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Need help with Offensive Tank build......


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#1
I Like Cats And

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I've only played through DA2 once as a rogue so I have yet to master the builds in DA2.

Here's what I'm trying to do:
- Shield & Sword Warrior
- Capable of doing good amount of damage and still high survivability
- Berserker/Templar
- playing on Nightmare
- Isabella, Varric, and Anders/Merrill

I need help with:
- choosing Strength/Constitution/Willpower ratio
- equipment
- skills
- tactics
- should I go with 2H? is it significantly better?

Keep in mind i have literally all the stupid bonus items/dlc so any item is fine to suggest.
I know people often direct others to ArleX's guides and I have skimmed them but they're not really what i want to do with this guy, though the guides are very well written and researched.

Modifié par I Like Cats And, 31 août 2011 - 02:20 .


#2
Arthur Cousland

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The vanguard tree is usually favored by people looking for offense.

I'd go 2/1 str/con and put a point into willpower here and there. 20-25 willpower should be fine, and don't forget that you have second wind+stamina potions, so you don't need too much willpower.

Since I control Hawke 99% of the time, except when disarming traps and etc., I don't mess with their tactics much. I'd just clear their tactics, except for a Health<25% use health potion line, and have them on aggressive behavior.

2 handed weapons aren't significantly better, though the aoe range is nice when you're fighting several enemies at once. Sword+shield warriors have some aoe skills, but almost every attack from 2 handed warriors, including their normal attacks can hit several enemies at once. It all comes down to preference.

With equipment, just go with what looks nice to you. With weapons, look for offense, and with armor, look for anything with a high armor rating.

Keep in mind that you can buy Maker's Sigh potions from the Black Emporium to fix your mistakes, so you don't have to worry about any long term consequences reguarding your character build.

http://social.biowar...5/index/6880399    <I'd just follow any of these guides as a starting point and personalize as you go.  If you don't use some of the suggested abilties much, just use a maker's sigh and pick something else.  I went with Sandiego's 2 handed warrior guide for my first Hawke, and though I did some things differently, my warrior was still a beast on the battlefield.

Modifié par Arthur Cousland, 31 août 2011 - 02:35 .


#3
Jestina

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2h warrior, should work on the vanguard tree, then go berserker for first specialization. That's what I did and it worked well. For the specialization at 14 I took reaver. Only downside is that it might be a tad boring since you rely on auto-attacking mostly(you want to conserve stamina for beserk).

Have a mage get haste spell ASAP.

#4
Arthur Cousland

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If you find the auto attacking boring, consider going templar, as those talents are useful in shutting down powerful enemies and keeping them from using abilities. The +50% magic resistance is nice too.

Along with haste, the primeval lyrium rune also helps with attack speed. Combine that with barrage and one of the reaver talents (forgot the name), and your warrior will be a killing machine.

#5
mr_afk

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- choosing Strength/Constitution/Willpower ratio:
Generally speaking it is best to have zero constitution (it's simply not necessary if you deal enough damage), enough strength for around 100% attack vs normals (glancing blows suck), and all the rest into willpower (with berserk it gives the most base damage).

- equipment
If you go elemental you can either opt for robes (especially useful for spirit damage as it will also buff your templar's holy smite) or just stick with standard warrior armour (in which case sticking with the dlc is a safe bet).

In terms of gear ideally you'll aim at increasing your critical chance/damage with the puzzle ring of the black fox, the etched ring of the twins/graven circle, four fingered eddie's lucky talisman, seven deadly cinch - and maybe the enchanted silverite belt/+%spirit damage gear/anything until you can get them.

- skills
something like this could work: http://biowarefans.c...-talent-builder (in no particular order) although you may want to focus a little more on the templar side of things and/or get and use the might sustain (although it may not be worth the loss in base damage).

The general idea is that you want the S&S tree for aoe spike damage (you can kill lots of clustered enemies all at the same time), the vanguard tree for extra damage and guaranteed kills (which improves stamina return) and then your specs for spec-cy things haha

- tactics
I cbf listing actual tactics if that's what you're referring to. But in terms of general combat tips you should try and get your disorient CCCs happening.

As I posted in another thread,

- The general idea is that hawke should be specced to be the highest damage dealer in the party.
- This (and any threat management like goad etc) draws threat such that all the enemies try to attack hawke, clustering them.
- Using cleave+spike damage talents (assault/scatter) will completely destroy most of the cluster around you. However, the main advantage about the S&S tree is its CCCs. So have Varric/Rogue set to fatiguing fog clustered enemies.
- This disorients and slows the group of enemies as well as obscuring hawke (+50% defence). This means that hawke won't be receiving as much damage and is in the ideal spot to deal damage.
- Using assault or scatter against disoriented enemies is basically an instant kill.

- Your companions should be mostly chosen and set to provide ranged CCCs and dps. This prevents them drawing as much threat which allows you to focus solely on their damage (no constitution etc) and reduces the need for hawke to babysit them.

Your mages should be focusing on
+ dropping aoes on groups of enemies (firestorm and tempest)
+ crowd controlling and brittling enemies via winter's grasp and petrify
+ performing disorient CCCs (stone fist and spirit bolt (and maybe walking bomb))
+ performing stagger CCCs (chain lightning and crushing prison)
+ buffing party (heroic aura=must, elemental weapons, arcane shield=less necessary, and haste if it's not bugged/hawke doesn't have too much magic resistance)
+ have a high dps increased by using staves corresponding to elemental weaknesses

Your rogues should
+ provide brand against elites for hawke and the mages to beat on (+25% crit chance)
+ provide disorient against elites via pinning shot
+ provide disorient against clusters via fatiguing fog and confusion
+ provide brittle CCCs (against elites) via archer's lance
+ provide threat management if necessary (armistice and goad)
+ have a high dps via abilities such as Bianca's song&Well oiled (Varric's marksman spec), speed (specialist), and blindside (scoundrel)


The end goal is for your companions providing the crowd control and damage that allows your party to receive not very much damage but deal heaps. Hawkes role is to simply draw threat and kill things.
Together this setup allows a 'glassy' no-con Hawke to 'tank' enemies- if by tank you mean drawing threat then killing them. :)


- should I go with 2H? is it significantly better?
Completely your choice. They both deal similar amounts of damage (in fact S&S tends to outperform 2H most of the time) so neither one is 'better'. For elemental weapons S&S is much better (the spirit and nature weapons allowing you to hit elemental weaknesses through all of the first two acts)

Modifié par mr_afk, 31 août 2011 - 12:43 .


#6
thendcomes

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Here's what I'm trying to do:
- Shield & Sword Warrior
- Capable of doing good amount of damage and still high survivability
- Berserker/Templar
- playing on Nightmare
- Isabella, Varric, and Anders/Merrill

All this is possible.

Listen to Mr. AFK with the stat allocation. Arthur put his preference, but it is suboptimal. An Edge of Night/Desdemona S&S works best. You can consider switching to Celebrant/Bloom 2h in Act 3 if you like, taking similar talent choices in every tree except moving points from S&S to 2h.

#7
thendcomes

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DP

Modifié par thendcomes, 31 août 2011 - 01:28 .


#8
AreleX

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tee hee