AwesomeName wrote...
Indeed. Optimist, you may not be asking to decide everything, but you are asking to have control over something you shouldn't have any control over. Having everyone survive the "suicide" mission was pretty badass - to the point where royally kicking the Collectors collective arse with everyone surviving was so easy they felt pretty rubbish in comparison to our team.
I am asking for an option, you are asking for writer fiat. I could just as easily ask that the writers ignore what you want and not have the option for squadmate death at all. But I don't, because if you want death for the sake of drama, I hope they let you craft that story. All I ask is the opportunity to once again see my squad through the coming cataclysm. Maybe you thought the SM was easy, many people did not. I seem to recall 2 topics in the last month on this forum talking about how hard it was to achieve.
I can forgive that and actually enjoyed it for ME2 - but in ME3, the scale of the threat is vastly worse for very obvious reasons. And no, the Reapers are not just the current threat in the series; Mass Effect is a space opera trilogy with a beginning, a middle and an end - it is not like Star Trek or Stargate where it's a new threat each episode.
Once again, Star Wars Return of the Jedi. Rebels outnumbered significantly, facing impossibly powerful Death Star II behind impenetrable shield. The whole crew, Han, Luke, Chewy, Leia, 3PO, R2, heck, throw in Wedge and Lando, they're all still there at the end.
In any case, I'm not too worried; one of their selling points seems to be that this is an emotionally engaging war story - and I'm pretty sure one of the devs has hinted about not being able to save everyone on the team.
Beware marketing doublespeak, in my experience Bioware is pretty good at letting people hear what they wish to hear, and we shall see what happens.