve an emotional impact.

In fact, killing characters makes their whole story completely pointless, because the main storyline must move on with or without them.

You better believe that I'd enjoy to see a character achieve something great instead of dying in my character's hands like a sappy drama flick.