Aller au contenu

Photo

Mage/Templar conflict solution


150 réponses à ce sujet

#101
The Baconer

The Baconer
  • Members
  • 5 682 messages

Gnaeus Trebonius wrote...


Elywyn wrote...

I see you're against existince of magic.


Not necessarily. I'm just looking out for my fellow man.


Fellow man? You don't live in Thedas. The beings in Thedas are not the same as us. What reason could you have for wanting to snuff out a collective of beings in favor of an inferior competitor? Some kind of complex? Empathy for your non-mage characters?

#102
D.Kain

D.Kain
  • Members
  • 4 244 messages

The Baconer wrote...

Elywyn wrote...
@D.Kain I'm just say, as well as there are rules at online games. There are rules to encounter with mage at Lore. Just like there are rules to encounter a paladin or a tank-warrior or rogue both games and lore. At games there are for Each one of the have + and -.


Well, that's the thing. You can't just say 'but mages aren't going to be good up close'. Is it true that your average mage is going to be sub-par in melee? Certainly. The vast majority of them have spent their lives in the Circles and never received training for that.

On the flip side, if a mage decided to train themselves in more conventional warfare, there's nothing stopping them. Hell, they have tools at their disposal that they can make them above and beyond any mundane soldier you'd find on a battlefield, barring perhaps Templars. If they're a skilled warrior even without the magic, then they'd still be able to fight Templars evenly.


+ I think any offensive spell work as good upclose. 

#103
Gnaeus Trebonius

Gnaeus Trebonius
  • Members
  • 31 messages

The Baconer wrote...

Gnaeus Trebonius wrote...


Elywyn wrote...

I see you're against existince of magic.


Not necessarily. I'm just looking out for my fellow man.


Empathy for your non-mage characters?


That pretty much sums it up.

#104
Elywyn

Elywyn
  • Members
  • 103 messages
[quote]Gnaeus Trebonius wrote...

But you will need to have some kind of plan when all the Uldreds show up to grace your Magic School with their presence. [/quote]

I was trying to say I dont know what you do to them. Kill them right there or imprisoned them or if there was a way to take his power taking it or just make tranquil.

[quote]Gnaeus Trebonius wrote...

Oh, but I can most certainly try. [/quote]

Yes. And you can be destroyed. Even you succeed to execute them there will be always new-borns. Even you succeed to imprison them like Circle system There will be always new Kirkwall "boom"s. ;)

Are these better?
[/quote]

Modifié par Elywyn, 01 septembre 2011 - 01:21 .


#105
schalafi

schalafi
  • Members
  • 1 167 messages
It wasn't only in Kirkwall or Ferelden that mages were oppressed, but just about any place with a Chantry and a Circle. In Kirkwall it was greatly exaggerated by having Meredith, who was insanely anti mage, not to mention being crazy as a loon. I believe the Templars were influenced by her feeling for mages, remember Cullen saying they weren't like you and me to Hawke...which I thought was sort of odd.

This whole plot seemed to bring out the worst in everyone, mages, templars, mundanes, and of course that was the point of the game. Conflict between two factions that just couldn't agree on anything. The fact that mages were powerful, but still human was a very real problem. No one could live with the idea they must be segregated from normal life, and the abuses to the mages just grew until they were intolerable, thus they retaliated with blood magic.

Bioware really opened a can of worms with this game, and I wonder if they will ever offer a solution.

Modifié par schalafi, 01 septembre 2011 - 01:21 .


#106
Ollys

Ollys
  • Members
  • 136 messages

Elywyn wrote...

Ollys wrote...
because the will became usualy people, but usualy people with additional powers and posibilities.


And what is wrong with that? As long as he proved himself an overseeing by someone some community. There is nothing wrong with that. There is no abuses there is no unfair compete. So, Mages can live ordinary life like anyone.

As i cay early - from this point start social divercity, where humans became inferior low-life class. Mage are better then ordinary human, because he is human+. Same human, but with benefits. And it means that ordinary man can't compete to mage as equals, he always will be worse.
So what a reason to give freedom to mages and make new ruling class which will be above you? You don't think, what it is better for humans to oppress them before they have received new political status?

Modifié par Ollys, 01 septembre 2011 - 01:23 .


