Early November, 2010: My dopey fat dog, Jeb, is put to sleep due to a nasty connective tissue cancer that started in his hip.
Late November, 2010: One of my best friends, Ruth, dies suddenly from a heart attack due to diabetes complications. Despite the forty year age gap between us, she was my rock and counsel whenever times got bad.
May, 2011: Gene, a family friend, finally succumbs to lung cancer. Always over at our house for Thanksgiving and Christmas, she was like an aunt to me.
Sunday, June 26, 2011, 3:30 AM: My maternal grandmother, after a long struggle with Parkinson's and liver cancer, dies at home. I was there when she stopped breathing. I'm the one that unplugged her oxygen machine when she finally died.
Thursday, August 18, 2011, early morning: My paternal grandmother dies in the hospital.
Thursday, August 18, 2011, evening: My best friend, Karolyn, comes home to find her father dead on the front porch from a heart attack.
Currently, both my grandfathers have congestive heart failure and could pretty much drop any day now. Meanwhile, my mom's stuck with Parkinson's disease (just like her mother), which causes her great pain and is slowly robbing her of her mobility. It cannot be cured and will only get worse.
Death has already made me his b*tch. At this point, when something tragic happens (fictional or otherwise), I simply bend over and take it. Call me selfish, but I'd like the things I do for entertainment to cut me a break in this regard. I'm awfully attached to my squadmates, and it's therapeutic that I can save their lives while I'm powerless to stop the pain and suffering of my loved ones in real life.
I'm not looking for sympathy or anything here (since my problems, although full of suckage, aren't as bad as some people); I'm trying to point out that real life is a piece of sh*t. Many people engage in these elaborate fantasies (like Mass Effect) to escape it. It's nice to pretend to be some sort of invincible hero every once in a while when you spend the rest of your time confronting the tragedies that everyone has to deal with at some point or another. Also, keep in mind thay while movies like Gettysburg and Schindler's List are masterpieces, they're not something you can watch over and over. They're powerful, they're meaningful, but they aren't any fun, and depressing the hell out of your audience kind of castrates your replay value.
In the end, I agree that any character deaths in ME3 should be very emotional. After all, a large portion of the players are really attached to them, and the worst thing an audience can feel is nothing at all. However, I don't want these deaths to be forced or over-abundant. No auto-kills, and keep the Virmire scenarios to a minimum Because sometimes, some people deserve a happy ending, even if it's just a videogame.