building a vanguard
#176
Posté 25 octobre 2011 - 03:00
i just checked and pointer speed was fairly high, i brought it down to mid range.
how far down do you take it ?
i also set the dpi at 1200 usually .
#177
Posté 25 octobre 2011 - 03:23
But I'm not a good example, my mouse has to move at glacial speed ^^
And don't change the sens if you feel comfortable with it, it just looks to me like you might have more control over aiming at mid - high range if you change it a bit. But I'm just judging based on a few scenes in one video, so I might as well be wrong ; )
#178
Posté 25 octobre 2011 - 03:52
Edit: Grunt's Mission.
Modifié par Mi-Chan, 25 octobre 2011 - 07:40 .
#179
Posté 26 octobre 2011 - 08:30
#180
Posté 26 octobre 2011 - 08:32
Mi-Chan wrote...
Currently Recording Grunt's recruitment. It's made me realize my long-range weakness. I miss playing the Infiltrator.
Edit: Grunt's Mission.
Nice video mate. That mission is hard for a Vanguard in my opinion and you managed it quite well, as usual
You gotta love the Vanguard.
Reave Vanguard
#181
Posté 27 octobre 2011 - 08:54
RedCaesar97 wrote...
One thing you will hear a lot when you play Vanguard: The loud thumping of Shepard's heartbeat and the frantic clicking of the Charge key/button.
That last second of the cooldown feels like it takes forever...
#182
Posté 27 octobre 2011 - 04:42
I probably won't upload any missions post Horizon, unless there's a request for something.
Edit: Horizon's up, and shockwave is useful.
Modifié par Mi-Chan, 28 octobre 2011 - 03:47 .
#183
Posté 31 octobre 2011 - 05:46
The hard part is the 1st encounter with the mech. I tried many ways of more aggressive playing, charging forward, but the mech is always there waiting for me... so i settled for defensive and used slam a lot ... except the damn mech never showed up thsi time . I had to run forward for it to pop in.. ironic. Could have charged the last blue suns in the end, but i got kinda comfy back there.
www.youtube.com/watch
Modifié par xassantex, 31 octobre 2011 - 06:04 .
#184
Posté 31 octobre 2011 - 06:57
And getting comfy is never wrong xassantex ; )
#185
Posté 31 octobre 2011 - 07:57
CaolIla wrote...
upload more Mi-Chan, I don't care what it is as long as you keep those shockwaves coming
And getting comfy is never wrong xassantex ; )
Modifié par Mi-Chan, 31 octobre 2011 - 07:58 .
#186
Posté 31 octobre 2011 - 08:12
Thats my request
#187
Posté 01 novembre 2011 - 03:19
jahaa wrote...
Hey Mi-Chan, what about an Object Rho Vanguard vid.
Thats my request
Recorded Samara's mission for now to test out the Scimitar - pretty effective gun, I wonder why I dismissed it.
FRAPS decided to not record any ingame audio at all though, so you're stuck with my music.
Edit: Had a lot of fun with the Scimitar. And it's a different feel from the Claymore. That and the claymore wouldn't really mesh with Shockwave. What do you guys think?
Modifié par Mi-Chan, 01 novembre 2011 - 03:20 .
#188
Posté 01 novembre 2011 - 03:38
And the Scimitar is a nice weapon, you have to try real hard to run out of ammo with that weapon ; )
#189
Posté 01 novembre 2011 - 04:35
Mi-Chan wrote...
Recorded Samara's mission for now to test out the Scimitar - pretty effective gun, I wonder why I dismissed it.
Yeah Scimitar is a great gun. I noticed the last time i played Object Rho.
Obviously Claymore is a beast but give more time to the Scimitar and maybe it will be your default shotgun, like me.
It is better against barriers and shields than armor, but for me is the best shotgun, or at least the one with the most versatility.
And 32 rounds with the extra ammo upgrade.
#190
Posté 01 novembre 2011 - 05:06
jahaa wrote...
Yeah Scimitar is a great gun. I noticed the last time i played Object Rho.
Obviously Claymore is a beast but give more time to the Scimitar and maybe it will be your default shotgun, like me.
It is better against barriers and shields than armor, but for me is the best shotgun, or at least the one with the most versatility.
And 32 rounds with the extra ammo upgrade.
Are you kidding? The Claymore goes BOOM, nothing can beat that.
I finally got to upload Samara's Mission. Good lord that was way more trouble than it had to be.
#191
Posté 01 novembre 2011 - 06:13
#192
Posté 01 novembre 2011 - 06:29
#193
Posté 04 novembre 2011 - 12:45
Mi-Chan wrote...
A few scenes from Thane's Mission. This was more of a rendering test than anything.
I remember that elevator from my first playthrough back in the day and having the hardest time with it. Literally every playthrough since I just grab the Avalanche and turn everyone into snowcones.
Modifié par clopin, 04 novembre 2011 - 12:49 .
#194
Posté 04 novembre 2011 - 05:07
clopin wrote...
Mi-Chan wrote...
A few scenes from Thane's Mission. This was more of a rendering test than anything.
I remember that elevator from my first playthrough back in the day and having the hardest time with it. Literally every playthrough since I just grab the Avalanche and turn everyone into snowcones.
Ah crud, don't remind me.
#195
Posté 04 novembre 2011 - 04:17
Assault Rifles
Sniper Rifles
or
the Claymore?
#196
Posté 04 novembre 2011 - 04:31
Mi-Chan wrote...
I'm at the collector ship, and I'll let you guys decide my bonus weapon.
Assault Rifles
Sniper Rifles
or
the Claymore?
Ok, sniper rifle training, but dont pick the Viper... Widow for the win!
#197
Posté 04 novembre 2011 - 04:32
The Claymore!Mi-Chan wrote...
I'm at the collector ship, and I'll let you guys decide my bonus weapon.
Assault Rifles
Sniper Rifles
or
the Claymore?
No wait, sniper rifles. I mean, assault rifles!
Aw crap, that is a tough choice.
It depends on how much you want to charge. If you like casting Pull and/or Shockwave, then I figure the Claymore is out of the question. As you are quite aware, the Claymore is a beast if you like getting up in everyone's faces.
The Viper is awesome, but not everyone likes casting biotics through the sniper scope (Ihave no problem with it). That would make it seem like Assault rifles are the better choice, but I find the Pistol-SMG combo to work just fine.
If I had to cast a vote... The Snipermore. I mean the Clayrifle. Ah screw it, I will toss a coin. Heads I vote sniper rifles, tails I vote Claymore.
*Tosses coin*
It is tails. I vote Claymore. And yes, I actually did toss a coin.
#198
Posté 04 novembre 2011 - 04:45
#199
Posté 04 novembre 2011 - 05:24
I never pass up the mattock, like a shotgun and smg in one, with the best weapon sound. You can fight at any range without fiddeling.
#200
Posté 04 novembre 2011 - 05:35
Mi-Chan wrote...
One vote for Sniper Rifles (A vanguard with theboomstickWidow would be hilarious, but impossible) and one for the Claymore...Typical.
Charge + no scope... Shepard vs the impossible





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