Aller au contenu

Photo

Where do we go from here? (Post ME3)


  • Veuillez vous connecter pour répondre
71 réponses à ce sujet

#1
N7Infernox

N7Infernox
  • Members
  • 1 450 messages
I was just wondering  what direction other people predict Bioware will take with the Mass Effect universe once Shepard's Story has ended. Will new games take place right afterwards, or jump into the future ala SWTOR? Or will games take place in an earlier time period/ galactic generation? Maybe they'll just do a retcon to make room for something new?

Please share your thoughts =]

#2
111987

111987
  • Members
  • 3 758 messages
It's an interesting question. After all, how will this new game incorporate the decisions made in the original trilogy games? Which species are around, and which are extinct, for example?

#3
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests
This has been posted multiple times; in fact I did one myself under a previous account a while ago. I personally think they should go a different RPG direction: maybe open world like the TES games, or maybe DA/Hammer and Sickle style of almost RTS. I think the Citadel would be a good location for a game. That place is really big.

#4
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

EternalAmbiguity wrote...

This has been posted multiple times; in fact I did one myself under a previous account a while ago. I personally think they should go a different RPG direction: maybe open world like the TES games, or maybe DA/Hammer and Sickle style of almost RTS. I think the Citadel would be a good location for a game. That place is really big.

Open world Mass Effect Elder Scrolls style? Sign me up for something like that!

#5
LorDC

LorDC
  • Members
  • 519 messages

111987 wrote...

It's an interesting question. After all, how will this new game incorporate the decisions made in the original trilogy games? Which species are around, and which are extinct, for example?

Most probably there will be "canon" ending to ME trilogy and all subsequent games will be based on that canon. Like KOTOR. You could play anything you want, but canon Revan is still light-side male.

#6
N7Infernox

N7Infernox
  • Members
  • 1 450 messages

LorDC wrote...

111987 wrote...

It's an interesting question. After all, how will this new game incorporate the decisions made in the original trilogy games? Which species are around, and which are extinct, for example?

Most probably there will be "canon" ending to ME trilogy and all subsequent games will be based on that canon. Like KOTOR. You could play anything you want, but canon Revan is still light-side male.

It has been said that there is no real 'canon' to Mass Effect. This why I believe that they might jump into a future after the Reapers are defeated and it is long past Shepard's time (like Tor and Skyrim). This way, they could just bring back the old species, who now only remember the basic idea of what Shepard did, not exactly the specifics on who Shepard helped or which species he allied with at the time.

Modifié par N7Infernox, 30 août 2011 - 06:16 .


#7
Aden925

Aden925
  • Members
  • 7 messages
Who or what would be the enemy for a ME based long into the future after Shep? Can you actually imagine anything comparing to the Reapers? Cause I don't think they would bring them back. Like many have said before, i think prequels set during the Rachni Wars, Krogan Rebellion, and/or first contact war would be pretty cool.

#8
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

Aden925 wrote...

Who or what would be the enemy for a ME based long into the future after Shep? Can you actually imagine anything comparing to the Reapers? Cause I don't think they would bring them back. Like many have said before, i think prequels set during the Rachni Wars, Krogan Rebellion, and/or first contact war would be pretty cool.


That's a reason why it shouldn't be about Shepard. it should be about an unknown person, going through their little life. One idea in a previous thread was a game set on the Citadel with the PC as a detective, investigating stuff. There's so much that could be done with that.

But I think the solution to your problem is to just make it about someone other than Shep.

#9
marstor05

marstor05
  • Members
  • 708 messages
1. Movies.
2. MMO? (money talks)
3. Lego Mass Effect?

#10
shepskisaac

shepskisaac
  • Members
  • 16 373 messages
TOR doesn't jump into future but into past actually.

What ME universe should do is the reverse of Star Wars movies -> TOR jump. Someone said it well that Shepard's trilogy is actually more like the Old Republic period of the ME universe. If they jump like 5000 years into future, they won't be restricted by existing characters (that may have different variables) and they'll be able to create a fairly unified look of the galaxy post-Reaper-threat and focus on a new threat/enemy.

#11
Humanoid_Typhoon

Humanoid_Typhoon
  • Members
  • 4 735 messages
Statue of your Shepard in the Citadel,that would be cool, I would love a ME game where I really didn't have to do anything,just walk around,shooting crims and exploring the highs and lows of a locale,or as many places/planets as they could put.


Also,new post-reaper enemy....Unicron.