#107
Gnaeus Trebonius

Gnaeus Trebonius
  • Members
  • 31 messages

Elywyn wrote...

Gnaeus Trebonius wrote...

But you will need to have some kind of plan when all the Uldreds show up to grace your Magic School with their presence.


I was trying to say I dont know what you do to them. Kill them right there or imprisoned them or there was a way to take his power take it or just make tranquil.


Ok, sorry, I missunderstood. I would use any of the above whichever was in parity to the level of threat the mages possess.


Elywyn wrote...

Gnaeus Trebonius wrote...

Oh, but I can most certainly try.


Elywyn wrote...

Yes. And you can be destroyed.


Absolutely, and then the mages have proven their superiority and can claim supremacy over the mundane. Might makes right.

Elywyn wrote...

Even you succeed to execute there will be always new-borns. Even you succeed to imprison them like Circle system There will be always new Kirkwall "boom". ;)


Not if the Templars handle their job, it won't.

Modifié par Gnaeus Trebonius, 01 septembre 2011 - 01:31 .


#108
Ollys

Ollys
  • Members
  • 136 messages

Bioware really opened a can of worms with this game, and I wonder if they will ever offer a solution.

Probably it will be some stupid happy end without  any logic & common sence. Like with Alistair, who was absolutely awful candidate to the throne, but for some reason became a good king.

Modifié par Ollys, 01 septembre 2011 - 01:31 .


#109
D.Kain

D.Kain
  • Members
  • 4 244 messages

Ollys wrote...

Bioware really opened a can of worms with this game, and I wonder if they will ever offer a solution.

Probably it will be some stupid happy end without  any logic & common sence. Like with Alistair, who was absolutely awful candidate to the throne, but for some reason became a good king.


Chantry wins, Maker returns and everybody is a mage. Also there is no more wars or evil. 

#110
Elywyn

Elywyn
  • Members
  • 103 messages

Ollys wrote...

As i cay early - from this point start social divercity, where humans became inferior low-life class. Mage are better then ordinary human, because he is human+. Same human, but with benefits. And it means that ordinary man can't compete to mage as equals, he always will be worse.
So what a reason to give freedom to mages and make new ruling class which will be above you? You don't think, what it is better for humans to oppress them before they have received new political status?


But, he cant using his +powers to compete normal humans. -With an overseer-
Yes, theyre better but at other things -like healing- not competing area.

From your logic a man who want to be blacksmith with "perfect" hearing ability cant be equal as a blacksmith with another men who want to be blacksmith. Because he is better, he has perfect hearing.

For political powers, We must trust to system to people who oversees -First Enchanter, King, Viscount) if we want peaceful system and not "racist". If that is right word :D I can you cant throw someones rights -being normal- just for born talents. With effective law every problem can be solve.

Modifié par Elywyn, 01 septembre 2011 - 01:41 .


#111
Tommy6860

Tommy6860
  • Members
  • 2 488 messages

D.Kain wrote...

Tommy6860 wrote...


You can make up all kinds of excuses for the holes in the game. But that doesn't explain how one can buy mage's items in and around all of Kirkwall. Not only that, upon my arrival in Kirkwall, the first place I enter, is The Gallows, where a fight ensues when I trying to get into Kirkwall proper. Whether it is me or Bethany being a mage, we kill the enemies using magic, and nothing happens. And let's not forget about the mage Grace, who, even if you help to run
away in the "Act Of Mercy" quest, she is captured and you see her later on chatting it up with Templars in the gallows.


Yes well.. then it's a 

Image IPB


Well, there you go, Kirkwall is the best place for Mages to live.:wizard:

#112
Zanallen

Zanallen
  • Members
  • 4 425 messages
I like to think of it as the game ignoring your decision to use magic when near templars or other such individuals.

#113
Ollys

Ollys
  • Members
  • 136 messages

I can you cant throw someones rights -being normal- just for born talents.

Well we have two people. One of them mage, other are not.
It is obvious that one of them isn't normal. They too different, almost different kinds and both of them can't be a normal in same society.
In world of humans and Chantry mage will be a curse of Maker, vile heretical beast, who was born as an awful mutant.
In world of wizards ordinary human will be inferior untermench, mistake of a nature, who was born as an cripple.

