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Where do we go from here? (Post ME3)


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#26
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IsaacShep wrote...

They don't have to change much. Star Wars fashion, technology & art looks the almost the same no matter if they jump thousands of years into past of future. The audience can buy it, it won't be anything major enough to make them not buy/watch/play/read the new ME stories.


It works for Star Wars because Star Wars is set in an alternate universe. I think it would be more difficult to implement in ME because ME is so close to us. It's set less than two hundred years in the future, and in our galaxy. Now, if things have changed so much in the last two hundred years, it's unfathomable to think they will not be completely different in two THOUSAND years.

But it's not that important, I don't want to start arguing. Done enough of that over the last couple days, lol.

#27
dreman9999

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Simple, to the side. Think of all the sub stories from Gundum (UC) and that what they can do.
The 2 years Shep was dead is a very open place to make another game in. And you can make a game that cover another persons story in ME2/ME3 era.

#28
N7Infernox

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dreman9999 wrote...

Simple, to the side. Think of all the sub stories from Gundum (UC) and that what they can do.
The 2 years Shep was dead is a very open place to make another game in. And you can make a game that cover another persons story in ME2/ME3 era.

So Mass Effect: ODST? :o

#29
marshalleck

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They could set a game concurrently with the trilogy. That way they know exactly the conditions of the galaxy from the beginning to end. We don't need to get stuck in mindset of subsequent games of the series having to come before or after, and choice/agency doesn't have to affect the balance of the entire galaxy; it need only have ramifications within its own self-contained story to be valid. It would in fact be an excellent way to flesh out the details on some of the smaller aspects touched on but never explored deeply in the main trilogy. Heck there are probably skeletal outlines for a dozen games in the Cerberus Daily News alone.

Modifié par marshalleck, 30 août 2011 - 07:50 .


#30
Seboist

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marshalleck wrote...

They could set a game concurrently with the trilogy. That way they know exactly the conditions of the galaxy from the beginning to end. We don't need to get stuck in mindset of subsequent games of the series having to come before or after, and choice/agency doesn't have to affect the balance of the entire galaxy; it need only have ramifications within its own self-contained story to be valid. It would in fact be an excellent way to flesh out the details on some of the smaller aspects touched on but never explored deeply in the main trilogy. Heck there are probably skeletal outlines for a dozen games in the Cerberus Daily News alone.


I'd like a game where I play as a Vorcha guerilla fighter in the corporate war on Garvug. :happy:

#31
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I agree marsh, and in fact part of the Citadel Detective/Something idea was that it would occur during ME1, and would see the destruction of Sovereign. I'd like to see that from a distant perspective. And the nice thing about that is that whatever your choices he IS blown apart. As long as it's not too close you could do it.

#32
lietk12

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If Prothy the Prothean doesn't show up in ME3, it had better be the premise of a prequel game ~_~

#33
dgcatanisiri

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I'd be interested in a Dragon Age Origins style sequel game set maybe a century later (That way most decisions Shepard made will be unimportant in the scheme of things but there might be a cameo or two from asari/krogan characters), focusing on the fact that the galaxy had to unite to fight the Reapers, but, with recovery mostly complete, old tensions are flaring up and threatening to tear these alliances apart. The player can pick from various races as a character like in Origins and get various starting story paths, and could lead to various results.

Granted, with those variables, a sequel to it would probably be hell to work with, but it's an idea.

#34
sympathy4saren

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jreezy wrote...

EternalAmbiguity wrote...

This has been posted multiple times; in fact I did one myself under a previous account a while ago. I personally think they should go a different RPG direction: maybe open world like the TES games, or maybe DA/Hammer and Sickle style of almost RTS. I think the Citadel would be a good location for a game. That place is really big.

Open world Mass Effect Elder Scrolls style? Sign me up for something like that!


I just want planets available for exploration TES style....like ME1 but with oodles more detail, locations and larger in size.

I have a sad feeling, unfortunately, its going to drift more and more shooter, but I think a game where you can pick your species would be fun.

#35
SandSanta

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N7Infernox wrote...

IsaacShep wrote...

EternalAmbiguity wrote...

The only problem I have with this idea is that, since it is a couple thousand years into the future, nothing can look the same. Things change incredibly over millinia. The art design would have to be a completely different direction. The clothing and armor would all have to look extremely different. And this is a problem, for this reason:

There's a type of literature, I can' remember the name offhand, that is based around exploring a locale. Tolkien's books are this kind; he goes on for pages of the local culture of a place. And that's the purpose of the books, to a large degree. Of course the story is important, but people read tham for the world they place you in. I think Mass Effect is the same way. Of course the story is important, but it isn't all that novel. What is, though, is the world--the dozen different races, each with their own culture and history, the different hub worlds, etc. And if you jumped 2000 years into the future, that wouldn't be the same.

They don't have to change much. Star Wars fashion, technology & art looks the almost the same no matter if they jump thousands of years into past of future. The audience can buy it, it won't be anything major enough to make them not buy/watch/play/read the new ME stories.

Yeah but Mass Effect is built on a more realistic base of science than Star Wars; it wouldn't really be a fan pleaser. Personally, I'd just set things ~150 years later.




No it's not.  The only 'realistic' aspect of the ME universe is that bullets penetrate fleshy things. Everything else practically is from Star Wars, especially now with the holo blade.

I'd prefer something set in the future as well. 

#36
marstor05

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You have to have a clearly defined universe before you begin. the ME universe has endless posibilities as to where it may go next - if bioware choose to do anything else with it.

