TheOptimist wrote...
Han Shot First wrote...
I never said that human errror doesn't occur during war or that people don't occasionally die because of it. What I did say is that the reality is that it is often impossible for a combat leader to get everyone out alive, and that people often die even when (or because) the right tactical decisions were made. That is an absolute truth.
But often only because they don't get that second chance. No restarts, no saved games if you die in a real war, you're just dead. Who wants to see a Mass Effect with no replay? Die once and that's it!
I made it fairly clear that I'm not lookng for absolute realism. In fact, I serious doubt anyone is. I'm just asking for an ending that allows me to suspend disbelief.
I'm also not sure what point you were trying to make with restarts and saved games. They exist for the player but not for Shepard. He isn't continually dying and respawning in the story.
TheOptimist wrote...
Han Shot First wrote...
I'm not asking for absolute realism. Just some plausibility so that I don't have to facepalm because of situations that prevent suspense of disbelief. For Shepard to go into the final battle against a more technologically advanced foe, under conditions where there is a high probability of death for his entire team, only to have that team emerge completely unscathed AGAIN is just not plausible. It starts to stretch the limits of what is believable a little too far in the fairy tale direction. At that point you might as well have Shepard defeat the Reapers from the open cockpit of a WW1 era Sopwith Camel. Because it has about the same amount of believability as Shepard getting everyone out alive.
I once again stop to marvel that for some people 'plausibility' encompasses Shepard being asphixiated, decompressed, burned, splattered, and frozen, and somehow coming back from all that without actually being a clone, but not a squad of badass operators coming through intact.
I never argued that Shepard's death and resurrection in ME2 were plausible. Despite loving ME2 I did have some issues with the story. Not necessarily Shepard dying and being resurrected (this is Sci Fi..so Im not opposed to Sci Fi elements), but that he was resurrected after falling to that planet's surface. His body should have been destroyed. But Mass Effect having some elements that are implausible shouldn't be used as a reason to include more implausible elements to the story.
As for Shepard's squad of
bad ass operators, let me refer you to Murphy:
Anything you do can get you shot, including nothing.You are not Superman; Marines, fighter pilots and Special Operations take note.His team of badasses would not be invincible.
TheOptimist wrote...
Han Shot First wrote...
The other problem presented by the 'everyone lives' scenario is that it makes the antagonist less threatening. There should be a real sense of dread on the part of the player for the Reapers, and that is best achieved by having squad mates die.
No, that SHOULD be achieved when you watch Earth burning to the ground as you leave. Killing a squadmate isn't going to make me dread the Reapers more than I already do at that point, it's just gonna ****** me off at the writers.
Seeing the Earth burn might provoke an emotional response, but it isn't the same as seeing squad mates die. The deaths of millions or billions of people off screen are not going to have the same emotional impact as seeing a character you know and like die.
So Shepards that sent Grunt, or Jacob, or Garrus back with the crew to keep them safe are somehow incompetent? Shepards that thought that Zaieed would be a good fire team leader, or that Garrus should be able to hack electronics like he could in the first game are incompetent? Whatever.
Yes.
Every one of Zaeed's stories end with, "...and I was the only one to make it out alive." Not exactly a great endorsement for his abilities as a squad leader. Choosing Zaeed as a squad leader is stupidity. Likewise choosing Garrus as your tech specialist is equally incompetant. Sure, he's got a few tech skills up his sleeve. But he's no hacker, and you've got people infinitely more skilled than him in that area on your team. Why would you choose a midling tech specialist over an exceptional one?
As for escoting to the Normandy crew back...
Garrus, Grunt or Jacob wouldn't be good choices because they are three of your heavies. Their abilities are better served holding that line against incredible odds, than escorting back crewmen who were essentially out of the fight at that point. You need to send someone back of course, but it should be someone who is less crucial for holding that line.
Modifié par Han Shot First, 02 septembre 2011 - 10:18 .