Han Shot First wrote...
As for escoting to the Normandy crew back...
Garrus, Grunt or Jacob wouldn't be good choices because they are three of your heavies. Their abilities are better served holding that line against incredible odds, than escorting back crewmen who were essentially out of the fight at that point. You need to send someone back of course, but it should be someone who is less crucial for holding that line.
Just a note here, but when you are playing the game the first time, assuming you haven't read a guide or otherwise gotten hold of prior info, you have NO IDEA that the holding the line situation is going to come up later. You don't even know that the person you send back is going to survive- The first time, I thought it likely you could lose crew-members or even the squadie if you didn't send a one man army to escort everyone back. (Which is why I sent Grunt, and Tali ended up dead.)
So your logic falls apart before it even gets a chance to get started. Sending someone back happens at the first meetup, holding the line happens at the second. If you don't know what's coming, and don't know that there's no failure possibility for the person you send back as long as they're loyal, its a really tough call, one many people get wrong.





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