With effective law every problem can be solve

Not every. In every system always will oppressed and oppressors, and one of them will be fight for rights. But when they got rights and power they will became a new oppressors because you can't make good for all. In fact good and evil is only point of view. Freedom fighters and patriots for one is a terrorists and radicals of others.

Modifié par Ollys, 01 septembre 2011 - 02:09 .


#114
UltiPup

UltiPup
  • Members
  • 818 messages
 Its not a plot hole. Game mechanics should not be considered part of the story. If we followed the plot to a T, then no one would be a mage. Even then, if you had to constantly watch yourself, you would never fight in front of templars, or anyone. No items for you, no anything. That is unfairly restricting a single class.

#115
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages

UltiPup wrote...

 Its not a plot hole. Game mechanics should not be considered part of the story. If we followed the plot to a T, then no one would be a mage. Even then, if you had to constantly watch yourself, you would never fight in front of templars, or anyone. No items for you, no anything. That is unfairly restricting a single class.


Image IPB



Gameplay/Story segregation is the bane of RPGs.

Modifié par mrcrusty, 01 septembre 2011 - 02:23 .


#116
D.Kain

D.Kain
  • Members
  • 4 244 messages

Ollys wrote...

I can you cant throw someones rights -being normal- just for born talents.

Well we have two people. One of them mage, other are not.
It is obvious that one of them isn't normal. They too different, almost different kinds and both of them can't be a normal in same society.
In world of humans and Chantry mage will be a curse of Maker, vile heretical beast, who was born as an awful mutant.
In world of wizards ordinary human will be inferior untermench, mistake of a nature, who was born as an cripple.

With effective law every problem can be solve

Not every. In every system always will oppressed and oppressors, and one of them will be fight for rights. But when they got rights and power they will became a new oppressors because you can't make good for all. In fact good and evil is only point of view. Freedom fighters and patriots for one is a terrorists and radicals of others.


Well then here is a question for you. Do you think that if a person can get anything his/her heart desires without oppresing others, they would still opress? I think that in a mage society wealth won't be needed for ones hapiness, because one can stay alive and well just depending on magic. A mage can survive in wilderness, because a mage has those nature claws ( magic ), that people lack and have to build, but there are not enough materials for everybody to have the same quality claws, yet a mage has those by nature. You get what I'm saying? A mage could live happy, without having those problems that regular people have. So basically all a mage society has to do is to deffend against other countries, but doesn't have the NEED to inslave anybody for their hapiness. 
I actually think that what Tevinter does is a bit of a plothole, I don't know WHY would mages need slaves, or wealth, when they have magic.

#117
Elywyn

Elywyn
  • Members
  • 103 messages
Yes, I see. nobody is equal if we look from that point of view.

With effective law every problem can be solve

Not every. In every system always will oppressed and oppressors, and one of them will be fight for rights. But when they got rights and power they will became a new oppressors because you can't make good for all. In fact good and evil is only point of view. Freedom fighters and patriots for one is a terrorists and radicals of others.


"Solve" was wrong word, I think. *can under-control. Alas, that depends to another elements how much it will be under-controlled.

Modifié par Elywyn, 01 septembre 2011 - 02:28 .


#118
D.Kain

D.Kain
  • Members
  • 4 244 messages

Elywyn wrote...

Yes, I see. nobody is equal if we look from that point of view.

"Solve" was wrong word, I think. *can under-control. Alas, that depends to another elements how much it will be under-controlled.


Yes people are not equal but when they are SO unequal that is a SO much bigger problem.

Modifié par D.Kain, 01 septembre 2011 - 02:28 .


#119
Zanallen

Zanallen
  • Members
  • 4 425 messages

mrcrusty wrote...

Gameplay/Story segregation is the bane of RPGs.


Lol, true. That being said, having a story that truly works with mages within the lore would be completely beyond anything Bioware has done before. They would either have to cut mages as a playable class, offer a weak compromise within the game (being a warden in Origins or buying a license or whatever it was in BG2) or make the game reactive enough to wear it would almost be an entirely different game depending on whether or not you were a mage.

#120
Elywyn

Elywyn
  • Members
  • 103 messages
Well, It's 5 AM here. And I must sleep now. Tomorrow will be a big day. :P

Thanks to everyone who talk with me for this good discussion . I'll be back tomorrow :D

#121
D.Kain

D.Kain
  • Members
  • 4 244 messages

mrcrusty wrote...