Oh I forgot the movies........

That would mean making more games (on the back of movies - tie ins) wouldnt it?

Imagine Bioware do ME3 'The search for Jack'

or ME6 'The undiscovered Mass relay'

#37
Humanoid_Typhoon

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Mass effect:Vantage point.

It would feel like ODST if we went around doing the little background things around Shepard and seeing things play out around what happened.

I approve.

#38
Hyperion II

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Mass Effect 4: the search for Shepard
Dragon age origins style character builed. 1 to 20 years after ME3 ends, the old tensions are flaring up and threatening to tear the alliances that were builet in ME3 apart. only the man/women who builed this alliance in the first place can help keep it steady, but he/she is gone. builed your team and try to find him/her in this vast galaxy, or the victory will soon become a new war...


but then again, ME3 is already hard to make because of all the story options. /\\ this will be even harder...but it will be nice to see your shepard's job from the viewpoint of a new green hero.

#39
Texhnolyze101

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You don't...you stop here and never continue...^_^

#40
sephiroth199127

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A civil War between Biotics and Spectres, and it all begun in Omega, because of one Refugee from Earth.

#41
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I personally think they could make the ME universe like Star Wars, in that all different types of games could be created: from our shooter/RPG we have now to an FPS with multiplayer (this would be AWESOME if it was done as the fighting with the Reapers--Shep isn't the only one fighting them) to an open-world TES style (maybe set before the events of Mass Effect, selecting any race other but human, but maybe people wouldn't want to not be human, something to consider there) to a more strict RPG style possibly like I said Dragon Age or Hammer and Sickle style. There are so many possibilities, and I for one hope they really expand on this series. It IS possible to expand something beyond its original scope without it being "milking."

#42
Dunmer of Redoran

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Games that are based on other characters' backstories.

Urdnot Wrex: Bounty Hunter.

Garrus Vakarian: Space Cop-turned-Space Batman.

Kaidan Alenko: Sideburns Trimmer.

#43
NeilG

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If they do decide to do another ME-based game, my best guess would be doing something along the lines of the First Contact War(the Relay 314 Incident, to the turians).

#44
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DaftArbiter wrote...

Games that are based on other characters' backstories.

Urdnot Wrex: Bounty Hunter.

Garrus Vakarian: Space Cop-turned-Space Batman.

Kaidan Alenko: Sideburns Trimmer.


I've always wondered why people call him Batman. I guess it's because he's a vigilante, but Batman never gathered a ten person killing machine.

#45
shepskisaac

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EternalAmbiguity wrote...

It works for Star Wars because Star Wars is set in an alternate universe. I think it would be more difficult to implement in ME because ME is so close to us. It's set less than two hundred years in the future, and in our galaxy. Now, if things have changed so much in the last two hundred years, it's unfathomable to think they will not be completely different in two THOUSAND years.

True but then again, I still think it wouldn't matter to the audience nor the fans that much if there wasn't any gigantic technological step forward. And then, they could create lore explanations why the progress slowed down so considerably. Why not have the galactic civilizations wallow into chaos after Reaper war? Have fight for power/control/Reaper technology? We've seen in our real world examples how prolonged civil wars, or power disputes may stop growth and developement of countries for decades.

EternalAmbiguity wrote...
But it's not that important, I don't want to start arguing. Done enough of that over the last couple days, lol.

Not really arguing, just throwing ideas how could it be done ;)

DaftArbiter wrote...

Kaidan Alenko: Sideburns Trimmer.

Ain't no one should touch these sideburns! Boycotting BioWare if they release this game! :P

Modifié par IsaacShep, 31 août 2011 - 01:25 .


#46
Volus Warlord

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Most likely Mass Effect Gay Bar of Love.

#47
Doofe2012

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I'd like to see some prequels before they start going post-ME3, to be honest. Things like the Rachni Wars, Krogan Rebellions, and events from 2148 through the First Contact War are too interesting to pass up.

#48
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IsaacShep wrote...

True but then again, I still think it wouldn't matter to the audience nor the fans that much if there wasn't any gigantic technological step forward. And then, they could create lore explanations why the progress slowed down so considerably. Why not have the galactic civilizations wallow into chaos after Reaper war? Have fight for power/control/Reaper technology? We've seen in our real world examples how prolonged civil wars, or power disputes may stop growth and developement of countries for decades.
Not really arguing, just throwing ideas how could it be done ;)


I wouldn't mind it if they gave a valid reason, but I feel that would be extremely hard to do.

#49
Volus Warlord

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EternalAmbiguity wrote...

IsaacShep wrote...

True but then again, I still think it wouldn't matter to the audience nor the fans that much if there wasn't any gigantic technological step forward. And then, they could create lore explanations why the progress slowed down so considerably. Why not have the galactic civilizations wallow into chaos after Reaper war? Have fight for power/control/Reaper technology? We've seen in our real world examples how prolonged civil wars, or power disputes may stop growth and developement of countries for decades.
Not really arguing, just throwing ideas how could it be done ;)


I wouldn't mind it if they gave a valid reason, but I feel that would be extremely hard to do.


So.. Mass Effect goes post-apolcalpse? Or oppurtunistic dissidents.. or censored hatreds between the races show after how some were slaghtered and others barely affected..

That could work, but that would require some thorogh retconning depending on the handle ME3 (i.e. multiple endings)

#50
Johnny34

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I think there are so many ways a new game could be done. I would love to see one a few years down the road, but I think my addiction to this series will die with ME3.