Modifié par Humanoid_Typhoon, 30 août 2011 - 07:05 .


#12
Luigitornado

Luigitornado
  • Members
  • 1 824 messages
I say we are given an RTS that takes place over multiple centuries where Bioware can iron out some new lore, and set up a future series.

Could be fun.

Modifié par Luigitornado, 30 août 2011 - 07:11 .


#13
Wulfram

Wulfram
  • Members
  • 18 947 messages

111987 wrote...

It's an interesting question. After all, how will this new game incorporate the decisions made in the original trilogy games? Which species are around, and which are extinct, for example?


Hopefully we'll be allowed to have sufficiently major effects for this to be impossible.

#14
N7Infernox

N7Infernox
  • Members
  • 1 450 messages

IsaacShep wrote...

TOR doesn't jump into future but into past actually.

What ME universe should do is the reverse of Star Wars movies -> TOR jump. Someone said it well that Shepard's trilogy is actually more like the Old Republic period of the ME universe. If they jump like 5000 years into future, they won't be restricted by existing characters (that may have different variables) and they'll be able to create a fairly unified look of the galaxy post-Reaper-threat and focus on a new threat/enemy.

Sorry I meant to say that my reference point was the original two KOTOR games--> TOR. But yes, I also belive that it would be cool to make an expansive game set further in the future.

#15
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

IsaacShep wrote...

TOR doesn't jump into future but into past actually.

What ME universe should do is the reverse of Star Wars movies -> TOR jump. Someone said it well that Shepard's trilogy is actually more like the Old Republic period of the ME universe. If they jump like 5000 years into future, they won't be restricted by existing characters (that may have different variables) and they'll be able to create a fairly unified look of the galaxy post-Reaper-threat and focus on a new threat/enemy.


A game set 5000 years into the future would be unrecognizable.

Seriously, we would not recognize anything: Think of how much our world has changed in the past hundred years, much less thousand, much less FIVE thousand.

Like I said, have in completely unrelated to SHep, with maybe a couple of basic basic references, like maybe on the radio mentioning "Commander Shepard, who stopped the Reapers five years ago."

#16
shepskisaac

shepskisaac
  • Members
  • 16 373 messages

EternalAmbiguity wrote...

Like I said, have in completely unrelated to SHep, with maybe a couple of basic basic references, like maybe on the radio mentioning "Commander Shepard, who stopped the Reapers five years ago."

But 5 years later there would be too much variables. Think about it, what if you have a choice to kill/scarifice like half of the glactic races in ME3? Or destroy Omega completly? Couple thousands years later it can be reverted by saying 'ohh there were some survivors and the races rebuilt' and 'Omega was eventually rebuilt'. 5 years later is too short of a timespan to avoid all the variables. They can't have save-transferring forever, and they can't increase and incorporate the growing number of variables forever. At some point, they will have to canonize most of the stuff into single setp-up again to be able to tell any sort of new story.

#17
Pepper4

Pepper4
  • Members
  • 1 040 messages
A second ME trilogy, with a different protagonist.

That's, of course, only if the developer team thinks that it can frther improve the current formula and stay innovative.

#18
ODST 3

ODST 3
  • Members
  • 1 429 messages
Mass Effect: Origins - Choose your species and where you come from except unlike Dragon Age, it will look pretty, it will have likable characters, and the choices you make in the beginning of the game will actually be relevant later on.

I want to play as a Turian! :alien:

#19
MrSuperCrazyAwesome

MrSuperCrazyAwesome
  • Members
  • 140 messages
Maybe LA Noire, but in the Citadel.

#20
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

IsaacShep wrote...

EternalAmbiguity wrote...

Like I said, have in completely unrelated to SHep, with maybe a couple of basic basic references, like maybe on the radio mentioning "Commander Shepard, who stopped the Reapers five years ago."

But 5 years later there would be too much variables. Think about it, what if you have a choice to kill/scarifice like half of the glactic races in ME3? Or destroy Omega completly? Couple thousands years later it can be reverted by saying 'ohh there were some survivors and the races rebuilt' and 'Omega was eventually rebuilt'. 5 years later is too short of a timespan to avoid all the variables. They can't have save-transferring forever, and they can't increase and incorporate the growing number of variables forever. At some point, they will have to canonize most of the stuff into single setp-up again to be able to tell any sort of new story.