Gameplay/Story segregation is the bane of RPGs.


You can always play D&D with your trusted friends, that usually don't care if you are stronger or weaker, as long as it is a good story and everything goes along good. :)

#122
Ollys

Ollys
  • Members
  • 136 messages

Well then here is a question for you. Do you think that if a person can get anything his/her heart desires without oppresing others, they would still opress? I think that in a mage society wealth won't be needed for ones hapiness, because one can stay alive and well just depending on magic. A mage can survive in wilderness, because a mage has those nature claws ( magic ), that people lack and have to build, but there are not enough materials for everybody to have the same quality claws, yet a mage has those by nature. You get what I'm saying? A mage could live happy, without having those problems that regular people have. So basically all a mage society has to do is to deffend against other countries, but doesn't have the NEED to inslave anybody for their hapiness. 
I actually think that what Tevinter does is a bit of a plothole, I don't know WHY would mages need slaves, or wealth, when they have magic.

Because lirium is a rare material. Blood is not. For example, now i enjoy good bacon and I don't worry that some piggy was killed on a slaughterhouse for it. Usually life of slaves appreciated no more then animals. So what for to spend money and to enter commercial relations with greedy dwarves if you you can kill couple of elves and do magic without any lirium potions? More slaves = more magic. Also they can use brute force and conquer Orzammar for lirium mines. No matter - human, mage, elves or some wild barbarians - strong and consolidate state always have a profit.

Well, It's 5 AM here. And I must sleep now. Tomorrow will be a big day. :P

Bah, almost 7 AM here.

Modifié par Ollys, 01 septembre 2011 - 02:41 .


#123
Shadow of Light Dragon

Shadow of Light Dragon
  • Members
  • 5 179 messages
The solution is to fulfil Sandal's prophecy and have everyone become a mage, as Nature intended.

Then people can get on to the more common but ever popular racial wars, religious wars, squabbling over borders, fist-fights over who won the football game, and also getting eaten by demons.

#124
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages

D.Kain wrote...

mrcrusty wrote...

Gameplay/Story segregation is the bane of RPGs.


You can always play D&D with your trusted friends, that usually don't care if you are stronger or weaker, as long as it is a good story and everything goes along good. :)


Lol. It's impossible to find a good group. My friends aren't into tabletop games. But I don't get what you're trying to say. Gameplay/Story segregation of this level can be avoided or at least explained away. It's just that BioWare does not consider this an important issue or is unable to come up with a solution for it. I'd say that the rushjob on DA 2 was a possible excuse, but BioWare has never really considered this an important issue to begin with (no one reacts to Blood Mages in Origins either).

Zanallen wrote...

Lol, true. That being said, having a story that truly works with mages within the lore would be completely beyond anything Bioware has done before. They would either have to cut mages as a playable class, offer a weak compromise within the game (being a warden in Origins or buying a license or whatever it was in BG2) or make the game reactive enough to wear it would almost be an entirely different game depending on whether or not you were a mage.


I'm reminded of a Nosferatu/Malkavian playthrough in Bloodlines, or the low INT playthroughs in Fallout or Arcanum. So it's not like it's impossible. In either case, a wholly different game is not necessary (though it would be pretty awesome). Two meaty questlines at the beginning of Act 1 that deal with mages and setup a reason for your exclusion from persecution - Aveline & Cullen. I wrote something more in depth quite a while ago on a completely different Act 1 (story centres on Red Irons or Smugglers depending on who gets you into the city), along with said quests/interactions with Aveline/Cullen would've done a decent job of explaining it.

I guess I ought to save my posts more.

Modifié par mrcrusty, 01 septembre 2011 - 02:51 .


#125
KnightofPhoenix

KnightofPhoenix
  • Members
  • 21 527 messages

Shadow of Light Dragon wrote...

The solution is to fulfil Sandal's prophecy and have everyone become a mage, as Nature intended.

Then people can get on to the more common but ever popular racial wars, religious wars, squabbling over borders, fist-fights over who won the football game, and also getting eaten by demons.


Oh I am sure mage schools could also fight amongst each other as well.