Lunatic LK47 wrote...
Mike2640 wrote...
That's neither here nor there. My point is, if Bioware feels it can service the story better they can make Shepard, and therefore the players, powerless to stop an event from transpiring. Like the death of a friend.
Problem here. You're basically telling the fans of the characters slated to die to F*** OFF or YOU SHOULDN'T HAVE WASTED THIS TIME WITH CHARACTER X. As much as I loved Bastila in KOTOR 1, I actually dreaded having to replay the Leviathan just because "The story dictates Bastila gets captured." All it did was tell me "Don't bother getting invested with this character, just because the plot says my time will be shortlived." All that's left out of that is I'm stuck having to go Dark side if I wanted her back in the party while Light-siders only relegate Bastila to supporting role, or God-forbid, having to kill her because they didn't persuade or use the Jedi Code. Not really my idea of fun here.
I still love Tara from Buffy the Vampire Slayer even though I know she has one of the more shocking and sudden deaths i've seen on television. I enjoy all the time she gets and I love how her death affects the story. I don't know why you wouldn't want to get invested in the character, even if they die. Why wouldn't you, especially now that the series is ending? Either way you're not going to see these characters again. Your time with Bastila wasn't "Short lived." You had the better part of a twenty-hour-or-longer game to get to know her and enjoy her character. With Mass Effect you've had one or two full games to get to know these characters. Why would their death negate the experiences you have with them in beforehand?
I guess I dont see time spent with the character "wasted" just because they might die.
Modifié par Mike2640, 30 août 2011 - 11:42 .





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