The only problem I have with this idea is that, since it is a couple thousand years into the future, nothing can look the same. Things change incredibly over millinia. The art design would have to be a completely different direction. The clothing and armor would all have to look extremely different. And this is a problem, for this reason:

There's a type of literature, I can' remember the name offhand, that is based around exploring a locale. Tolkien's books are this kind; he goes on for pages of the local culture of a place. And that's the purpose of the books, to a large degree. Of course the story is important, but people read tham for the world they place you in. I think Mass Effect is the same way. Of course the story is important, but it isn't all that novel. What is, though, is the world--the dozen different races, each with their own culture and history, the different hub worlds, etc. And if you jumped 2000 years into the future, that wouldn't be the same.

#21
sorentoft

sorentoft
  • Members
  • 1 280 messages
I would like to see a mix of a turn based strategy (think Galactic Civ 2) and a roleplaying game.

It could work if the Citadel was destroyed, almost forcing the independent races to go their own ways.It could be lovely to see if you could keep the galaxy united or have it slowly divide down into war. :)

But most importantly I think the exploration / colonizing part would be interesting. The small events that came (sometimes) when colonizing planets in Galactic Civ 2 was fun, but sadly kind of limited. :)

#22
J-Sheridan

J-Sheridan
  • Members
  • 265 messages
Mass Effect MMO, movies and relentless milking of the franchise via DLC for ME3 for at least 5 years.
BW are gonna be busy with their Star Wars MMO and they sunk so much money into it they are going to devote a helluva lot to make it succeed. Wouldnt expect much out of BW for the next 2 years while they try to recoup everything invested in TOR.

#23
shepskisaac

shepskisaac
  • Members
  • 16 373 messages

EternalAmbiguity wrote...

The only problem I have with this idea is that, since it is a couple thousand years into the future, nothing can look the same. Things change incredibly over millinia. The art design would have to be a completely different direction. The clothing and armor would all have to look extremely different. And this is a problem, for this reason:

There's a type of literature, I can' remember the name offhand, that is based around exploring a locale. Tolkien's books are this kind; he goes on for pages of the local culture of a place. And that's the purpose of the books, to a large degree. Of course the story is important, but people read tham for the world they place you in. I think Mass Effect is the same way. Of course the story is important, but it isn't all that novel. What is, though, is the world--the dozen different races, each with their own culture and history, the different hub worlds, etc. And if you jumped 2000 years into the future, that wouldn't be the same.

They don't have to change much. Star Wars fashion, technology & art looks the almost the same no matter if they jump thousands of years into past of future. The audience can buy it, it won't be anything major enough to make them not buy/watch/play/read the new ME stories.

Modifié par IsaacShep, 30 août 2011 - 07:39 .


#24
marshalleck

marshalleck
  • Members
  • 15 645 messages

N7Infernox wrote...

It has been said that there is no real 'canon' to Mass Effect.

Yeah, just like they said Mass Effect 2 was for Xbox 360 and PC whenever they were asked if a PS3 version was in the works. 

There likely will be canon for the ME MMO backstory, you can look at how they handled KotOR and draw your own conclusion. Also, given all of Liara disproportionate plot-relevance and her ability to ninjamance you, she's going to be the canon LI.

Modifié par marshalleck, 30 août 2011 - 07:41 .


#25
N7Infernox

N7Infernox
  • Members
  • 1 450 messages

IsaacShep wrote...

EternalAmbiguity wrote...

The only problem I have with this idea is that, since it is a couple thousand years into the future, nothing can look the same. Things change incredibly over millinia. The art design would have to be a completely different direction. The clothing and armor would all have to look extremely different. And this is a problem, for this reason:

There's a type of literature, I can' remember the name offhand, that is based around exploring a locale. Tolkien's books are this kind; he goes on for pages of the local culture of a place. And that's the purpose of the books, to a large degree. Of course the story is important, but people read tham for the world they place you in. I think Mass Effect is the same way. Of course the story is important, but it isn't all that novel. What is, though, is the world--the dozen different races, each with their own culture and history, the different hub worlds, etc. And if you jumped 2000 years into the future, that wouldn't be the same.

They don't have to change much. Star Wars fashion, technology & art looks the almost the same no matter if they jump thousands of years into past of future. The audience can buy it, it won't be anything major enough to make them not buy/watch/play/read the new ME stories.

Yeah but Mass Effect is built on a more realistic base of science than Star Wars; it wouldn't really be a fan pleaser. Personally, I'd just set things ~150 years later.